Does anybody have a good grasp of Ocula using Nukex and more specifically correlating roto
Ive been plugging in an O_Solver followed by a O_DispartyGenerator then rendering out the disparity, the left eye, just on its own (not embedded into the plate), then plugging that into a PaintRoto or Roto node, making a roto shape in the left eye, do the roto required either by keyframes and applying trackers or by keyframes alone, then using the correlate to generate the right eye.
When I apply a tracker to a roto shape I usually apply it to a folder inside the root folder in the node and then generate the roto shapes inside that tracked folder.
How do I know if I have a good solve or disparity map ? How can I make them better? What are the settings to be watching? Are there any good tutorials I can watch/read?
Why are my results so random?