Star Wars vs. Star Trek

Hey all,

I just joined the forums here, and am looking forward to learning more about VFX through the discussions here.

I am pretty intermediate at FX stuff currently, but wanted to share a couple of my videos to get feedback on.

http://www.youtube.com/watch?v=QFTUh6iST_8

I made this one about a year ago, with a bunch of help from Action Essentials stock footage.

http://www.youtube.com/watch?v=W-IUHSJsdD4

This one is more recent as I have been branching out into 3ds Max.

Let me know what you think! Also, feel free to check out other stuff on my channel.

Tracking from Maya?

Hello Everyone,

I don’t do much 3D modeling /animations however, I have just finished a Car chase sequence in Maya. I plan on doing the motion blurs & Lens flares in Nuke. although I have the motion blur covered already, I keep telling myself "there must be a better way" when it comes to the lens Flare.

I need to track the headlights of the car and then apply the lens flare.

So when in nuke, I tracked the headlamps. But I keep thinking there might be something better I can do in Maya that will eliminate the 2D TRACKING in NUKE.
I mean, i have so much available to me in Maya (Zdepth, vector blurs,Passes, etc) So I keep thinking that I’m missing something when it comes to Tracking objects.

2d tracking in Nuke? Is this the only way?

Thanks,

viewer decrease and change anchor point

why when do i hovering the mouse frame by frame my viewer decrese to left corner and the transform anchor point change the position until i click in it?? This is a great problem to me

Generalist reel

Hey guys, heres my first crack at a new demo. Open to suggestions or maybe shots to lose or re-order…

http://www.youtube.com/watch?v=nch4quZfLxs

alternate link

http://vimeo.com/21685948

Thanks for looking

-Scott

Updated Reels

Hey everyone!
I feel like it’s been too long and that the first post in a while probably shouldn’t be my new demo reels, but these are the main reason I haven’t been posting… Finally a graduate!

Please check them out here:
www.ianblewitt.com

Please critique harshly so that I can make them better :]

(Site is not yet optimized for FireFox or IE, so it will look kinda funky.. it was made as an iOS app for my iPad)

Hellohikimori: The Walking Dead

Paris based Hellohikimori was selected by Orange Cinema Series to drive all digital activity for The Walking Dead launch. The series enjoyed immediate success in the US, attracting an audience of 5.3 million in its first season. Hellohikimori created a website matching the high production values of the epic zombie nightmare adventure. All content is […]

Chez Eddy: Sony Alpha Spot

Paris based 3D animation and Production Studio Chez Eddy released this new commecial for Sony Alpha Spot, directed by Johnatan Broda through Rapp Agency. The soundtrack is an origainl composition, recorded in NYC by Attention O’Chiens. Chez Eddy also launched a new site today as well, make sure to check out some of […]

Stepped motion blur

Hi,

I’m having (I think) a problem with the motionblur in the roto/rotopaint tool: it’s not smooth, you can see "steps" – I have attached an image to show what I mean.
This problem only started a couple of days ago; and although there are ways around it, I would really much like to correct it at the source. I’ve checked the viewer settings but can find anything weird; and the problem appears even after render. I’ve also obviously checked settings for the roto/rotopaint tool, but you can always see those weird steps.

Any suggestion would be lovely!
Thanks,
Benoit

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Brian Donnelly: Toronto Hearts Japan

Brian Donnelly is a Toronto based artist who is one of many artists participating in the Toronto Hearts Japan fundraiser event. “Our hearts have been broken by news of devastation, the risk of nuclear disaster, people separated from their homes and families, and we want to help. Toronto Hearts Japan lets all of us who […]

How does one get into the technical side of compositing?

Hi all,

I have a background in computer vision and am trying to get into the technical side of compositing. I’m currently learning Nuke and was wondering how everyone in this forum got into the technical side. Are you Compositor TDs that started out as roto artists, or are you programmers working in the R&D group?

With the USA and European market in mind, what would be the best way in?

Looking forward to learning more,
Tony