Photoshop alpha doesn’t play nice with nuke?

Hello fellow Nukers!

I find myself in a project with a lot of images coming from photoshop and transparent images with layer styles (merged) get a white fringe. This is ofcourse because photoshop mattes against white instead of black.
Is there any way to get nuke to premult against white instead of black or for photoshop to save images matted against black instead of white?
My solution at this time is to pull each photoshop image through AE and export the frame as tiff with premult alpha. Is there a better solution?

Tia!

/Teng

Is there any way to map reflection mapping on Normal image?

Is there any way to map a reflection Hdri onto Normal image? I mean any node or gizmo?

how to read render passes from a houdini Exr files

which node shall I use to extract the passes from the exr files rendered from Houdini deep rasters..?

any way to read all the passes individually select them? like diffuse, specular, reflection etc..?

Compositing showreel

Hi,

This is my First Showreel for Compositing. I did normal way not a professional way. please tell me some suggestions, remarks also.

below link click it

http://vimeo.com/2846004

………..
life

How to “practice” compositing?

I am a 3D artist, Animator to be specific, by trade. But often times I have to do little slap comps and stuff. I have always been interested in compositing, but I was wondering…how do you practice compositing? In 3d if I want to practice animation I just grab a rig and go. But how would you do a similar thing with comping? Where would would you find source footage/plates to practice with? Visual elements/VFX to try and integrate with each other?

I guess this question is similar to "how do I learn…" but I just wanted to hear your thoughts?

Thanks.

Junior Motion Graphics Artist – Glendale, CA

Emmy-nominated visual effects boutique specializing in historical recreations and motion graphics seeks responsible, energetic Junior Motion Graphics Artist for upcoming television and film projects.

We are looking for enthusiastic artists who are able to thrive under the pressure of a deadline-driven environment. Must communicate and work well with VFX Supervisor and Producer.

The ideal applicant:
– Has an excellent eye for color and detail.
– Has strong multi-tasking, prioritizing, and problem-solving skills.
– Has strong sense of visual communication and clarity.

– Is personally motivated to provide exceptional work.
– Can quickly apply new knowledge to benefit the task at hand.
– Can work creatively with a tight team of artists under strict deadlines.

Must have experience with After Effects, Photoshop, Illustrator, and Maya.

Applicants must be local to the greater Los Angeles area. No calls, please. Send résumés/links to online demos to jobs@crazybridge.com . Please include job title for which you are applying in the subject line.

RE:Vision Effects :: Content, Training and Support Manager

POSITION: Content, Training and Support Manager – CTSM

LOCATION: : RE:Vision Effects is located in San Francisco Bay Area, California. The company prefers someone located in the San Francisco Bay Area. The position would necessitate telecommuting (that is, most of the work must be accomplished off-site).

COMPANY BACKGROUND: RE:Vision Effects is a world-class video and effects software company that sells its products to several markets. Its products help create special effects used by video editors, image compositors, motion graphic designers, and animators. The company’s products plug into many software hosts including Adobe Production suites, Apple Final Cut Studio, Avid editing systems, Autodesk media and entertainment tools, and other video, effects and animation tools platforms. The Company wishes to continue to offer a high-quality support to its current and future customers and to improve the quality of their demo and training material.

POSITION SUMMARY: The CTSM will be responsible for preparing and presenting content related to the documentation, presentation and support of RE:Vision products and technology.

Complete job description here:
http://www.revisionfx.com/company/jobs/

Motion Theory Conducts A Natural Symphony

mccain
Inspired by the “Sorcerers Apprentice,” Motion Theory and Director Mathew Cullen just completed “A Natural Symphony” for McCain’s chips. This poetic tale of a farmer’s relationship with his land shows him conducting the elements to grow the perfect crops.

The piece’s rich cinematography and subtle effects have become a staple in Motion Theory’s work. Its dynamic choreography should also be no surprise — from the director and studio that brought you the best of the HP Hands campaign and other choreography-driven pieces like Adele’s “Chasing Pavements”.

Yes, I know this isn’t too far from tails of Maestro. But, I think there are enough conceptual and visual differences for the glory of this piece to remain untainted.


Credits

Agency: Beattie, McGuinness & Bungay
Creative Directors: Trevor Beattie, Bil Bungay
Creative: Pat Burns, Gavin McGrath
Producer: Lucy Swallow

Production Company: Motion Theory, Rokkit
Director: Mathew Cullen
DP: Claudio Miranda
Executive Producers: Javier Jimenez (Motion Theory), Luke Jacobs (Rokkit)
Line Producer: Tracy Hauser

VFX Company: Motion Theory
Senior Art Director: Kaan Atilla
VFX Supervisor: Bryan Godwin
Producer: Amber Ventris
Compositing Supervisor: Stuart Cripps
Lighting Lead: Charles Paek
Lead Technical Director: John Tumlin
Rigging, FX Lead: Jesse Carlson
3D Artists: Ben Grangereau, Na Song, Jeffrey Arnold, Michael Clarke, Mauro Contaldi, Shiv Dholakia, Chris Logan, Hector Ortiz, Sam Sparks
Designers: Angela Zhu, Leanne Dare, Jenny Ko, Peggy Oei
Compositors: Andrew Ashton, Matt Motal (1.1 VFX), Deke Kincaid, Danny Koenig, Mario Peixoto, Rob Winfield
Matte Painters: Amy Paskow, Ram Bhat, Alan Sonneman
Post Production Manager: Sheri Patterson
Post Production Assistants: Rebecca Lindberg, Allyssa Allain

Editorial Company: String
Editor: Mark Hoffman
Assistant Editor: Greg Kim
Editorial Coordinator: Peter Nelson
Finishing: Danny Yoon (1.1 VFX)
Colorist: Siggy Ferstl (RiOT)

Music: Adrian Sutton
Producer: Blaze Music

Posted on Motionographer

Motion Theory Conducts A Natural Symphony

one more rotation problem

i ofseted my card3d for new position and then rotated it few times
rotation goes not along the axis

(i know i need set rotation order, and translation order, but i do not get a logic behind that)
some body can make small explanation:(

pls dont send me to manual

New Virb Interface

A sneak peak at the new Virb interface