Referencing nodes values out side of a gizmo

Quick question. If I want to get, say, the position.x value from a transform node (for arguments sake "Transform1") piped into input1 of a gizmo I created, how can I do it without writing "Transform1.position.x"

What I want to say is get the value from whatever Transform node is plugged into Input1.

I have tried Input1.position.x but the input node does not seem to inherit the value from what is plugged in to it.

Thanks

Stephan

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