mocha-rotopaint and project size.

ive been recently working on a project which involves a excessive amount of roto shape imports from mocha. Since v2, the process is very streamlined and works quite well apart for the -1 frame offset.

however, ive noticed that the size of the .nk file increases exponentially when working with a lot of roto imports. a file which was 300K is now around 50MB with a dozen imports.

how do professionals deal with this problem in a production environment. I was thinking about rendering these roto shapes to a single channel TGA file to make my project smaller. is there any other way to export the rotoshapes to an external file while retaining the editability.

any help and recommendations appreciated,.

cheers

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