Formula Deformer for Maya

http://www.youtube.com/watch?v=6gRnlYi5ABU

Plugin developed in C++, still in beta testing.
It allows to express directly the three mathematic formulas that drive the new position of each point of the geometry: x’ = Fx(), y’=Fy(), z’=Fz().

Parameters that you can express for each formula:

x,y,z=the previous position of each point
index=the point index
t=additional external parameter (useful to let the deformer be animatable).

Supported functions:

sin, cos, tan, abs, ceil, sqrt, pow, exp, log and so on.

Critiques and comments are welcome.

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