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About Charles Schwab & Co
The Charles Schwab Corporation helps millions of people save, invest and manage their money. Schwab is the industry leader in serving Registered Investment Advisors, and they manage retirement plans for companies of all sizes.
The Creds:
Client: Charles Schwab & Co.
Spots Title: Shore Up (featured)
Air Date: February 2009
Agency: EuroRSCG
Creative Director(s): Simon Nickson, Drummond Berman
Senior Producer: Jeff Stock
Prod Company: Mekanism
Director: Ian Kovalik
EP(s): Jason Harris, Mat Lundberg
Producer: Tim Rayel
Animation Company: Mekanism
Lead Animator: Tom Westerlin
Editorial: Mekanism
Finishing: Berwyn Editorial
Post Producer: Cecilia Lewis
About Mekanism:
RELATED LINKS
www.mekanism.com
www.schwab.com
thanks
I set my collision tolerance to 1 to make my object not reactive to particles,
but it`s still interacting with particles.
what am I missing?
I`m using RF4.
Thanks
[if [value bypass] {"YES"} else {"NO"}]
the label of a node should show yes when the bypassKnob is 1 and no when it is else!
how do i have to format my yes and no string?
“Omar K” from Rainbow Arabia’s ’The Basta’ EP of yesteryear has received the video treatment. I’m really feelin’ this gypsy movement in, well– everything.
Per il video del nuovo singolo dei Prodigy, ‘Warrior’s Dance’, il regista Corin Hardy ha trasformato pacchetti di sigarette in forme umane per poi dar loro vita. Le scene di live action sono state girate in due giorni in un pub a Londra nel distretto di Hackney, mentre ci sono volute quattro settimane per l’animazione a passo uno. La scena delle noccioline è l’unica generata al computer.
Corin Hardy ha dichiarato di amare le favole dei fratelli Grimm, che gli hanno ispirato l’idea per questo video, e di realizzare pacchetti di sigaretti umani da quando aveva quattordici anni. E pensare che non fuma.
Prod. co: Academy Films
Director: Corin Hardy
Puppeteers: Will Harper/Johnny Sabbagh : Dark Vast
Animator: Gary Carse
Articolo redatto da Sergio Damele
All I have found Is this:
http://www.realflowforum.com/view_topic.php?id=2418&p=1
Summary: The basic theory is that you run the simulation on multiple computers with a lower resolution and a slightly different seed values. Then bring in all the particle caches and mesh them together.
I am planning to develop a script/program to automate this process but before I do I wanted to find out some more current information and ask around. If you are interested in such a script, what are some of the things that you would like to be included.
Here are the features that I am Planning:
Settings to Pick which machines on network to simulate from
Automated/Manual Input of seed values
Test Sequence to Approximate Speed of Machines
Automated / Manual Distribution of load
Automated moving of files and Centralization of Caches
Automated Alert System (cell phone / email : Errors, Completion, Restart)
At Completion Start Realflow on Main Workstation with files loaded and ready to mesh