EA invites dangerous drivers to burnout paradise this winter

Electronic Arts Inc., announced on 4th May, the title for the new Burnout videogame currently in development for the PLAYSTATION3 computer entertainment system and Xbox 360 videogame system.

VCL, Red Chillies opt for Massive for Crowd replication

Indian VFX is rising high on the ascendant and an increasing number of studios are opting for specializing in VFX. Amongst the many kinds of VFX work that are being done in India are Crowd generation and related effects.

Prime Focus works on extensive VFX and DI for 28 Weeks Later

VFX Major Prime Focus has completed work on its first Hollywood Project, 28 Weeks Later which released on 11th May across theatres in North America.

The Cell creates promo for Studio 18

VFX 2008-12-29 06:04:02

Interview with FX Labs CEO Tony Garcia

“The characters and environments in the Dhoom game have been defined already and thanks to that we are able to have a more focused development cycle”

Exporting from Real Flow To Houdini 9

Hi All,
I was jus wondering if it’s possible to import a fluid simulation created in Real flow to Houdini. If so can someone help me and please let me know wht kind of file formats are supported to import an animation into Houdini.
Thanks a lot.:niceone:

Xmas Bond(ing)

Here is a little seasonal clip i put together..

http://www.youtube.com/watch?v=06QrEyt2n7w

2 new mattes

Here are my latest mattes. The first is of the Roman Coliseum. I hope that the main focus is on the coliseum and not an image of Roman ruins in general. At the moment I’m not sure if the other buildings compete too much with the Coliseum.

This is another personal piece for practice. I tried for a foreshadowing theme with incoming rain-clouds.

All comments and crits are welcome.

Plan B Super Future Promo

Danny Way and Ryan Scheckler going HUGE in these teasers for the new Plan B video Super Future.

Click here to watch it.