how save layout and wireremoval problem

Hi, this is very simple question, but couldn’t find how to do it. I want to save my layout with my current project, how to do this? when i reopen my project , it always back to default layout. Also the framing in my node graph (pan/zoom) always go back to zoom all. How to retain the last setting.

Other question is about wire removal, when connect furnacore wire removal to a Read node (dpx), i have no speed porblem when editing the point control (i turn off the result in the wireremoval node -> output set to SOURCE). But if i connect this wireremoval node to a Write node with ‘read file’ turn on, reading the same dpx sequence (so reading back my pre-rendered images), i found it very very slow when edit the point control . If i checked the write node by scrubbing in viewer, i have no problem with the speed. Anyone has this problem ?

thanx

Encore VFX looking for LA based 3ds Max Generalists

Encore Hollywood looking is actively recruiting Los Angeles based, mid to senior level 3ds Max Generalists for VFX work.

Requirements:

* Minimum 2-4 years of 3DSMAX with V-RAY renderer
* Experience working on visual effects for television (or similar fast-paced environment) preferred
* Strong lighting and rendering skills
* Experience Synth-Eyes or Boujou tracking software a plus
* Zbrush skills a plus
* Character rigging/TD skills plus
* Must a collaborative team player and self-motivated
* Excellent problem solving skills
* Ability to work under tight deadlines
* Dependable and flexible

Qualified candidates should send a link to their online reel and resume to cdolan@ascentmedia.com.

Please include “Max Generalist” in the email subject heading when responding.

No phone calls, please
Local Los Angeles Applicants only

VFX Generalist

Am freelancing but also open for project basis work.
Speciality in live events and MoGraph.

http://garyberendsen.com

Digital Matte Artist

SPIN VFX TORONTO, A MAJOR STUDIO FEATURE FILM, has an opening for a full time:

– Digital Matte Artist

Start date: ASAP

Requirements are:

Experience designing and creating 2D paintings, including 2.5-D matte paintings and 3D camera-mapping shots.

Experience in designing and executing 3D environments, as well as 3D matte paintings featuring camera projection setups.

Strong understanding of color, perspective and mood.

Minimum 4 years experience.

To apply, please submit a cover letter and resume with a link to your online website/portfolio to:

toronto-resume@spinpro.com.

Hard copy reel submissions to:

SPIN VFX TORONTO
ATTN: RECRUITMENT DEPT.
620 KING ST. WEST
TORONTO, ONTARIO, CANADA M5V 1M6

www.spinpro.com

Due to the number of anticipated responses, only qualified applicants will be contacted.

NO PHONE CALLS OR DROP-INS PLEASE.

Sr. Nuke Compositor – Toronto

SPIN VFX TORONTO IS RECRUITING FOR A FEATURE FILM

Spin VFX Toronto is accepting applications for:

Sr. Nuke Compositors

Software utilized include:

Nuke

Qualified applicants should have a minimum of 3 years PHOTO REAL CG feature film experience. Employment is to commence February 7, 2011 with an anticipated end date of approximately April 22, 2011, or possibly longer.

These are contract positions that could lead to full time for the right individual.

To apply for this position, please submit a cover letter and resume with a link to your online website/portfolio to:

toronto-resume@spinpro.com

Demo reels should include a shot breakdown that indicates exactly what aspects of the shot were your responsibility. If you are submitting by mail, please send info and DVD to:

Spin VFX Toronto
620 King Street West
Toronto, Ontario Canada
M5V 1M6

www.spinpro.com

Preference will be given to Canadian residents.

Due to the number of anticipated responses, only qualified applicants will be contacted.

No phone calls or drop-ins please.

See No Evil: February 1st

For those lucky enough to be in London:
We’ve seen the See No Evil events grow over the last year or so and its not showing any signs of slowing down … up next, this February 1st See No Evil presents an evening with Foreign Office Design, who have produced commercials for BBC, ITV, Channel […]

Emilia Forstreuter: Transmediale 2011 Trailer

Speaking of the Transmediale 2011 Festival, here is another promo, this time from Emilia Forstreuter, a Berlin based graphic and motion designer: www.emiliaforstreuter.de

Michael Fragstein: Transmediale 2011 Festival promo

Michael Fragstein is a multi-talented designer/director. This is his most recent project, a promo for the Transmediale 2011 Festival. See more of Michael’s work here (sketches) and here (co-founder)

unwrap environment from track and pan

Hi there, I’m kind of new to nuke, but learning very quickly and really enjoying using the software, but I have a question about a certain production technique.

I was watching the following tutorials, and this one seems great for unwrapping an environment painting changes in photoshop and the re-wrapping onto a sphere within nuke, but the camera is in a fixed position only allowed to pan and not track:

http://www.youtube.com/watch?v=WLkXr…layer_embedded

This one seems great for painting out issues if the camera is a simple track (i.e. rig removal):

http://www.youtube.com/watch?v=7l375…layer_embedded

So my question finally is, how would you unwrap an environment from footage where the camera is both panning and tracking, so that changes can be painted and then re-projected, or am I totally going about this with the wrong method?

Thanks in advance

Arvind!

Cineon and HD DSLR videos

Hi you all!
I’m experiencing Nuke lately for little compositing and color correction works, in the past I used Premiere and AE.

I’ve always found this "cineon" conversion, but I sincerely can’t understand what it is used for… I’ve read this is a format helpful for working with "film" native videos, so why I should use it for videos taken with DSLR (which comes in .avi format)??

And more, I’ve seen videos are more "cinema looking" after I convert them to cineon, but is it wrong to make this conversion for "improve" a color correction .avi/mpeg/mov destination files?

I confide in your experience, thanks in advance for answers!:)