Workflow for CGI output to DVD

Hi, I’d posted a thread about outputting CG renders for DVD. But I don’t have access to a Broadcast monitor or Final cut pro. Just Nuke, so I’m posting in this section incase anyone is able to help.

I’d be grateful if someone can tell me if I’m doing things right.

I’ve set my viewer lut to REC709, and all my read and write nodes to REC709 too..

Should I be using a colorspace node, converting things to SRGB Pal as at the end of the composite tree?

Any tips are much appreciated thanks.

Dark Resurrection VOLUME 0 Trailer

Hi guys,
Here’s the trailer of an Italian Fan Movie directed by Angelo Licata in wich me,Pix Movie Factory,director himself, and other talented italian artists are working on as CG Artists.
It’s a tribute to Star Wars and Alien movies.
The final movie should be ready on April,there’s a lot of post production to do yet.

TRAILER:
http://www.youtube.com/watch?v=rotW…feature=related

Official site: www.darkresurrection.com

weird compositing-page in the wiki

since there’s no commeting or discussion-feature (ala wikipedia) in the wiki, i’m posting this here…

first, who came up with this 20th century definition of compositing!? it sounds like someone copied it from a 1985 textbook or something. why not put a couple if pictures in there and extend the page a little.

and the part about effects animation and sfx doesn’t need to be in there at all, but should be in a seperate article! (by the way noone calls it "cgi effects" anymore! it’s cg effects or visual effects and they are not a part of special effects!)

p.s. it’s really weird to edit wki-pages in that teeny-tiny editing window! either do it right or let it go altogether. it’s gonna be really tough convincing people to update or contribute to a wiki like that…

just my 2cents

chris

hello frndzz..

Tell me guyzz… How to import Maya character animation into NUke..??:rolleyes:??

setup default write node in 6.2

Hi , i’m trying to set default value for the write node in 6.2, so it will output -> a .mov file, codec: apple prores 422, 25fps.

These codes (menu.py) below usually works fine in 6.1 but not anymore in 6.2 :

nuke.knobDefault(‘Write.codec’,’Apple ProRes 422 (HQ)’) # apple prores
nuke.knobDefault("Write.file_type","mov")
nuke.knobDefault("Write.codec","apch")
nuke.knobDefault("Write.fps", ’25’)

anyone have any solution ?

thanx

mocha-rotopaint and project size.

ive been recently working on a project which involves a excessive amount of roto shape imports from mocha. Since v2, the process is very streamlined and works quite well apart for the -1 frame offset.

however, ive noticed that the size of the .nk file increases exponentially when working with a lot of roto imports. a file which was 300K is now around 50MB with a dozen imports.

how do professionals deal with this problem in a production environment. I was thinking about rendering these roto shapes to a single channel TGA file to make my project smaller. is there any other way to export the rotoshapes to an external file while retaining the editability.

any help and recommendations appreciated,.

cheers

Fusing 6.14 and Red .mov reference files

Fusion 6 and 6.14 work with Red r3d files natively. Does Fusion also work with the mov proxie files? Do I need a codec to work with them?:niceone:

VFXTALK UNDER NEW LEADERSHIP – please read

Hello fellow VFXTalkers.

as many of you have surely seen we had some internal changes here. A flamewar left its mark and we are using this opportunity to clean house so to speak.

Our owner and Administrator Jah has transferred control over the forum to myself and Gentle Fury. We are are going to be your point person now for all questions of moderation and questions about vfxtalk. While I hope I speak for Gentle Fury, I want to say that we dont pretend to be the know it all’s. It will be a transitional period but I hope that we make an impact in cleaning up vfxtalk. We will watch the idle forums more and may merge/delete some of them, we hope to build the twiki for new users here (or in the upper right corner menu). We will make an efford to keep this forum flame war free and hope to up the quality of answers more. New users should fees as welcome as old professionals. I realize this is a tall order but together we can make it work.

CGnews will still provide us with news and Challenges, the site is in process of being sold to sputnik7 our sponsor so that will boost our technical resources immensely.

I also wanted to point out we have a vfxtalk group on linkedin.com , if your an (upcoming) industry professional please add yourself to the group there as well.

We will still need some forum moderators I think so if you feel your up for it, PM us and we can talk.

If anybody has any questions, dont hesitate to contact either myself or Gentle Fury.

Andreas Jablonka

Gentle Fury

!!! NEW NUKE USERS PLEASE READ BEFORE POSTING !!!

!!!NEW NUKE USERS PLEASE READ!!!
the following is a very well written request from your community leaders to new users to this forum. Its meant to make the search for answers most efficient. thank you for reading this. Happy Nuke-ing!

Always make an effort to find the answers you are looking for in the provided resources before posting your question on the forum (especially when you are just starting out learning Nuke).

This shows readers that you have put in some effort to solve your problem, but you still need some more help.

Otherwise, members will feel you are someone who wants something for nothing (no effort given on your part), and they will either get irritated, or purely ignore your post.

__________

For the future, here are a few things you can try before posting questions..

– Have a look in the Nuke User Guide
..can be found under Help > Documentation in the Nuke menu bar

(Contains lots of useful information.. and a good place to start reading up on channels in Nuke, and all the nodes that can be used to move them around.. such as the Copy node shown in my example above).

/////

When you find yourself stuck or confused in 2D/3D, try the following.

1. See the name of the node / operator / technique / channel

2. Copy this name and open the Nuke User Guide. Try to find the same name in there

3. If you find a match, have a read through that section

4. If you still don’t understand it clearly, take a screen shot (print screen) of that section, and post it here.

5. Try to explain (here) what part of the help you did understand and also which part you did not understand.

*If you have been trying something in Nuke, a screen shot of your script can be useful to other readers when they are trying to help. Alternatively, you could upload the script (if you’re allowed to) for others to look at, make suggestions on, etc.

///// [Ref: Boomji]

– Use the forums Search function (Top right area of the page.. ‘Search this Forum’ )
..a lot of the time you’ll be lucky and find someone else has already asked your question, and the answers are all laid out for you in the thread (..it beats waiting a few hours for people to reply )

– Have a look at some of the free tutorials on The Foundry’s website:

>> Tutorials and Example Images: (Nuke 5 Tutorial documentation is in the Nuke User Guide)

http://www.thefoundry.co.uk/pkg_exam…E-C198B0171453

>> Nuke Training: FX PHD’s Compositor’s Guide to Nuke (scroll a little bit down in the page)

http://www.thefoundry.co.uk/pkg_trai…E-C198B0171453

Hope it helps

[original created by doodle]

Explosion Test

Hey just made this little test video today. Let me know what you think 😀

http://www.youtube.com/watch?v=x7nYj…&feature=feedu

Also check out my first one:

http://www.youtube.com/watch?v=HRepOdj8R-w

Thanks and consider subscribing