massive + nuke

has anyone tried loading Massive agent positions into nukes 3d space ?

Bazyliszek short

Bazyliszek is my bachelor degree animation. It spend me 1,5 year of work. Soft: 3DS Max, Fume FX, After burn, After Effects, Adobe Premiere.

First words are in polish you can leave this part.

Inspirated by mandalorians story in “Star Wars”

3D Generalist Demoreel [Maya, Nuke]

DemoReel created in Drimagine – School of 3D Animation & VFX. DemoReel was a project on the last semester in 2010. I hope that it approved my software and artistic skills. Enjoy!!!

Python lists help

Hello,

I am trying to solve a seemingly simple python problem:

I am having two lists.

L1 = ["b","a","b","a"]
L2 = ["1","2"]

now I want to connect the two lists in a way that L1[0] = L2[0] and L1[1] = L2[1]

so in the end i get for every item in L1 the proper value out of L2.

b = 1 and a = 2

the best would be a dict where the values are connected.

dict = {"b" : "1" , "a" :"2" ,"b" : "1" , "a" : "2"}

but i am open to any way to get this done…

jaden

pointcloud based on luminance

is there a way to create a pointcloud histogramm based on luminance like the did in the district9 vid…? they used a custom tool for but maybe there is also a native way..?

here at 4.30 min
http://www.youtube.com/watch?v=upG81s75UD4

Get Two Free HDRI sets

Each set includes an 8K spherical background, a 4K spherical HDR for reflections, a spherical lightmap and a reference document to…

Maxmounts Trial available for Download

Demo video which shows the generation of mountains in a single click inside 3ds MAx and trial version is available for download.

RenderMan RIB plugin ????

Hello,

I’m wondering what is going on the RIB renderman front for Fusion. ?
Thanks to Blazej for the 1st RIB exporter.

It seems that some complete solutions are available for Nuke. I didn’t hear much about Fusion .. 🙁
I know that Eyeon has supplied the blueprint for such plugin in the SDK….
So 3rd party plugin..?

It will be so great to have Raytraced / global illumination ……

Cheers,

Xavier

Luma Pictures – Comp

– NUKE Compositor
(focusing on feature film compositing)

Luma Pictures is looking for Nuke Compositors

LUMA PICTURES, located in Venice Beach, CA. is looking for the best compositors out there to add to our talented team for a number of high profile upcoming projects. Luma attracts some of the best in the business and many talented artists who have worked with us on a project basis have made Luma their home. We pride ourselves on providing a challenging environment with plenty of room to stretch your wings and be your best.

RESPONSIBILITIES:
• compositing of both digital and live action elements to create groundbreaking visual effects shots for blockbuster films
• Collaborate with fellow artist and supervisors to meet challenging production deadlines in a positive work environment

QUALIFICATIONS:
• Must be well versed Nuke (background with Shake considered a plus)
• Should have a good understanding of 3d multi-pass rendering techniques and colorspace concepts
• Ability to take direction positively, work well within a team and thrive under the pressure of tight deadlines
• An understanding of stereo (3D) and anamorphic compositing in Nuke
• Artists must be able to take direction and work in a team focused environment, good communication skills are a must
• Relocation assistance may be available subject to negotiation

SUBMISSIONS: If you think you fit the bill and want a quick response, email your resume, a link to your online reel/portfolio and a shot breakdown to jobs10@luma-pictures.com. Please make the email subject "ATTN: Recruiting – Compositor" . Do not attach images or movie files to your email because they will get filtered out. If you prefer to send hard copies, you can submit a resume, reel, shot breakdown and cover letter to:

ATTN: Recruiting – Compositor
Luma Pictures
248 Westminster Ave
Venice, CA 90291

Submitted materials will not be returned and no phone calls please.
www.luma-pictures.com

Luma Pictures – Trackers

Luma Pictures is looking for a Tracking Artist

Responsibilities
• work with animation and modeling departments to ensure accurate camera track
• problem solve and predict potential problems related to scene setup and continuity
• accurately reconstruct 3D geometry based on photographs

Qualifications
• mastery of core 3D principles rotation, translation, scale, gimbal lock
• thorough understanding of 3D camera principles lenses, distortion, parallax, camera projection, overscan, cornerpins
• artist must be well versed with Maya, Boujou, Matchmover, Syntheyes, PFTrack or other tracking software
• artists must be able to take direction and work in a team oriented environment, great communication skills are a must

SUBMISSIONS:
If you think you fit the bill and want a quick response, email your resume, a link to your online reel/portfolio and a shot breakdown to jobs10@luma-pictures.com. Please make the email subject "ATTN: Recruiting – Tracking Artist". Do not attach images or movie files to your email because they will get filtered out. If you prefer to send hard copies, you can submit a resume, reel, shot breakdown and cover letter to:
•
• Attention: Recruiting – Tracking
• Luma Pictures
• 248 Westminster Ave
• Venice, CA 90291

• Submitted materials will not be returned and no phone calls please.
• www.luma-pictures.com