MPC is one of the world’s leading post production facilities creating high-end digital visual effects for the television and feature film industries.
We are seeking the following:
FX TD’s
DMP Artist
These are exciting opportunities to work in the dynamic world of visual effects. To apply and view all job descriptions please visit:
http://www.moving-picture.com/index….svancouverfilm
FX TD
FX Technical Directors gather a variety of 3D assets produced by our Layout and Animation departments and use our cutting-edge proprietary toolset to create particle, rigid body, fluid, cloth, fur and hair simulations.
Primary Responsibilities:
- Uses an array of commercial and proprietary software tools to produce photorealistic simulations of real-world phenomena while developing innovative solutions to complex problems.
- Produces test and often final renders of FX elements for a shot.
- Creates working test composites for review by the supervision team.
- Works in partnership with lighters & compositors to ensure shots are delivered to the very highest standard.
Skills and Experience:
- Proven experience in feature, commercials or broadcast visual effects production (or plenty of raw talent if you’re a recent graduate), with a showreel to back this up.
- Experience in live action FX work preferred.
- Good understanding of the entire visual effects process.
- An eye for details, good sense of timing, and through understanding of techniques and technologies relating to physical simulation in computer graphics.
- The ability to think clearly and creatively under pressure.
- Good proficiency with Autodesk Maya, strong scripting skills in MEL, with Python, C/C++ programming and shell scripting a plus.
- Knowledge of Pixar’s PRMan renderer preferred.
- Familiarity with at least one node based compositing application (Shake and/or Nuke preferred), and a solid understanding of the compositing process.
- Good computer skills, particularly with the UNIX/Linux command line.
DMP Artist
With an emphasis on the aesthetics and techniques of photorealistic image creation, the DMP artist will be responsible for painting photo real environments, elements and textures for matching into live action plates or to stand on their own as DMP plates.
These Digital Matte Paintings may also be used in a 3D environment and may be mapped onto 3D objects. These will eventually be rendered through a variety of off the shelf and proprietary renderers.
DMPs can be created from scratch or sampled from photos, scanned reference or any other artwork necessary to create new objects or to match the surfaces of existing live action. A strong understanding and sympathy for real world materials and lighting is essential and must be demonstrated in the work on your reel. DMP artists may work closely with the modelling and shading artists and therefore must have a basic knowledge of the practices of each discipline.
Primary Responsibilities;
Ability to demonstrate proficiency in creating photo-realistic DMPs required
Assisting and developing the look of a shot or sequence with the
supervision team
Work alongside the production team to establish schedules and technical requirements.
Works in partnership with shader developers, lighters and compositors to ensure shots are delivered to the very highest standard.
Experience and Skills:
Proven experience in feature film/broadcast visual effects production
Thorough working knowledge of Photoshop, with a basic understanding of Maya and Renderman
Strong artistic skills
A traditional arts background with an emphasis on photo-realistic work and environments would be an advantage
A good understanding of the entire visual effects process is also needed.