Nukex FBX to Maya – Working for anyone?

Hello Friends,

1. I tracked a Shot using Nukex Camera Tracker
2. Exported an FBX (using writegeo) – Camera and a Card
3. Imported into Maya and all was off scale. Increased the camera Scale factor from default 1.0 to 2.0 in maya. After this the geometry was aligned with the Image plane perfectly.

But the biggest issue I am facing is that the scale of the entire scene is very very small. I tried to change the import units from centimetres to millimeters but still no luck.

Has anybody successfully did FBX import to Maya from Nuke?

Please let me know.

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