Aug
28
Hi, I been trying to do a bump/normal map on a camera projected geometry and it doesn’t seem to work. The material I am using is a blinn/lambert and I tried it with a mia_material_x_passes too and it doesn’t work. I added a bump3d node and with a projection node on it for my map and also not using a projection node and both ways it doesn’t work. I created the bump/normal map from crazybump.
I attached my node tree in the file attachment. If anybody could help or point to me what I am doing wrong, that would be great!
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