Animation question

Hi,

Iam having a weird problem with the animation curves in AE. I’ve never come across such a problem with curves before, and iam not sure how to explain it. However I have a screen of it to explain it even further.

The problem is when I set keys for example for the position of an object on 3 (or more) different places on the timeline all the keys in between the start and the end key have splitted(tow) points on the curve. Iam hoping for some answers to solve this, I had no luck searching the web.

thx in advance,

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fusion pEmitter Crowd

Hey Guys,
My question is i want to make a crowd that uses differnet images. and i tried to make using pEmitter but the problem i can do is pass only one image,
how do i pass random images to the pEmitter:confused:. :thanks:

Looking for an animation marketplace

Hi,

I am looking for place where i can buy pre-animated rigs, skin weights, etc. I am not just talking about mocap animations, i am more into cartoony style animations.

Thank you

BrandNewSchool: Jack Daniel’s

BrandNewSchool recently finished this first spot from advertising agency Arnold’s new Jack Daniel’s “Label Story” campaign … I love the design and transitions. Watch in full HD.

Bathroom render

A recent project, modeled & rendered in Lightwave 9.6. Feed back appreciated.
Thanks

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Help with nCloth and friction maps

Hi, I’m new with maya nCloth and I’m trying to make a simulation of an object (box-like) sliding down a ramp and stoping at the end without falling of.

First of all, I’ve made the ramp as a passive collider and the box as a nCloth with rigidity of 10 (is that engough to make a solid object??).

Than I figured out that you can assing a friction map to the nRigid node. I attached a ramp texture with a gradient from 0 to 1 but it seams not to be working.

Do you guys have any idea what am I doing wrong? Or a better idea on how to make this effect?

Thanks in advance! 🙂

Helton
heltonrosa.com

QT render problem

Hi,

I have another problem with Nuke. I really HAVE TO render my outputs to QT. Problem is though I set the file to be 25 fps in my write node’s advanced settings FCP sees the files as 59.97 fps. What did I fail to set up?

And please do not tell me to switch to frames as this is not really an option.

KORB + Echolab : MTVNHD

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