Mac keys?

Hi I’ve just installed shake on my macbook and I found that upon playing my flipbook, I can’t make the speed faster or slower..in fact it plays really slow. I thought that the + and – next to the numeric keypad were used to control the speed but the macbook doesn’t have those keys. Even when I plugged in an external keyboad and tried pressing those keys it doesn’t work. Anyone can help? Thanks.

TIFF deflate question

I did an speed test in Shake with different formats, all 4096×2304 @ 16 bit

FORMAT = read time per frame
SIZE

TIFF RLE = 1.3 – 1.4 sec
54.4 MB

TIFF 16 LZW = 1.5 – 1.7 sec
16.6 MB

TIFF 16 deflate = 0.77 – 0.88 sec
15.3 MB

DPX Bottom to Up = 0.97 – 1.01 sec
36 MB

DPX Top to Bottom = 2.7 – 2.8 sec
36 MB

EXR piz = 1.7 – 1.73 sec
23 MB

IFF = 1.04 – 1.11 sec
48 MB

What pros and cons are there with the TIFF deflate? I couldn’t open the file in Combustion but it opened fine in djv view. I read at Wikipedia that it is some kind of LZ78, huffman, zip-like compression.
http://en.wikipedia.org/wiki/Deflate

Making Shake a competent 3D capable package

Hi guys, I know this is a pretty sizable chunk of text but please read on. 🙂

If you feel like skipping it, please skip to the hi-lighted parts as those are the main questions of the thread.

I had initially posted this on my “3D in Shake, King Kong, LOTR and other considerations.” thread. But as that thread was mainly about if they had used Shake’s 3D in LOTR and Kong and Taffy has pretty much cleared that up, I feel that thread is done and I thought I would break it out into a new thread as it’s changed the course of discussion somewhat.

So, I’ve spent the last week trying to educate myself in 3D compositing, what it actually encompasses and how different applications approach it and the tools offered in them. I have been watching and reading online tutorials, demos and reading a lot about the subject (my head hurts :twisted:) Firstly I would like to say I didn’t find much about Shake in this 3D regard. But I watched dozens of After Effects 3D compositing tutorials and also some Fusion and and many Nuke’s. The Foundry has some very interest 3D demo/tutorial on their website too.
Even not finding much on Shake’s 3D capabilities I could see Shake seems to indeed be quite limited in this regard and even After Effects seems to offer much more 3D capabilities. For example, I may be wrong and if so please correct me but:

AE offers a 3D light and shadows but Shake doesn’t.
AE offers 3D planes in form or grids which you can use to build very basic forms like walls, floors etc and Shake doesn’t.
Because of the above, camera projection/camera mapping is possible in AE but not in Shake.
This is a question rather than a comparison now, but can a warp be applied to Shakes background layer in the multiplane node to make the backdrop curved for 3D spinning around or at least wide pans? I don’t know if AE can either. Since you can’t make a sphere like with Nuke or 3D apps if you could at least warp or somehow curve the background plane of the multiplane node it would work almost the same as long as you don’t have to look up.
Since we are at Shake questions, does Shake offer a HSL key? And is there a bypass node function?

Having the above in Shake would really be great.
But looking at Nuke’s 3D capabilities for example, although it has all of the above and more and they all are great features, I feel Nuke’s 3D starts to dive too much into what a 3D application is and starts to try to be a 3D application too rather than just a compositor. Being able to import obj is a great feature and I wish Shake could do it but being able to actually create 3D objects inside Nuke is a bit much. This is why we have 3D applications for. I’m not sure you can only create primitives or if you can also convert them into polygons or even create polygons but I feel this is not what a compositor is for. It’s a bit like trying to be a bag of tricks with everything. The weird thing is that I have heard that criticism from high end visual effects artists towards After Effects many times. “Shake is not a program that tries to do it all. It is a compositor and it does it well instead of trying to be a hybrid application” etc. But it seems that’s the direction Nuke is going. maybe it was a wrong initial impression but I think Nuke is really going beyond of what a compositor is supposed to be or do, or maybe the industry is changing. But specially in big houses where artists seldom do many tasks, you will have 3D animators and 3D artists to do the 3D work. All you really need in a compositor is to be able to import the 3D and comp it. Being a do all application could make sense for smaller outfits but based on Nuke’s price point this is not really their market.

So based on what I have seen it seems to me most of Shake’s 3D limitations if not all of them could be made up for with the addition of a 3D application to the tool set. This would also give you more power than Nuke’s 3D if you really want to start crossing into 3D.
You could set up all your 3D stuff in a 3D application and then just export to Shake. Set up your scene in 3D then track and composite the shot in Shake. In what ways or types of shots would this workflow/package combo still be limited in comparison to what you can do in Nuke for example?

It seems to me, at least based on what I have seen so far, that in a compositor you don’t really need a 3D environment to compose 3D. It may help and make things easier but doesn’t seem to be a basic need.

I know, maybe you’re thinking well, if you buy Shake + 3DS Max or Maya you are at Nuke’s price or higher. Yes, but you would have much more 3D power if you really want to start messing with 3D or you can go with an application like Cinema 4D which costs much less than Maya or 3DS Max, which is what I’m thinking of doing. The basic C4D is under $1000 so this may be an interesting package combo for small outfits and freelancers till they can justify a Nuke license. Shake+C4D for under $1,500 instead of Nuke for $4,500. 🙂
Thanks to Beaker for pointing me to C4D by the way.

