Bump map problem

I’m having trouble applying bump maps to some 3D text
I’m working on. It’s happening in both Max 9 and Max 2009.
Basically, when i apply a bitmap to the bump map, it comes out
pixelated. The texture image I’m using is very high res, so that
couldn’t be it. If I apply the same image to the diffuse map it
comes out fine. I attached a sample of what it’s doing.
Any ideas?


Attached Thumbnails
Click image for larger version

Name:	bump problem.jpg
Views:	N/A
Size:	38.3 KB
ID:	7434
No Responses to “Bump map problem”

Post a Comment