export 3D stuffs from Nuke to Maya?

Hey,

If I have a 3D system built in Nuke including cards, geometries with mapped textures, lights, and cameras, is there a way to export the built whole 3D scene and bring them into Maya?
I searched in the forum, but all related threads I found are discussing the opposite direction which is going from Maya to Nuke through FBX if after Nuke 5.1 or other custom scripts……

Any idea?

-Jason

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