Kenichi Tanaka: Japan-A Strange Country
Posted in: culture, General, Humour, info graphics, issue animation, japan, Japanese, Kenichi Tanaka, Students, vector, visual essayUPDATE: English VO version found on youtube! Thanks for the info, tvp.
Kenichi Tanaka made this thesis piece to show his countrymen that things that take place in Japan, ‘isn’t that normal’. So the tale was told from a foreigner’s viewpoint rather than a Japanese’s, but he begs ‘please don’t call me racist, because I am one of short, small eyes Japanese ;P’. This is a smart and insightful piece because of the cultural self-awareness of its maker. Definitely a significant contribution to the world of visual essays.
We are not sure why it’s not available in English, (see English VO version link at the top) but to those of you who don’t speak Japanese, watching this humorous infographics animation while not understanding the VO, somehow adds another layer of complexity and heightens the uniqueness of the viewing experience. To find out more about the piece, be sure to visit Kenichi’s blog, here.
Grand: Hail The Villain
Posted in: cg, InteractiveTheres a new Interactive force in Toronto — Grand, who recently launched this site for local band Hail the Villain. Have a look at their making-of and press release.
Grupo W: The Digital Invaders
Posted in: illustration, InteractiveGrupo W’s latest interactive project is The Digital Invaders, for the inauguration of their very own digital media school ; ) Love the illustrations and animation, great job guys!
Against All Odds/XYZ Studios for Victorian Government
Posted in: Against All Odds, Animation, australia, claymation, General, Grey Melbourne, melbourne, tilt-shift, Victoria, Victorian Government, xyz
UPDATE: Full Credit List available after the jump.
Hooray for Melbourne! Thumbs up for the Victorian Government for commissioning this lovely animated spot–such a welcome change from their usually live-action based pieces. This one is directed by Against All Odds via XYZ studios for Grey Melbourne. My favourite bit is the facial expressions these characters have (especially the lady). The claymation look and tilt-shift treatment may not be new, but it’s delightful nevertheless.
I sincerely hope this is a sign that the Australian clients and public are sharing their love more equally between all-things-animated and all-things-live-action….
TITLE OF WORK
Homework
CLIENT
Consumer Affairs Victoria
PRODUCT
Building & Renovation Advice
FIRST AIR DATE
18.03.2010
MEDIA OUTLET
TV
DURATION
30 seconds
AGENCY
Grey Melbourne
CREATIVE DIRECTOR
Ant Shannon
DEPUTY CREATIVE DIRECTOR
Brendon Guthrie
HEAD OF ART
Tim Holmes
PRODUCER
Jess Smith
BUSINESS DIRECTOR
David Dumas
SENIOR ACCOUNT MANAGER
Tim Clark
PRODUCTION COMPANY
XYZ Studios & againstallodds
DIRECTOR
againstallodds
EXECUTIVE PRODUCER
Hamish Macdonald (XYZ)
Josh Thorne (AAO)
CREATIVE DIRECTOR
Derek Picken
PRODUCER
Fritte Coliander
3D & POST SERVICES
Milford
PRODUCER
Johan Gustavsson
PRODUCTION MANAGER
Måns Björklund
VFX SUPERVISOR
Robert Krupa
LOOK DEVELOPMENT
Robert Krupa
3D TEAM
Sebastian Ekman
Jonas Laurell
Dan Faxe
Calle Halldin
Laurent Clermont (aao)
Hannes Drossel
Daniel Holmgren
Daniel Bystedt
Gustav Tell
Kenneth Nyman
Kristian Mårtensson
Patrik Hålén
Pär Andersson
2D TEAM
Fredrik Pihl
Sofie Ljunggren
John Wallin
Kevin Grady (AAO)
MUSIC HOUSE
Nylon Studios
Pipeine TD
Posted in: The Job LotKey Responsibilities
- To plan, implement and maintain an archive infrastructure for a diverse range of 2D and 3D software, including but not limited to Flame, eQ, Fusion, XSI, Maya, Max, Nuke, Mistika
- To plan implement and maintain a multi platform, multi OS, multi software renderfarm of approx 500 cpus
- To implement the timely and accurate exchange of data between the various packages mentioned above.
