Rhythm & Hues Studio – Administrative Assistant, International Digital Production

Two time Academy Award winner for Achievement in Visual Effects and three time recipient of the Scientific and Technical Achievement award, Rhythm & Hues is uniquely poised for the demands of the highly competitive visual effects and character animation industry.

At the heart of Rhythm & Hues’ success is its more than 20 year commitment to creating quality entertainment in a quality work environment.

A few current and upcoming feature projects include amongst others, "Hop", "X-Men: First Class" and "Life of Pi".

Position: Administrative Assistant, International Digital Production

Department: International Digital Production

Position Summary:

The Administrative Assistant, International Digital Production performs administrative tasks for the International Production Management department of Rhythm & Hues Studios-Los Angeles. The Administrative Assistant reports to the Managers, International Digital Production. The Administrative Assistant will also be expected to act as “ambassador” between the US and International facilities, helping to bridge gaps in communication. This is a freelance position, working a swing shift with the average workday beginning at 2:00 p.m.

Responsibilities:

  • Schedule and maintain weekly on-line video conference schedule, fielding requests from Los Angeles, Mumbai, Hyderabad and Kuala Lumpur studio locations.
  • Assist video conference users in equipment training, trouble shooting and scheduling.
  • Assist with travel coordination between the U.S. and International facilities.
  • Diligent email monitoring and follow-up.
  • Schedule International-specific meetings, take and distribute notes when necessary.
  • Facilitate requests between International Production Management and the International studios.
  • General office and administrative coordination.
  • Organize and maintain confidential documentations and files.
  • Assist with special projects as needed.

Desired Skills:

  • Strong interpersonal and communication skills.
  • Be able to maintain a high level of confidentiality.
  • Ability to work independently on assigned projects as well as part of a team.
  • Strong attention to detail.
  • MS Word, Excel. Database experience.
  • College experience preferred.

Submission Requirements:

Please email a cover letter and resume to recruitment@rhythm.com with the subject line: "re: IPM Administrative Assistant"

pixelate / mosaic-like effect in Nuke

Hey guys,

Trying to emulate a mosaic effect, or a pixelate effect in Nuke, similar to AEs effects. Basically trying to make anti-aliased fonts look aliased.

I’ve tried a convolve, erode, etc, nothing seems to be working quite the same.

Any tips?

VISUAL EFFECTS IN NEW ORLEANS IN TIME FOR MARDI GRAS

VISUAL EFFECTS IN NEW ORLEANS IN TIME FOR MARDI GRAS
Multiple Positions.

If you have to be away from home, this is the place to be!


Factory VFX, located in the heart of New Orleans is now accepting resumes for the following positions:

3D-Stereo Compositors
Primary responsibilities and skill-sets:

  • Perform all tasks associated with the compositing process: incorporating roto, matte extraction, layering of elements, color correction, 2D and 3D tracking.
  • Integrate cg elements and matte paintings into live action or CG Animated plates.
  • Take creative direction from leads and/or stereographer.
  • Present work clearly in dailies and respond to supervisors in a timely fashion.
  • Work with other 3D Artists to convert 2D media into high quality Stereoscopic 3D in a timely manner.
  • Must have thorough knowledge and ability to use After Effects or node based compositing system, as well as Photoshop.
  • Familiar with Rotoscoping, particularly Silhouette and Mocha Pro.
  • Excellent understanding of stereography.
  • Ability to understand and interpret the creative requirements in order to create an accurate representation of stereoscopy.
  • Ability to take direction and structure working practice so that design changes can be efficiently made.
  • Desire to learn from others and to take on increasingly challenging shots.
  • Must have excellent communication skills.
  • Must be able to accurately view 3D images.
  • 2-4+ years of previous experience in VFX compositing, 6+ months of stereo conversion experience.

Compositors
Primary responsibilities and skill-sets:

  • Able to composite shots effectively.
  • Good understanding of color, photography, film, and light.
  • Experience with digital film pipelines.
  • Ability to take direction and implement needed design changes.
  • Desire to learn from and teach others to expand skill-sets.
  • Previous rotoscoping/painting experience a plus.
  • Able to composite shots effectively.
  • Node based or After Effects compositing ideal.
  • Stereoscopic expertise a plus.
  • 2-4 years of previous experience in feature film compositing required.

