object with moblur stright or premultiply?

thats the question, I have many 3d characters moving and doing things so they render with motion blur. so should I render them to work in nuke in stright or premultiplied mode?

thanks

3D matchmove geometry creation

I have trouble understanding how to generate 3D Geometry from a shot/image for compositing. See these examples:

rtep demo reel

and Donald Strubler’s reel

I am trying to recreate this for some shots I have, yet I can only get one example to work. I took the 101 and 201 course of syntheyes on fxphd, so I know how to track a shot and generate a point cloud.

What I don’t understand is how to generate the 3D Geometry and make it fit so perfectly on the shot.
There is a software called ImageModeler:
http://www.youtube.com/watch?v=jK_8XNhgJb8
http://www.youtube.com/watch?v=VdA0m_sou-g
It does the task really well, but that will only work if you have lots of photos from different angles of the shot. I only have the shots and the frames from the camera move, with one being a nodal pan without any paralax. The buildings I want to generate geometry of are moving out of frame.

Also how do you generate a perfect match with only one photo? There is a match option in ImageModeler but that didn’t work for my shot at all. Eyeballing it in a 3D application can’t be the only way to do it, it takes just too much time.

Heat Haze Effect

In this new tutorial, I show you how to make a heat haze effect.

Heat Haze

To make the heat haze effect was basically a 3 step process. Firstly I created a layer of fractal noise that evolved over time using an expression. I then used this layer as a displacement map for my main piece of footage. This essentially created the wavering, blurry look of a heat haze.

The second step was creating the watery reflections you often see in the forground. For this i used a range of masks, scaling and blend modes, along with a bezier warp.

The final step was colour correcting to make the warm reds and oranges associated with shooting in hot conditions.

Hope you find it useful.

Nick

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Good/bad times to hit london?

Hey guys,

Well im finally packing my bags and leaving my little place of residence in NZ for bigger pastures, namely London since it’s very simple for kiwi’s to get a work visa there. However im wondering if theres a good time/bad time work wise.

In wellington, working as a freelancer I find Jan thru march to be very very quiet. (Luckily this is summer time and a good chance to take a holiday!!), while the rest of the year is non stop busy.

So I’m wondering if the same thing happens in the UK. Are there "seasons" of work, or is it pretty much constant for feature work?

And if this happens in other cities, feel free to contribute. I’m always interested in hearing how it works in other places 😀

Amateur cinematographer needs advise on VFX film

Hi all,

i am currently working on a VFX film(school project) as a cinematographer. This VFX film will have 3D characters interacting in live-action scenes(something like stuart little). As a cinematographer, i have to plan the framing of the shots and the lighting of the scene.
Does anyone have any advice on how should i frame/light the shots where the 3D characters will be composited in? What to look out for and such.. Any help will be greatly appreciated. Links to references or tutorials will be best!

Thanks in advance. 🙂

Pigeon Impossible Podcasts are Back

After long time Director/Animator Lucas Martell brings another set of informative podcasts which also gives info in general

Frantic Films VFX Battles Red Cliff

Epic Chinese-Language Film Features Massive Naval Battle Sequence Comprising 2,500 Boats Populated with an Army of 70,000

Making of Hakara

Artist decide to create a sexy girl with little clothing and weapons using 3ds max and ZBrush

8 years experience – Flame artist – Vfx supervisor – Colorist

I’m an colorist and vfx supervisor. I have been serving the international post-production industry as a digital artist for over 7 years, on projects based in Paris, London, Istanbul and Montreal.

I’m very proud to let you know that on May 24th, J’ai Tué Ma Mère’,
first film directed by Xavier Dolan, that I collaborate on as a visual effect supervisor and colorist won 3 prizes at the ‘Quinzaine des réalisateurs’ in Cannes.
PRIX SACD, PRIX REGARDS JEUNES, PRIX ART CINEMA AWARD

Over the course of my career, I have worked on films by Robert Rodriguez, Alfonso Cuarón, Chris Nahon, Antoine De Caunes and Jean-Marc Vallée, Denis Villeneuve. I have created images on commercials working with Directors Michel Gondry, Bruno Aveillan, Bo Platt, Saw and Saw and Dalpe.

Here is a resume of my last few years in Montreal :
For the last few years, as a VFX & Compositing Supervisor, I have been designing FX shots and consulting in pre-production and on sets.
When managing on the compositing floor, I direct and lead my team of designers, ensuring high-quality images are delivered in a timely manner.
I did a lot of online Flame, I have a very good reputation with agencies such as Agencies like Cossette, Sidlee, Bos, Bleu Blanc Rouge.
I also have a very good knowledge of DI and colour grading, as I just colorized Xavier Dolan’s ‘J’ai tue ma mere’, in competition for the ‘Quinzaine des Realisateurs’ in Cannes.
I had the privilege to supervise projects in Montreal with kim Nguyen, kun Chang, Jean-Marc Vallée, Dalpé and Denis Villeneuve.
I’m teaching at Centre Nad Compositing.
I also worked in different cities like London, Paris, Istanbul on projects such as Harry Potter, Sin City, Les Poupées Russes.

STRENGTHS
– Assembling & guiding teams of creative professionals
– Expressing artistic vision & fostering it within a team environment
– Respecting budgets & deadlines
– Client relations
– Musical expertise, excellent sense of timing, well-trained ear & eye

You’ll find my resume attached and showreel on my web site :

http://www.lipmann.net

who lives in vancouver?

i have a one month trip in vancouver in july, who give me some info about vfx company in vancouver? thanks!!