Nuke 3D scene to Maya – image plane not lining up

Hi there

Trying to go from a camera tracked scene in Nukex 6.1 to Maya 2011. The footage I’m using is here http://www.thefoundry.co.uk/articles…s-rig-removal/

I’m exporting from Nuke as an FBX and then importing that into Maya
(using the latest Maya fbx plugin as well)

I can’t seem to get the Nuke Axes to line up on the Maya Image plane

Scratching my head what to do next? Could it be a inches to centimetres conversion problem?

I can track the footage in PFTrack and it imports fines into Maya. But I’d rather do this in Nuke.

thanks in advance

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