I am new to PFtrack, but I have a question about merging a camera movement and a object movement.
Example :
I would like to have some smoke on a guy’s face, the smoke is born on the face (geometry track) but has the drag of the environment (camera track).
The 2 trackings are essentials, is there an easy way to merge the camera solve and the geometry track together in PFtrack?
any ideas are more than welcome !
thanks a lot!
John