Fast Glossy Render in 3ds max using Vray
Posted in: 1This video tutorial shows you one of the ways of speeding up renders of glossy surfaces in 3ds max using Vray
This video tutorial shows you one of the ways of speeding up renders of glossy surfaces in 3ds max using Vray
If I have a image sequence rendered @ 720×405..
then apply the camera shake node..
will excessive shake cause the 720×405 edges to become visible?
how does this node calculate shake?
Thank you,
So plz comment if it is going in the right direction or should i introduce more scenes in between . . . . or should I change the camera angles ?
. . . . . . .. . a . a.a . .I m using Maya’s Soft Bodies & Rigid Bodies for the collision and some manual animation for some part.
the link – –
http://www.youtube.com/watch?v=Ji30x39Kr3I
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I have made a small macro for Fusion to solve Black/color Fringe Issue. I have used it in my projects. It works. Sample files are included.
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