How to composite a luminance depth pass

Hey people! I’m a new member so go easy on me! Hahahah!

I have a question that’s been vexing me for over a month now that I can’t seem to get help on. A quick 30 minute search through the forum here with no luck.

Now for the question: I may be wrong to believe this, but my impression was that the lum depth pass is used to make objects closer up appear to "pop out" or look more detailed/apparent than objects further away.

I found many tutorials for this BUT it’s always a tutorial that explains how to use lum depth to create DOF. For me though, using this workflow is a bit redundant because I already have an animated DOF pass that moves around and changes focus intensity in the scene. To have a lum depth create a DOF over my DOF seems unnecessary to me.

So I’m not looking for a DOF-based workflow response, but rather a method that makes the objects in front "pop out" and the objects further back "sink back" into the back of the scene. I may be mistaken on how lum depth is supposed to affect an image, if so please could someone shed some light on the topic of luminance depth composition?

maya neon light

can an1 help me in creating a neon light and animate it on a path :rolleyes:

Helicopter explosion WIP

hello i am aiming to creat a helicopter blowed up with a strong magic rocket all comments ….are welcome im waiting 🙂

http://www.vimeo.com/17939535

CG Portfolio: Fernando Rodriguez

Freelance Artist from Argentina with 7yrs of experience & specialization in Art Direction, Matte Painting, Illustration & Design

Exclude keyframe

Is there some way of i delete a keyframe of a mask without entering in the curve editor? For example, in the flame we have the delete key, that dele the all key of that frame…Is there something like flame?

Sytheyes, Basic Question

So I’m attempting to create several moving objects from two locked off shots of the same subject. I accidentally created my tracking points as camera trackers, and not object trackers. Is there any way to take those same trackers, and link them to the object, rather than the camera, without having to redo all my work? It just seems silly that there’s no clear way to reassign them.

Thanks in advance.

Production Assistant – Hollywood, California

Company: Technicolor
Job Title: Production Assistant (TDP016)
Location: Hollywood, California
Department: VFX
Reports To: Project Producer

Overall Purpose and Objective

The Production Assistant provides support to the production team for Stereoscopic (3D) Conversion projects.

Essential Duties & Responsibilities

  • Work closely with the Producers and Coordinators for various support tasks.
  • Going on runs for client deliveries
  • Ordering or purchasing office supplies and craft services
  • Assist in managing calendars and schedules
  • Stepping in to assist coordinators in note taking during meetings and reviews
  • Updating production database
  • Communicate production updates to crew as needed
  • Works with the production team to ensure a positive and fun environment and smooth running productions.

Job Requirements

  • Customer service oriented with the ability to motivate within a team environment
  • Willingness to help in all areas of production, with ability to take quick change in directions
  • Must have excellent written and oral communication skills with friendly, upbeat attitude
  • You must be highly organized with the ability to multi-task in a dynamic environment
  • Proficient computer skills are required using MS Office
  • Knowledge of production databases such as Filemaker Pro a plus
Local candidates only. Relocation assistance is not available for this opening.

The above are minimum requirements. Resumes from more experienced candidates are welcome. Compensation and responsibilities will depend on experience/qualifications.

EOE M/F/D/V

If you are interested in this opening please send your resume to TDP.Recruitment@technicolor.com

Next Element by Deluxe – Data Wrangler

Next Element BY Deluxe is currently seeking a Data Wrangler for IO and Backup. RESPONSIBILITIES INCLUDE:

-Serve as primary backup engineer for a large SAN based environment including Linux, OS X and Windows.

-Responsible for maintaining backup requirements and ensuring corresponding documentation is written and up-to-date.

-Disaster recovery, planning and testing

-24×7 facility support

-Continuous checks of near-line and off-line backups

-Responsible for developing and enforcing a facility wide file storage policy . This includes managing SAN storage capacity as well as making recommendations for future growth .

QUALIFICATIONS:

-Knowledge of RAID technologies including both hardware and software based systems. Experience with Linux software RAID is a large plus.

-Extensive knowledge of automated tape robots and backup software .
Knowledge of GNU tar is a must.

