Mi Utilizes Craft Director Studio to Create Trailer for “NASCAR The Game 2011″

The promotional video game trailer may indeed be the most important aspect of a video game package. Created to link potential players to the overall story line, cinematics and features of a game, the trailer itself serves as the first impression. So, why shouldn’t an animated trailer be completed in the same way the product is intended to be played?

Manchester-based animation and visual effects studio Mi took this exact approach while creating the fully CG trailer for Activision’s NASCAR The Game 2011. Integrating Craft Animations’ Craft Director Studio (CDS) toolset, Mi was able to animate over 40 NASCAR cars involved in the trailer using an Xbox controller. Based on cutting-edge research in autonomous control systems, CDS tools simulate the complex physical behavior of 3D vehicles and cameras in real-time. Their ability to be controlled by various input devices such as video game controllers, 3D mice and interactive pens, adds a high degree of control, while eliminating the time-consuming tasks of keyframing, scripting and rigging.

“Not only did CDS make animating as fun as actually playing the game, the tools themselves provide a very high level of control which adds even more realism and quality to our end product,” says Mi Technical Director, Gareth Thatcher. “We were able to create shots from day one, immediately experiencing time and cost savings.”

Combined with both Autodesk 3ds Max and Autodesk Maya, Mi utilized the CDS 4-Wheel Extended tool in Autonomous mode to simulate the dozens of race cars running in formation at approximately 190 mph over the one-mile Dover NASCAR track. For the hero cars, Thatcher’s team layered keyframe animation using relocators, or proprietary custom rigs, in order to achieve precise control of the car’s placement. “CDS allowed us to simulate every car as it rounded the track, and we were able to reuse that simulation in every shot, therefore, parameter changers were quick and painless,” says Thatcher. “When compared with traditional animation processes, I estimate that CDS saved us around 60% of our animation overhead. CDS has proved to be a brilliant tool for us and we are already putting it to use on our new stereoscopic race car project.

About Craft Animations
Founded in 2006 and based in Gothenburg, Sweden, Craft AnimationsTM AB is a leading developer of a new era of professional real-time 3D animation technology, Craft Director Studio™ (CDS). Based on cutting-edge research in autonomous control systems, CDS and its add-ons simulate the complex physical behavior of cameras and 3D vehicles such as helicopters, cars, airplanes, boats and motorcycles. Utilized by high-profile companies worldwide such as Disney, Pixar, NAMCO BANDAI, Lockheed Martin, Ford and Toyota; CDS streamlines production, enhances realism and increases creativity for users in the visual effects, game development, forensic reconstruction and architectural design industries.

For more information, please visit www.craftanimations.com.

About Mi
We are Mi. We produce outstanding imagery, animation and visual effects from our Manchester studio.

If you work with digital imagery you can now create anything you can imagine. The creative opportunities open to you are endless. We are an award winning animation and visual effects production studio. Our staff have been creating outstanding digital imagery for nearly 10 years. We are part of a new era of digital possibilities.

Our clients include Activision, BBC, Distiller Records, Eutechnyx, Land Securities, Marketing Manchester and many others.

We work with advertising agencies, games companies, production companies, record companies, property developers, architects and Tv companies.

We have the technology and expertise to achieve incredible results for you, and a clear staged working system – Mi Method – which simplifies what can be a complex process.

For more information, please visit www.wearemi.com.

OptiTrack Introduces V120:Duo and V120:Trio Tracking Bars for Desktop Motion Capture

As the role of motion capture in virtual production expands, OptiTrack™ continues to offer game developers and animation studios optical tracking technology that is priced to meet an independent budget, but powerful enough to drive AAA development. GDC 2011 marks the release of a new advancement in accessible motion capture: the OptiTrack V120: Duo and V120:Trio tracking systems.

Designed for desktop-friendly motion capture, the Duo and Trio offer the power of multi-camera, six degrees of freedom (DOF) object tracking in a single, plug-and-play package. Each tracking system is self-contained and factory calibrated for out-of-the-box tracking that is simple to use, but still offers the leading accuracy and flexibility of optical tracking technology.

“As game developers are increasingly under pressure to create compelling content within shorter development cycles, motion capture technology offers animators a tool for rapid, realistic content creation,” said Jim Richardson, NaturalPoint® president and OptiTrack’s lead engineer. “But only OptiTrack provides that production efficiency at a price that is accessible to studios of all sizes. And with our new tracking bars, we are offering users our most affordable and convenient motion capture system to date.”

Additional Features
– Free license of Tracking Tools™ motion tracking software (a savings of $799)
– Compatibility with OptiTrack’s Insight VCS virtual camera plugins
– Simple I/O, with a single cable for power and data transmission
– Stream (VRPN, trackd, NatNet) or save (.C3D, .CSV) motion capture data
– External sync in/out via the included I/O-X sync box, for compatibility with shutter glasses and other hardware devices
– Support for OEM integration via the Tracking Tools API

Key Specifications:

V120: Duo
– Resolution: 640 × 480 × 2
– Frame Rate: 120 FPS
– Lens FOV: 56°
– Interface: USB 2.0

V120:Trio
– Resolution: 640 × 480 × 3
– Frame Rate: 120 FPS
– Lens FOV: 56°
– Interface: USB 2.0

Pricing and Availability
Live, hands-on demonstrations of the V120:Trio as part of a virtual camera pipeline will be available at the OptiTrack GDC booth (#1132) from March 2-4, 2011 at the Moscone Center in San Francisco, Calif.

