Resin: MAC ‘Body Paint’

Resin is an Australian based boutique visual effects, animation & live action studio. Their most recent project for the Motor Accident Commission: MAC ‘Body Paint’, looks at educating motorcycle riders on the importance of wearing the right safety gear. There is a perception out there that if you have you’re helmet on you’ll be […]

Maxim Zhestkov: MTV Austraila

Visual artist Maxim Zhestkov’s latest project, colourful (thats the Canadian way to spell it ; ), organic, visual goodness for MTV Australia / Top 50 .

The Vacuum: New Reel

Also from Vancouver, The Vacuum launched a new reel showing some great motion graphics, cinematography and directorial works.

Multiple openings in 3D

Rodeo FX is looking for 3D animators, riggers and texture artists and a VFX producer to join our team for feature film projects. Please see details on our website at http://www.rodeofx.com/#/recruting/ or send demo reel at jobs@rodeofx.com .

Senior Matte painter

Rodeo FX is looking for a talented senior Matte Painter/Environment Artist with 5 Years of experience in the film industry. The matte painter will be responsible for creating photo realistic and very stylized backgrounds in 2D or 3D space. A portfolio showcasing strong 2D and 3D skills in achieving photorealistic images is a must. Send demo reel at jobs@rodeofx.com .

Responsibilities and requirements:
· Use animation software (XSI preferred) and painting skills to create hyper-realistic and stylized backgrounds and environments.
· Combine skills in Photoshop and XSI, particularly in modeling, texturing, lighting camera projection techniques to generate 2D or 3D digital environments.
· Organize and manage his work to be able to function in a vfx production pipeline.
· To be able to receive comments and criticisms and communicate well with members of his team.
· Previous experience as a matte painter in a VFX house and/or CG animation house in films.
· Skills in design & photography.
· Extensive knowledge of matte painting techniques; knowledges of 2D and 3D modeling, rendering in 3D software, lighting, motion, etc.
· Advanced knowledge of XSI and Photoshop. Experience with compositing principles is a big plus.

Start date: Immediate.
Type of contract: Full time.
Location: Montreal, Canada.
Salary: Competitive remuneration package depending on experience.

Looking for senior Nuke compositors

Rodeo FX is looking for a senior Nuke compositor to join our team for feature film projects. Send demo reel to jobs@rodeofx.com .

Responsibilities and requirements:
· Achieve simple to complex compositing tasks at all stages of the production process including pre-comps, temp composites, 2D tracking, 2D effects, extractions, selection and integration of elements, and color grading.
· Work with the visual effects supervisors to determine creative and technical approaches.
· Deliver work within established project targets and the high quality standards of the company.
· Minimum 3-5 years of feature film compositing experience using Nuke and other related softwares (Digital Fusion and/or Shake).
· Ideal candidate has a strong sense of composition, color and design, as well as a thorough understanding of the film and color pipeline.
· Experience working on high level photorealistic films and the ability to create seamless transitions between filmed footage and composited 2D and 3D elements.
· Very strong experience with bluescreen and greenscreen extractions, and mastery at working with 2D as well as 3D elements.
· Self-starter with strong technical experience, strong problem solving skills, a creative flair, and an ability to work independently.

Start date: Immediate.
Type of contract: Full time.
Location: Montreal, Canada.
Salary: Competitive remuneration package depending on experience.

Giant Ant: New Reel, new work

Vancouver based Giant Ant Media recently launched this new reel and plenty of great new projects.

alpha bbox

I’m trying to create a script that creates a bounding box around a node’s alpha channel. Does anyone know if there is a way to isolate the nonzero area of a node’s alpha channel (preferably without using sample()) in order to get its bbox coordinates?

Import Shake’s rotoshape to Nuke

Hi, I would like to know if there is any script to import rotoshapes form shake to Nuke.

If not, is there any workaround to import them?

Thanks.

videOleg – REEL ‘2010

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