BUF’s vfx for Enter the Void
Posted in: 1BUF’s vfx for Enter the Void
Director Gaspar Noé’s Enter the Void follows drug dealing teen Oscar who, after being killed in Tokyo, watches over his sister from the otherworld. Images of Oscar’s subjective POV, many based on hallucinations and near death experiences, were created and augmented by Paris studio BUF. Here’s my interview at fxguide with visual effects supervisor Geoffrey Niquet about the unique nature of this film.
I made the text in cinema 4d. I tracked my shot in PFTrack. I’m learning nuke.
I’m confused about the work-flow. What I need to export from where and what I still need to learn.
I think im supposed to export the camera move from pftrack and import it into cinema 4d, then export the moving 3d to nuke. I’m confused about the 200 scale thing I keep reading about with cinema 4d. I’m also confused about where I am supposed to do the lighting?
I have a good track and my test objects all stick well in PFTrack. My text looks good in c4d, I did use global illumination there along with several lights.
What now? Thanks.
My First Vfx Compositing Demo Reel
Posted in: Demo Reels!Help with Digital Amputation
Posted in: Beginners TalkI tried to do a quick and dirty test with my computer camera and a green sock. here are the very unconvincing results. I guess the biggest difference is that they got a flawless key. So How do I get a flawless key? I don’t need to model a numb and put it on as my amputation is hidden by my pant leg. I just need the rest of my leg to disappear
I used keylight in aftereffects to key out the green socks. I usually use keylight to key out backgrounds but for this effect with the amputation it seems to not work out as well. if at all. Any tips / workflow would be greatly appreciated.
I tried to incorperate what i learned in this previous thread from these forums but I think it may have been over my paygrade
I’m REALLy trying to avoid rotoscoping this (good old no budget feature with not alot of time / resources)
I would be deleteing my feet in 3 shots:
1. walking around the kitchen
2. walking / running to bus
3. walking down stairs of brownstone
Just for context here is some pieces of the film
Any help / tips would be greatly appreciated!
NO (PHOTO)REALISTIC appeal, more like slapstick animation !
talking about a commercial spot, around 20sec. time –
3D camera movements/several cuts, no textures only grey shades on buildings, bulky and easy/no high poly models. Reference 3D scene to get started will be supplied, models must be created and smashed by tornado, examples of appeal already exist
Preferably 3D work done in Softimage and comp. with Fusion (as we
can alter it afterwards) but not a MUST, Max/Maya/Nuke ok too
really not a big deal for an experienced animator.
Only problem: time – the job starts immediately and should be finished around 15th of January (incl. comp) (PAL 720×576))
rendering can be offloaded to our facility, freelance work can be done abroad if not able to come to vienna/austria
(flight/acommodation would be paid of course)
BUT:
we are not talking about USD 300,- a day here ! 😎
we need the job done and we pay serious money for that work 🙂
if you are interested we will send you more info
rainer@satisfiction.at
located in the heart of Marina Del Rey, California.
Our Leaders are expatriate artists, managers, and former group leaders from leading VFX Companies.
We have a decidely unique and relaxed yet exciting, entrepreneurial atmosphere
that emphasizes Research and Development in Artistic and Scientific Fields.
We are looking for like minded and spirited artists to join our team immediately.
We are filling several lead, senior, mid and junior positions for two high profile 3d Stereo feature film projects,
each of which are unique opportunities to join and contribute to our cutting edge VFX team.
We’re looking for artists who are not only great at their craft,
but are also capable of training, critiquing and mentoring other artists.
We are currently looking for talented artists who are proficient in Blender for pipeline integration, plug-in development
and other tasks like modeling.
Blender 3D Artist/Developer
Requirements:
* Ability to break a complex task into simpler subtasks
* Unforgiving attention to detail, strong image composition skills and a photographic eye
* Excellent communication skills
* +3 years of experience with blender
* C/C++/Python/Renderman programming skills are a plus
* Ability to work in a team environment.
