Maya 2010 Camera movement into AE cs4

Hey guys!

I’m having problems with importing maya’s camera into AE,

The project is a 3d television with slight cam movement, and I want to be able to change what video is playing on the screen to what the client wants (in AE).

My issue is that I can’t match the Null to the TV screen, when imported into AE.

This is what i’ve done:

Export Iff sequence at 1280*1080, thats fine.

Then i make a .MA file with only the camera and a ‘null_01’ (the null is right in the middle of the TV screen). For the test the null doesn’t move, so i just bake the Camera information.

When bringing into AE the Null and camera both import in, but they aren’t syncing to the TV, they are off. Now in Maya I set my preferences to 30fps and in AE is says the imported Cam (or comp now) is 30 fps. I’ve tried this a few times, and I just cant understand why its not matching perfectly.

Please can anyone help? or has anyone had this problem too?? Thanks!

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