camera correction in Maya

Hello everyone.

can anybody tell me how to do camera correction in maya. i use max and in max a camera perspectivity (distortion) can be corrected. is it possible to do the same in maya? when the camera is looking upwards, the vertical edges of objects tend to meet at the third vanishing point upwards. can we make the edges straight by camera correction in maya? please advise. regards..Nikhil Shahapurkar.

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