* Blender 2.5 API a plus
* Linux
Salary commensurate with experience
All openings are immediate
Relocation cost are not covered for these positions
Must be eligible to work in the US.
How to Apply:
Each Application should include:
*Subject Line: Blender 3D Artist/Developer
*Resume in plain text ( no attachments ), just copy and paste as text into email
*Links to imdb, online reel.
Do not send attachments
Email : hr@gradientfx.com
Gradient Effects LLC
Attn: Blender 3D Artist/Developer
4120 Del Rey Ave , CA 90292, USA .
located in the heart of Marina Del Rey, California.
Our Leaders are expatriate artists, managers, and former group leaders from leading VFX Companies.
We have a decidely unique and relaxed yet exciting, entrepreneurial atmosphere
that emphasizes Research and Development in Artistic and Scientific Fields.
We are looking for like minded and spirited artists to join our team immediately.
We are filling several lead, senior, mid and junior positions for two high profile 3d Stereo feature film projects,
each of which are unique opportunities to join and contribute to our cutting edge VFX team.
We’re looking for artists who are not only great at their craft,
but are also capable of training, critiquing and mentoring other artists.
senior Matchmovers
Requirements:
* Strong vector, matrix, and 3D math skills with the ability to derive unique solutions to 3D Stereo Tracking tasks
* Strong knowledge about 3d/3d Stereo perspective projection math required
* Expert knowledge of 3D Equalizer or PFTrack
* Manual matchmoving experience using lidar data is a plus
* Ability to break a complex task into simpler subtasks
* Python Shell and Linux OS scripting is a plus
* +3 years of production experience is a plus
* excellent communication skills
* Ability to work in a team environment.
Salary commensurate with experience
All openings are immediate
Relocation cost are not covered for these positions
Must be eligible to work in the US.
How to Apply:
Each Application should include:
*Subject Line: Senior Matchmover
*Resume in plain text ( no attachments ), just copy and paste as text into email
*Links to imdb, online reel.
Do not send attachments
Email : hr@gradientfx.com
Gradient Effects LLC
Attn: Senior Matchmover
4120 Del Rey Ave , CA 90292, USA .
located in the heart of Marina Del Rey, California.
Our Leaders are expatriate artists, managers, and former group leaders from leading VFX Companies.
We have a decidely unique and relaxed yet exciting, entrepreneurial atmosphere
that emphasizes Research and Development in Artistic and Scientific Fields.
We are looking for like minded and spirited artists to join our team immediately.
We are filling several lead, senior, mid and junior positions for two high profile 3d Stereo feature film projects,
each of which are unique opportunities to join and contribute to our cutting edge VFX team.
We’re looking for artists who are not only great at their craft,
but are also capable of training, critiquing and mentoring other artists.
Nuke Compositor and Nuke Stereo Compositor
Requirements:
* Strong compositing skills with the ability to derive unique solutions to novel compositing problems
* A solid, intuitive understanding of Nuke’s 3D environment, or strong production knowledge of a dedicated 3D package like
Maya or Houdini is a plus
* Unforgiving attention to detail and strong image composition
* Ability to create custom cleanplates like rig removal
* Understanding of a float-based and 10bit log based color pipeline
* 3D matchmoving ability is a plus
* Python Scripting is a plus
* Linux experience is a plus
* +3 years of production experience is a plus
* stereoscopic vision is required
* excellent communication skills
* Ability to work in a team environment.
Salary commensurate with experience
All openings are immediate
Relocation cost are not covered for these positions
Must be eligible to work in the US.
How to Apply:
Each Application should include:
*Subject Line: Nuke Stereo Compositor or Nuke Compositor
*Resume in plain text ( no attachments ), just copy and paste as text into email
*Links to imdb, online reel.
Do not send attachments
Email : hr@gradientfx.com
Gradient Effects LLC
Attn: Nuke Stereo Compositor
4120 Del Rey Ave , CA 90292, USA .