VFX Software

Hello! 🙂

I have been working with effects for about a year and a half now, and I have some few questions!

First: I have been working with After Effects since i started working with VFX, and have read a lot about it and have noticed that After Effects is not anything compared to the programs the big film company uses. Witch software should i focus on? What is important to learn first and so on? That would help me a step closer to my goal!

I’ve also just started learning Houdini, is that a good software?
I’m trying to learn how to create effects as seen in Harry Potter.

Any tips or Ideas?

Thanks!
(sorry for some English mistakes)

Why rotoscope with splines instead of painting?

I’ve been wondering, why go through the painful process of rotoscoping with splines? You have to check so many points and if there is a semi-transparent area it’s getting even more tedious.

Why not just open the image sequence in Photoshop and paint the mask in, frame by frame? You can copy the old mask and change the areas that have changed, so you save time. Semi-transparent areas are also easier to paint then to match with splines… or maybe I’m wrong here.

Or is there an important point in using splines that I’ve missed?

linear workflow – Pros & Cons | Film workflow

Hi,

I work as a compositor for around 5 years. All my work is for TV and in these years no one I mean no one even mentioned that the thing we call linear color space is not actually linear – its sRGB or rec709. I started reading a bit about it, found some info here, some on prolost and other sites. I know now that so called linear color space is acutall "video" color space thats not linear – the gamma is above 1. Now I know what is the reason of chaning saturation while you change gamma of an image – in some extreme situations when you got float color detail when you move your gamma high enough your color will go to negative ( for example from yellow to blue ). So that proves to me that its not a real linear color space. and I can understand that.
I know that you have to invert 2.2 gamma when rendering ( using 0.45 gamma ) to get real linear color space. you can work in linear fashion and at the end you move it back to rec709.
So my real question is, what are the adventages and disadvantages of pure linear compositing. I did my comps in video color space all the time, and noone even mentioned that there are other ways of doing that.

One good reason for me at least, to stay in video color space is the fact that what I see is what I get at the end. I dont have to keep in the corner of my mind "how things will look after convertion" for broadcast.

2nd thing puzzles me a bit more.
Since we do film work quire rarely, like 2 times a year top. There were always 2 ways of work.

– you get DPX log files, convert it to "linear" -> video color space. Work on them, then do the opposite transformation from lin2log and print it on film.

– or just ask the scanning facility to deliver 16bit DPX in linear fasion.

and pray that the colors you saw on your screen will be the same in the big screen

I never could understand the real bulletproof workflow when it comes to color.

from what I understand you can work in Log all the way – but then you put display LUT that converts DPX log color space to your monitor ( sRGB space ). How do you make that LUT file.

Maybe it is safer to convert those files to linear and work from there.

What is your experience in those 2 subjects. Help out guys. its a bit confusing since noone can realy explain it to me. Everyone just … ha yea you should do hmmm…. of course linear … read it on the net. and thats it. 99% of the ppl i know in the industry dont have a clue regarding that subject.

thanks in advance

How to create a countdown?

a li’l intro: Am extremely new to the whole vfx affair. I mainly focused on digital editing , and my only vfx experience had been some masking in inferno. However I watched the inferno-smoke-flint editors in sheer amazement and since I’m confident enough with my editing, decided to move on to combustion (since I’m somehow used to the interface).
Anyway, I need an 8 sec. countdown for a school final project, and thought instead of using a stamped after effects sample, I may just try to do one myself , hence getting more exercise on compositing. So any suggestions-pointers are welcome.

explanatory edit:I mean design suggestions , what kinda background-texture-overall template etc.