I do know that having it inside your compositor must save a lot of time etc. But I can’t afford Nuke.
Also, keep in mind that I know Nuke is great, but since I can’t afford it or justify it right now I have to find a way to do without it and Shake is still a great compositor and now for an affordable price. So I just have to find a way to complement Shake where it lacks and where I need it, which is 3D.
So this is not a Shake vs. Nuke thread and please let’s not turn it into one. 😉
It’s rather a how to get a Shake based compositing package to do what I need, which just happens to be what Nuke can do.:D

By the way, I saw some Nuke stuff using the old version and the interface was really ugly, unrefined and very basic looking and now the new version looks very streamlined and a lot like Shake’s interface actually. It’s obviously Shake inspired but I’m glad the Foundry improved it.

Thanks in advance for any inputs. This compositing education journey has been a very interesting one and professional input from you guys have made it that much more useful.

Any opinions on CMIVFX Shake 3D Compositing DVD tutorials?

Has anybody here seen CMIVFX Shake 3D Compositing DVD tutorial and can recommend it? I’m thinking of buying it and have been looking for reviews online but couldn’t find anybody who has actually seen it. Thanks.

problem with fileIn “mirroring” in Shake 4.1

hey guys,

i have a TIF sequence which i am trying to "ping pong" so that when it gets to the end, it will begin to mirror itself backwards again. Under the "Timing" tab for the fileIn node, I am using the timeshift to offset the sequence, but when i try to get the sequence to mirror, it doesn’t work – in fact, none of the options seem to work (mirror, freeze etc…). Is this a function of shake that simply doesn’t function properly or am i missing something?

thanks for any help,

A very weak shake rumour.

Albeit about the weakest rumour on the net it is the first one in a long while; Hard Mac claim "Shake could be updated soon". This is simply here ’cause I thought you should know, don’t flame me.
Z.

Organizing Macro Tabs

Hello,

I fairly new to Shake 4.1, having bought it recently. While having some background as DFX+ user, I´m finding Shake far easier to understand the why and how of the comp processes, not meaning to put down DFX+, but the way Shake gives you control i find it more "natural", at least for me, something i´m really enjoying.

I know Shake interface is highly customizable, but before breaking something, i´d prefer to ask.
I´m installing all the macros i can find that i guess might become useful (mainly from FXShare), but i see that sometimes they create their own tab, even when it might only be one macro, something that´s beginning to add more clutter that i´d like to have. I would like to move those lonely macros to the Other tab, but i´m not sure how to proceed. I´ve fully read the 3 manuals but i must confess i´ve overlooked a bit the interface and macro creation parts, thinking these would be more convenient at a later stage.

So it might actually be covered in the books, and then i would appreciate some help as to how to proceed (or where to look up), in case this is doable.

many thanks
JC

3D in Shake, King Kong, LOTR and other considerations.

Since my Motion and Shake thread became a 3D in Shake discussion and as a new user I discovered some unpleasing things about this part of Shake I decided to start a new thread to discuss Shake’s 3D limitations more in depth. I have been researching about 3D compositing in Shake for the whole weekend but couldn’t find much. The only thing I found is the general comment that Shake sucks in 3D. But one thing that confuses the heck out of me is, The Lord of the Rings trilogy and King Kong VFX compositing were pretty much done in Shake. Those movies are notorious for their use of CGI and 3D stuff. If Shake was so horrible in 3D compositing how did they do in those movies? Unless they used Shake only for 2D? But it’s said Shake was the main compositor and most of the comp shots involved some sort of 3D. Was Nuke even available back when they made those movies or was it still Digital Domain only? I know the Foundry had not bought it yet. Anyways, if Shake sucks so much in 3D how did Weta make it work?

On a second note, I tried finding some tutorials for 3D compositing in Shake but I could not find any. All the training DVDs out there don’t have any solid chapters in 3D compositing for Shake 4. Gnomon doesn’t, Lynda doesn’t, the only one which has a title on it is CMiFX called “3D compositing in Shake.” But I’m a little hesitating in buying it because most people seem to give very poor reviews for CMiFX DVDs. Hs anybody here watched this DVD and can comment?

Thanks.

Shake Text node

I’m trying to create a couple lines of text within the Text node in shake and can’t seem to figure out the command to break to a new line of text, there must be a way to do this…or do I have to create multiple text nodes?

Any help would be great!!

New Plugin Bundle for Shake

We have recently made the following changes to our products for Apple Shake:

-we have merged the EVO Collection tools into our 4 other plugin Collections,
-we are now selling all Four Collections as one Bundle with new pricing,
-FREE Evaluation and Educational versions of our plugin Bundle are now available for Shake,
-we created new easy-to-use installers for Linux and OS X,
-we have redesigned our site and created a new webstore which now supports Paypal and Google Checkout.

You may view the Press Release HERE

Please visit our site for more details: www.PHYX.biz

Please feel free to contact us with any comments or questions at: feedback (at) phyx.biz