The V120: Duo and V120:Trio will ship in Q2 2011, and are priced at $1,499 and $1,999.

About OptiTrack
OptiTrack™ is the leading brand of affordable, high-performance motion capture technology. The OptiTrack product line includes motion capture software, high speed tracking cameras, the Insight VCS virtual camera system and the GEARS golf performance measurement system. Used by facilities worldwide in a variety of markets ranging from film and games to sports training and biomechanics, OptiTrack customers include Under Armour, Halon Entertainment, Nvizage, Electronic Arts, Microsoft Game Studios, Method Studios, Lockheed Martin, NASA, John Deere and other top studios and developers around the world.

OptiTrack products are manufactured by NaturalPoint®, one of the foremost companies specializing in optical tracking technology. For more information, visit www.optitrack.com.

About NaturalPoint
Based in Corvallis, Ore., NaturalPoint® is the creator and manufacturer of the OptiTrack™, TrackIR™ and SmartNAV™ family of brands. NaturalPoint specializes in providing innovative control solutions through optical tracking technology, and has developed tracking systems for computers, video games, military simulators and unique display systems. For more information, visit www.naturalpoint.com.

Sky 360: Stereo Film

MPC has joined forces with Sky Creative to create a stunning stereo campaign to promote their film channel

Mi utilizes CDS in trailer of Nascar

Now, Animating is as Fun as Playing the Game; Complex, Yet Easy-to-use Toolset Allows Real-time Animation Using Xbox Controllers

Handicapped People Viz-Images

The 110 clip-maps are perfect cut-outs, i.e. blend into their respective background and surrounding beautifully and naturally

Night Flame Artist

West Hollywood-based company needs a night-shift Flame artist for a one-week gig to complete a music video project. Job begins ASAP and applicants should be well-versed in Autodesk Flame. Shift starts at 10PM and runs until the morning. Compensation: DOE.

Please send resume and/or reel to info@vfxtechnologies.com.

tracking in shake 251

Can anyone help me track a quickshape in shake 251? It seems to have a very accurate tracker.

Object Alignment inside NUKE

Hey guys, anyone can tell me how to do object align inside NUKE ????
i havent found object align node/command inside NUKE like photoshop, After Effects have..

Thanx:-)

Teady Bear

Hi All

this is my New work.
that was i done in my free time.
making time 2 Days
software’s used:
3D max, Vray, (Rendering and Fur) PS
Feel Free for C&C

thnx

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HR Administrator @ Double Negative Singapore

Double Negative is a full-service VFX facility capable of handling projects from initial design through on-set supervision and production to post-production. All key post-production technologies are available in-house to allow for maximum flexibility. Our R&D Department is constantly developing groundbreaking software to ensure we remain at the cutting edge of global VFX.

We are currently in production on John Carter Of Mars, Harry Potter and the Deathly Hallows, Paul, Captain America: The First Avenger and Attack The Block.

Job Title: Human Resources Administrator
Department: Human Resources
Location: Singapore
Reports To: HR Manager


Key Purpose of the Job

To provide generalist HR Admin support as part of Double Negative’s Singapore HR/Admin team. Double Negative is an award winning international Visual Effects company working on UK and US films with a large UK facility as well as an established and growing facility in Singapore where we currently have 100+ employees. We are looking for a well organised and enthusiastic HR Administrator to help manage the additional administrative requirements of a growing VFX facility.

Responsibilities

• Be first point of contact for all holiday, sickness and weekend work, collation, processing and recording ready for submission to payroll;
• For all new starters collate relevant paperwork including copies of passports, tax documentation etc collate and create Personnel Files
• Assist with annual review preparation and co-ordination
• Assist with preparing contracts and offer letters, obtaining references, ensuring correct records on the HR system as well as liaising with all the relevant internal functions including Tech, Facilities.
• Arranging accommodation, bank accounts and related tax requirements for new starters
• Advertise and book internal training courses including inductions which will liaising with relevant Heads of Dept.
• Maintaining all training records
• Respond to general enquiries into the department, such as ad-hoc management and staff queries.
• Drafting letters, processing credit card expenses and HR filing
• Budget and co-ordinate social events, monthly screenings and cast and crew events
• Record, log and pass for payment any HR invoices preparing appropriate Purchase Orders

Knowledge/Experience

• Strong interpersonal /communications skills
• Some office experience
• Office experience in the disciplines of HR Administration – desirable
• Ability to see the bigger picture and context of their work and operate accordingly
• Computer literate Strong Excel skills File Maker Pro and MS Project an advantage

Aptitudes

• Strong Customer Service attitude
• Able to work with high volumes of data and documents
• Pro-active
• Impeccable attention to detail
• Team oriented
• Adaptable
• Flexible and accepting of change

Measures of Performance

• Customer relationships
• Accuracy
• On time delivery
• Continuous improvement

If you are interested please send your CV and cover letter to jobs@dneg.com

We look forward to hearing from you!