i try to offset a pivot of 3d object. after i do this i rotate my object and rotation goes wrong. it not rotate by the new location of pivot
what i am doing wrong ?
thanks
The new look pairs with TNTs plan to air more original programming than ever in 2009. By 2010, TNT plans to shift to a largely original primetime schedule. Troika was tasked with creating a fresh and exciting design that builds upon TNTs highly successful We Know Drama branding and showcases the networks top-quality original programming. TNTs dramatic focus allowed Troika to create a rich, expressive and dynamic look that capitalizes on the emotion within TNTs shows and sets the network apart from the crowd.
The new design repurposes the familiar circle in TNTs logo as a Dramatic Light, encircling such TNT personalities as Kyra Sedgwick from The Closer, Holly Hunter from Saving Grace and Timothy Hutton from Leverage. This energetic light leads to promo information and ultimately creates a new, dynamic TNT logo.
The TNT redesign was a comprehensive effort that spanned seven months, said Reid Thompson, Creative Director, Troika Design Group. We worked closely with Neil DuFine, vice president of design for TNT, TBS and Turner Classic Movies, to bring focus and consensus to the entire redesign effort. Our goal was to elevate the production value of TNT and to create an ownable, complex and beautiful graphic device, which evolved into Dramatic Light.
Troika was responsible for the new concept, design and post-production. A team of 3D and 2D artists handled tracking, compositing, editing and design. Primary VFX packages included Maxon Cinema 4D, Autodesk Maya, Adobe After Effects and Side Effects Houdini. In all, Troika delivered a comprehensive network identity package that comprised IDs, original and acquired series promotion, navigation, sales initiatives and digital packaging.
About Troika Design Group
Troika is an award-winning design agency known for its memorable visual brand identities, strategic design and creative production for clients in media and entertainment. Based in Hollywood, Troika combines a unique hybrid of skills with a team of more than 25 designers, producers, animators, editors and conceptual thinkers who specialize in network branding, show packaging and promotional and advertising campaigns. The agency was founded in 2001 and is led by industry veterans Dan Pappalardo and Chuck Carey. Troika’s approach to design is innovative, sophisticated, clever and thoughtful, while delivering standout concepts that remain faithful to client brand ideals. The company has worked with top networks, including FOX, ABC, TNT, ESPN, The CW, Starz, truTV, MHD, HGTV, E! Entertainment Television, Animal Planet, Food Network, NFL Network, VH1 and NBC Sports. For more information, please visit www.troika.tv or call Robert Blatchford at 323.965.1650.
CREDITS:
Design and Production: Troika Design Group
Executive Creative Director: Dan Pappalardo
Creative Director: Reid Thompson
Executive Producer: Kristen Olsen
Producer: Susan Harris
Senior Producer: Jess Ferguson
Coordinators: Aimée Safko, Trevor Steadman
Senior Animator: Mark McConnell
Lead Designer: Heather Kim
Designer/Animators: Marc Juon, Brad Mitchell, Kina Choi
Designers: Earl Jenshus, Steve Pacheco, Daniel Garcia
Animators: Cory Strassburger, Jason Mortimer, Christopher Gwynne, Everett Campbell, Adrian Dimond, Ben Vance, Jun Kim, James Hurlburt, Josh Childers
Tracker: Michael Moorehouse
Houdini Artist: Jong Woo Heo
Designer/Junior Animator: Mindy Park
Junior Animator: Alasdair John Willson
Editor: Hans Carrillo
Assistant Editor: Jeff Hayford
Design Assistant: Andrew Shin
Composer: Primal Scream
This is my First Showreel in Compositing. i am using Eyeon Fusion, Mocha, After Effects, Combustion, Adobe Premier, Photoshop.
plz tell me suggestions,my mistakes also..
actually this is not perfect i know..
……..
life
I’m in the process of getting more advanced with nuke and would like to ask a couple of questions that may get you thinking even if you’re really used to working with nuke.
I’d like to hear anyone’s answer,
I know that when you work in nuke it’s necessary to sometimes premultiply/unpremultipy.
I know that this is necessary when you need to use the over operator.
I also know that it’s recommended to unpremultiply/premultiply for color correcting.
correct me if I’m wrong
While using the channel nodes such as shuffle-copy, channel merge, do these premultiply the image or should you do a premultiply before/after merging channels or shuffling them around from different sources?
For example, you get the r,g and b channels from different sources and then copy in the alpha from another source.
Would the alpha be premultiplied at this point with the r,g, b if you had done a premult furthur up in the stream or should you do it after the merge or shuffle?
I’ve been running nuke 5.1 on linux (64 bit) for a while now and am very happy with the performance except for these 2 quite annoying problems which are really holding me back to make the full switch.
I’ve been hanging on these forum’s for a while now but did’t see a thread about this.
First, does anybody who runs nuke (5.1) on linux (centos 5.2 64bit) have problems keeping the viewer on top of the DAG, i mean every time i move or adjust a node (i work in classic layout 6) the viewer disappears.
Second, the performance of framecycler is very poor on my box, it cant’t keep the sync or just freezes.
I think it might be the nvidia driver config but i tried pretty much all the settings, It could also be a caching issue since if i clear the cache it runs ok for one time but after that same problem.
Does any of this sounds fammiliar?
Thanks
The image below is my first stab at making a matte background for an independent show. This was done using photoshop as the main program. I plan on having it animated with thunderous clouds and maybe your occasional flickering horror porch light. Hope you enjoy the image and note that this is only my first dry run.
VFX… gotta love it! 😈
Leandro Krukowski