Rotoscope/Paint Artist
Primary responsibilities and skill-sets:

  • Frame by frame rotoscoping to live-action plate elements.
  • The ability to create photo-real clean plates and track them onto live action plates.
  • Ability to effectively hand-paint on live action plates when needed.
  • An understanding of HD and Film grain and how to replicate it on clean plates.
  • Solid tracking skills in a 3D or 2D tracking package. Knowledge how to export and use this data in a compositing package.
  • A creative and proactive attitude to the task at hand.
  • To organize their time, collaborate, and effectively communicate with their supervisors and colleagues.
  • To stay positive and creative in the chaos of the production environment.
  • An understanding of movement essential.
  • Must have some technical understanding of a 3d software package.
  • Must have a great eye for detail.
  • Experience in Silhouette Fx critical, After Effects, and node based compositing, a plus.
  • Stereoscopic expertise a plus.

Senior Match-Movers
Primary responsibilities and skill-sets:

  • Must be able to reproduce exact camera moves within a computer environment.
  • Understanding of photography and the effects of different lenses on perspectives.
  • Artist, animator or camera operator experience is a plus.
  • Advanced knowledge of Maya.
  • Must have the ability to work under tight deadlines, and possess excellent problem solving skills.
  • Good written and oral communication skills including strong interpersonal skills.
  • Experience in gathering information on location for Match movers.
  • Maintains an expert level of knowledge about current developments in match-move tools for computer graphics, especially in areas that relate to the film industry.
  • Must have a willingness to improve skills, be detail-oriented and to work efficiently within a production environment.
  • Stereoscopic expertise a plus.

Please contact Liz Crawford @ lizc@factoryvfx.com with your resume and a link to your online demo reel.

Thank you. Factory VFX is an E.O.E.

configure wacom tablet settings in linux?

i grew up on a mac interface but lately many studios are putting me on centOS linux machines. my biggest issue in adjusting has been the wacom tablet on these machines.

i work primarily in nuke and very very rarely use the mouse or keyboard. i normally like to set the tablet pen buttons to (alt + click) and (right click). on the linux box i can set my right click but have yet to discover a way to move around the screen without holding down the alt key.

i know it sounds petty but unlearning 10 years of muscle memory is something that isn’t so easy to do… so has anyone found a way to get the pen to work correctly on linux?

Cinesite’s Quentin Miles scores Annie Award nomination for Clash of the Titans

Cinesite’s Quentin Miles scores Annie Award nomination for Clash of the TitansLondon, UK, January 25, 2011 – Cinesite, one of the world’s leading film visual effects houses, has announced that Quentin Miles, animation director, has been nominated for an Annie Award for his work on the Warner Bros film Clash of the Titans, in the Character Animation in a Live-Action Production category. The category is one of two new categories at this year’s awards created to recognize excellence in live-action productions.

Now in their 38th year, the Annie Awards honor excellence in 26 categories in the field of animation and are presented by the International Animated Film Society, ASIFA-Hollywood. The awards will be presented on Saturday February 5 at UCLA’s Royce Hall in Los Angeles, California.

Among the fearsome beasts that Perseus encounters on his perilous journey to defeat Hades in Clash of the Titans are giant scorpion-like creatures known as Scorpiochs. Six of these creatures take part in one of the film’s main battle scenes – a 15-foot fighter, two 30-foot fighters, two 40-foot travellers and a 60-foot mother.The battle evolved from being three separate battles to one huge six-minute-long fight sequence, consisting of 97 shots involving photorealistic CG creatures interacting in a highly complex fight scene.

Miles is an Emmy and VES award-winning character animator whose long credit list includes Prince of Persia: The Sands of Time, The Golden Compass and Harry Potter and the Chamber of Secrets, as well as numerous television and commercials projects. As animation supervisor on Hallmark’s DINOTOPIA, he won an Emmy for Outstanding Special Visual Effects and a VES Award for Best Character Animation in a Live Action Televised Program.

“We’re very proud of Quentin’s nomination for the Annie Awards’ first ever Character Animation in a Live-Action Production award,” said Antony Hunt, managing director of Cinesite. “He’s one of the industry’s leading character animators and his work on the Scorpioch battle sequence was outstanding.”

About Cinesite

With one of the largest and most comprehensive facilities in Europe, Cinesite’s visual effects team has the capacity and creativity to produce all manner of effects, both digital and physical, for feature films and broadcast projects of all scales. Their award-winning team of highly talented visual effects artists take filmmakers’ ideas and turn them into spectacular cinematic reality.

Cinesite is currently working on Harry Potter & The Deathly Hallows: Part 2 (Warner Bros.), John Carter of Mars (Disney/Pixar), Battle: Los Angeles (Sony/Columbia), Pirates of the Caribbean: On Stranger Tides (Disney/Bruckheimer) and X-Men: First Class (Twentieth Century Fox).

