Making Pictures: Nike CTR 360
Posted in: cg, Design, directing, vfxImpressive cg spot for the Nike CTR 360 shoe … created by London based Making Pictures, a new generation Photographic Agency … directed by Doug Fischer.
Impressive cg spot for the Nike CTR 360 shoe … created by London based Making Pictures, a new generation Photographic Agency … directed by Doug Fischer.
– Render Technical Assistant
Spin is located at:
620 King St West
Toronto, ON
M5V 1M6
Software Requirements: Maya, Qube
Summary:
Support the studio rendering requirements during off hours by prioritizing element passes, monitoring the render farm and responding to issues related to rendering.
Duties and Responsibilities:
– Review daily render requirements with lighting department
– Render queue management
– Troubleshoot any technical problems with render
– Work with systems department to ensure render farm is operating at expected efficiency
– Disk space management
Requirements:
– Working knowledge of Maya essential
– Working knowledge and/or experience with Qube render management software
– Must be proactive and able to learn quickly
– Attention to detail is crucial
– Knowledge of the various 3D lighting passes is an asset
Start Date: Monday August 22
Duration: 3 to 6 month contract
Salary: discussed during interview process
To apply, please submit a cover letter and resume with a link to your online website/portfolio to:
toronto-resume@spinpro.com
Due to the number of anticipated responses, only qualified applicants will be contacted.
NO PHONE CALLS OR DROP-INS PLEASE.
How to set manually distance between two trackers for 3D (for example I have two points tracked but in Max they are very close to each other – i would like to set them manually that distance between them is 2m – not 10 cm like in Max scene)
I hope that you have all had a great week!!!
The Autodesk Smoke for Final Cut Pro users video series covers a range of topics which you may be interested in:
Part 1 covers XML importing from Final Cut Pro 7 & Colour Correction
Part 2 covers Keying and Garbage Masking in Autodesk Smoke
Part 3 covers Basic Editing and transitions.
Part 4 covers Trimming
Part 5 covers Change Speed
Part 6 covers Text and Titling
Part 7 covers 3D lighting
Definitely worth a watch!
You can check out the episodes at http://area.autodesk.com/blogs/discreetuk.
You can also see the videos on my YouTube Channel – CREATIVEFINISHING – http://www.youtube.com/creativefinishing
Or Follow me on Twitter – discreetuk – http://www.twitter.com/discreetuk*
Or Follow Autodesk ME on Facebook – https://www.facebook.com/AutodeskME
Please post your feedback and requests to the comments column and Ill be back before you know it!
Have a great weekend!
Regards
Grant
I’ve been asked to present a 3-day workshop on visual effects filmmaking for 10 students. I’ll be mainly be using AE.
Here is what I’m thinking of initially:
Day 1 (3 hours):
– For the first day, it will be mainly an intro, presenting slides, fundamentals, examples ..etc
Day 2 (3 hours):
– On the second day we will have an intro to AE and will do small tutorials together to learn the basics.
Day 3 (3 hours):
– On the last day we will create a project, something simple like shooting one of the students and adding background and effects, they will see me creating a whole project from scratch. At the end we will have a short 30min Q&A.
The outline above is by no means fixed, but just an idea of what I have on mind. I haven’t taught before and this will be my first experience. So I’m totally a noob.
I would be grateful hearing your comments and thoughts in order to improve on this. Also any good books or sites where I could get some starting point on the material to present ?
Much appreciated.