Lens Correction in Maya with Mental Ray, how?

I have some distorted footaged that was tracked in Boujou that I now worked with in Maya and I am about to render out. I have read around on the web about lens correction shaders inside of maya that should be able to correct this but I haven’t found it.

I know that Boujou can do the correction for me, but I rather just have it done in Maya if possible.

Thanks!

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