- Support and coordinate data management for internal projects; including data camera ingest when required
- Undertake any additional scripting and programming required to enable the efficient delivery of vfx across the department
- Advise on software and hardware and research new technology when required
- Develop collaborative relationships with Designers, Directors, Creative Directors and all internal departments to ensure visual effects workflow is efficient and produces the level of work expected
- General VFX IT trouble shooting
Ideally, you will have provable skills in several scripting languages, including but not limited to Python, JScript, VBScript and Perl and will be able to write out compiled code, plugins and shaders in C, C++ for XSI, Maya, Renderman and Mental Ray. You will be used to working with 2D and 3D artists, and will have experience of working in a post production environment.
Our benefits package is to recognise the essential part you play in Sky’s success. We offer free Sky+HD, broadband and talk services; private medical insurance, generous holiday entitlements, a contribution pension scheme, a Share scheme so you can have a stake in Sky and our success plus Sky Choices a benefit scheme to help you make valuable tax & national insurance savings.
Sky delivers some of the most diverse content and services on the planet, and we value the same diversity within our business. We provide a culture of entrepreneurialism and opportunity for one and all.
Sky – Believe in Better
For more information about working for Sky visit www.workforsky.com
Close date 23/04
VFS Student: Demoreel
Posted in: 1Modeling demo reel of VFS student Maxmillian Gordon from Germany is added in database . Please look and upoad your’s now.div class=”feedflare”
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Short Film: The Gift
Posted in: 1A tantalizing dystopian sci-fi short, called The Gift, featuring robots, a kick-ass motorcycle chase, moscow in winter, murder and a big mysterydiv class=”feedflare”
a href=”http://feeds.feedburner.com/~ff/Cgarena-GetAttentionInCG?a=LnKo_8KcrWc:-w_571V0UIY:yIl2AUoC8zA”img src=”http://feeds.feedburner.com/~ff/Cgarena-GetAttentionInCG?d=yIl2AUoC8zA” border=”0″/img/a a href=”http://feeds.feedburner.com/~ff/Cgarena-GetAttentionInCG?a=LnKo_8KcrWc:-w_571V0UIY:7Q72WNTAKBA”img src=”http://feeds.feedburner.com/~ff/Cgarena-GetAttentionInCG?d=7Q72WNTAKBA” border=”0″/img/a a href=”http://feeds.feedburner.com/~ff/Cgarena-GetAttentionInCG?a=LnKo_8KcrWc:-w_571V0UIY:V_sGLiPBpWU”img src=”http://feeds.feedburner.com/~ff/Cgarena-GetAttentionInCG?i=LnKo_8KcrWc:-w_571V0UIY:V_sGLiPBpWU” border=”0″/img/a a href=”http://feeds.feedburner.com/~ff/Cgarena-GetAttentionInCG?a=LnKo_8KcrWc:-w_571V0UIY:qj6IDK7rITs”img src=”http://feeds.feedburner.com/~ff/Cgarena-GetAttentionInCG?d=qj6IDK7rITs” border=”0″/img/a a href=”http://feeds.feedburner.com/~ff/Cgarena-GetAttentionInCG?a=LnKo_8KcrWc:-w_571V0UIY:gIN9vFwOqvQ”img src=”http://feeds.feedburner.com/~ff/Cgarena-GetAttentionInCG?i=LnKo_8KcrWc:-w_571V0UIY:gIN9vFwOqvQ” border=”0″/img/a
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Yet another relight Gizmo
Posted in: NUKE from The FoundrySomewhere I’ve got a version which has environment mapped reflections as well but I can’t seem to find it. If I find it I’ll add it in a future version.
You can download an example set of renders and .nk file here:
http://www.mediafire.com/file/ncnzgdqzkth/2oD Lighting example file.zip
I’ll probably only be keeping the creativecrash page up to date:
http://www.creativecrash.com/nuke/do…lighting-gizmo
PIXELS
Posted in: 3d, Animazione 3d, donkey kong, Gods of Design, Motiongraphics, onemoreprod, pacman, Patrick Jean, pixels, retro, sfx, space invader, Stranieri, the movie animation, videogames, videogiochiPIXELS è l’ultimo video autopromozionale creato da Patrick Jean, che ha curato la regia, gli effetti e il 3D, in collaborazione con Onemoreprod. NewYork è invasa da creature a 8 bit, ognuna delle quali rappresenta un mitico videogioco anni 70 – 80.