For more information please visit www.cinesite.com.

-ends-

Looking for new remote freelancers/collaborators

Hi

I own a small VFX/design company in NY and am currently looking for new remote freelancers to add to the roster, as well as those who would be willing to collaborate on 1 or 2 still shots immediately. My new company website is going up soon and I am building up the gallery, primarily with RenderMan as I have acquired the full RMS suite. I am primarily looking for modelers, and those who can not only build base meshes but are proficient in ZBrush or Mudbox with sculpting and texturing. Concept artists are welcome to provide us with some sketches/digi paint versions of what is floating around in our brains.

This collaboration would be unpaid, but any artists who help will get first dibs on projects that come in. My company is primarily subcontracted work for larger studios in NY and LA, and also directly for clients. They usually call us when they need something very complex that they can’t figure out how to do internally, so the work is challenging but usually fun. As an example, last year I had to create over 200,000 cereal flakes exploding out of a robot’s head for a Fruity Pebbles commercial. If anyone has kids or are cartoon junkies you’ve probably seen it playing for the last year on Cartoon Network. We also work on films when we’re called in, though commercials and promo videos come up more frequently.

For this current collaboration, I am not asking anyone to spend too much time. I figure most models could be whipped up in 1-4 days for an experienced modeler. We do photo-real stuff so these would be high poly sculpts on low res base meshes. Some models can be primarily base meshes or minor sculpts with procedurals added in RenderMan to augment. Textures are welcome but I can create them by hand or procedurally if time is short. We are aiming for simple environments, props, and simple characters. Quality above quantity.

I hope some of you would be willing to assist. I have a personal contact in LA who is going to be pushing my business to a large vendor pool of a huge company out there and getting a few more nice examples to show should really help get in bigger jobs and guarantee work for us and anyone who helps out. We also partner with other small companies on gigs so this is not just for individuals.

If you are interested please PM me or email me with your info, examples of work, and any questions to employment@offtherackpro.com I can send examples of work we have done since our site is offline while in development.

Thanks

disable check box for BackdropNode?

Hi all,

I’m trying to figure out a way of creating a ‘disable’ check box for a BackdropNode that will then disable all the nodes it contains.

I then want to set the disable check box as a user knob for a gizmo.

Anyone know how to do this?

Thanks

Josh

advice needed for managing assets

Hi, is there anyone out there that can advise me upon a cheapo out of the box solution for manageing 2d and 3d assets that have been created in maya…………i am happy to store them just in Jpeg.(digitally)……..the assets are really just to organise and to look at progress in different asset catogories……….but with ease and with toggle speed.

I am open to all dumb suggestions and will not hold it against you.

if anyone in L.A wants to also help me with this……..to get it set up…..i will pay.

vik:)

my first matte painting

this is a WIP of a matte painting for my short film for school, please note that i am in no way a photoshop expert nor a painter, and i would like some advice as to how to blend the futuristic buildings better as i think they are not bad but not quite there yet either. here is the before and after pic:

Uploaded with ImageShack.us

Uploaded with ImageShack.us

Roto artist for Whiskytree

Whiskytree, located in the Bay Area of northern California, offers visual effects, art department, retouching, and location capture services for film, games, and advertising.

We are currently looking for a Roto artist for a project position to start work immediately.

Responsibilities:
• Create articulate roto for feature film projects
• Interface with production efficiently, and participate in the success of the company on a daily basis

Requirements:
• Minimum of 2 years of high-end feature film experience
• A discerning eye for detail
• Expert knowledge of Nuke, some experience with a high-end 3d package or Nuke’s 3d features
• Bachelor’s degree in industrial design, architecture, graphic design, or similar art & design discipline
• Some compositing experience is a plus
• Ability to work in a self-directed manner, and in a collaborative team environment
• Self-starter with excellent written and verbal communication skills

To Apply:

Send email to ro@whiskytree.com that contains the following:
• Subject line “roto submission – your name"
• A signed and scanned Whiskytree Inc Content Submission Agreement – www.whiskytree.com/static/files/WTCSA.pdf
• Your resume and cover letter
• A link to your website or portfolio

Or

Send postal mail that contains the following:
• A printed and signed Whiskytree Inc Content Submission Agreement – www.whiskytree.com/static/files/WTCSA.pdf
• A good old-fashioned paper resume with cover letter
• Demo reel

Attention:
Recruitment Offices
Whiskytree Inc
914 Mission AVE, 3rd Floor
San Rafael, CA 94901

No phone calls please.