stereoscopy camera using maya and 3dequalizer

hi guys,

i got a 3d stereoscopy camera from 3dequalizer, its a nodal pan shot..and when i tried to match it in maya … its not giving me a common lineup.. if i match for my left eye its giving offset in right eye and viseversa.. is it the problem with the interocular shit between the two camera’s.. now what i have done is i matched for my left eye camera perfectly by scaling and moving the sterio pair group and i manually move my right camera without breaking the matchmove to match for my right eye.. is this the proper way of doing a stereoscopy shot.. can u guys please explain me how to match both the e cameras in maya, i want to know where m going wrong.. in maya or in equalizer..

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