-Must be a self starter and be able to manage projects independently

-Strong knowledge of the standard Unix and FreeBSD command set

-Good understanding of Fiber Channel and LTO technologies

-Experience with Storage Area Networks, preferably StorNext/XSan

-Experience with Network-Attached Storage (NFS/SMB)

-Strong troubleshooting skills

-Strong knowledge of networking, UNIX account management and file permissions

-Knowledge of is SQL a plus

Next Element by Deluxe is a creative, data-centric post production facility that has been a leader in the transition to tapeless digital workflows for the motion picture and TV industries. Our proprietary SmartSoft™ software has automated many of the tasks needed for file-based workflow, allowing for freedom from legacy post production solutions associated with tape-based equipment. Complete television post facility incorporating Dailies, Online Conform, HD or native RAW file Color Grading, Titling, VFX and file encoding. Complete Digital Intermediate post facility incorporating Scanning, Online Conform, Digital Restoration, 2K Color Grading, HD Mastering, D-Cinema Mastering and Film Recording. Industry-leading digital capture workflows (RED, F35, Arri D21/Alexa, S1-2K, Phantom, Canon, etc.). Featuring mobilabs: Dailies anytime, anywhere. On or near set full dailies mobile unit ¡V complete with colorist and assist.

We offer a competitive salary and great benefits, including 401(k.

To apply, please email your resume with the job title in the subject header to hr@nestudios.net

Pipeline Supervisor

JOB DESCRIPTION:
This role will spearhead the creation and maintenance of an innovative pipeline including asset management, production management, and other tools to support a state-of-the-art visual effects and stereo conversion facility, including multiple international facilities. This is an opportunity to create a new pipeline from the ground up and to do it right.
The Pipeline Supervisor leads a working group including Pipeline Developers, Software Engineers, Stereographers, Supervisors, and key Digital Artist leaders to continually monitor, maintain, and enhance facility wide performance for Production.

Principal Duties and Responsibilities:
– Anticipate pipeline development challenges, identify and design solutions with team of Supervisor, Stereographer and Software Development team
– Participate in the bidding process, strategizing on technical approach for all projects; working effectively with Supervisor, Stereographer and Producer to accurately estimate work-load and resources in budgeting, scheduling, and assigning tasks
– Partner with Supervisor, Stereographer and Software Development team to standardize production procedures, define pipeline requirements, develop project plans, and integrate solutions to address production specific needs
– Partner with Technology Management and Supervisors to determine internal software development requirements and appropriate use of vendor applications
– Promote a positive and productive work environment and lead collaborative efforts across multiple facilities
– Ensure effective communication between Supervisors, Stereographers, R&D and Pipeline Development team, making sure critical information is shared across shows
– Manage communication regarding facility pipeline, technique, and workflow across all teams, provide updates to Executive Staff
– Manage Software operations and oversees the implementation of all software within the production pipeline with the support of the Software Development Manager, Senior Software Engineers, Technology Project
– Manager, and Show Supervisors
– Manage I/O and data management departments as part of the overall production pipeline team

EXPERIENCE:
– BS or MS in Computer Science or Computer Graphics preferred
– Minimum of 5+ years of experience in feature film on the postproduction side with large-scale visual effects or animation pipeline required
– 5+ years management/leadership of software, pipeline, or technology teams required
– Strong working knowledge of multiple 2D and 3D software packages and pipelines required
– Excellent communication, collaboration, organizational, problem solving, and project management skills required
– Experience with project management software such as Shotgun or Tactic
– Must have strong leadership qualities with the ability to effectively delegate and mentor both technical and creative individuals
– Ability to establish priorities, multi-task efficiently, and work with diverse personalities and all levels of management and technical staff in a high-pressure environment
– Ability to write code and assist in tool/pipeline development is a plus; Mel, Python, C++ experience preferred

If you’re an independent thinker with a high level of ingenuity and the above qualifications, then we’d like you to join our team!

We offer a competitive salary and great benefits, including 401(k) and tuition reimbursement. Please send your resume and salary requirements to hr.resumes@bydeluxe.com. NO PHONE CALLS OR DROP OFFS PLEASE. EOE M/F/D/V

Company description:
Deluxe Digital Studios (DDS) is a leading supplier of DVD, Blu-ray, BD Live, and digital distribution post production services, including subtitling and localization, video compression, encoding, authoring, menu design, bonus content production, audio, and network services. We provide theatrical dubbing services, as well as point-of-purchase creative displays. DDS is a global company with presence in 6 countries.

Our clients include the major Hollywood studios as well as a growing number of on-line retailers.

vray light mtl problem

Not sure why but my vray light material is reflecting in places it shouldn’t be. See attached. Anyone know why this is happening

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