Senior Rigger

SPIN VFX TORONTO IS RECRUITING FOR A SENIOR RIGGER

Spin VFX is looking for a talented Maya senior rigger with a minimum of three years industry experience in Film.

A Senior Rigger’s primary responsibility is to create highly versatile character rigging systems and animation interfaces. The rigs will be used for feature film in the animation of 3D characters and props.

We are looking for a talented rigger who can:

– implement animation control rigging systems for complex characters and props using Maya
– set up rigs for low and high-res characters
– set up and rig character models
– work with animators to design, create, and maintain animation rigs for characters that are clean, efficient, and animation friendly
– design user interfaces and controls for characters and facial animation systems (bone and blend shape driven)
– maintain and improve current animation pipeline
– knowledge of animation sharing, and motion capture transfer between character rigs
– maintain a consistent level of productivity while meeting deadlines and producing high quality work
– troubleshoot and wrangle character-rigging issues for artists

Requirements:

– minimum three years industry experience in 3D CG for digital animation or visual effects
– excellent communication skills a must
– experience in setting up cloth simulation rigs highly desirable
– experience with Maya and/or other high-end animation software required
– experience with mel, csh, python, TCL, perl or other scripting languages a must
– skilled knowledge of anatomy for animal/quadraped and human/biped
– ability to work well under pressure

This is a full-time position and employment is to commence as soon as possible.

To apply for this position, please submit a cover letter and resume with a link to your online website/portfolio demonstrating your ability in rigging, scripting and tools or plug-in design.

rigger-resume@spinpro.com

If you are submitting by mail, please send info and DVD to:

Spin VFX Toronto
620 King Street West
Toronto, Ontario Canada
M5V 1M6

www.spinpro.com

Preference will be given to Canadian residents.

Due to the number of anticipated responses, only qualified applicants will be contacted.

No phone calls or drop-ins please.

Stereographer (USA)

A US based studio is currently looking for a Stereographer.

The Stereographer is responsible for leading Stereo Conversion teams reviewing all shots for technical accuracy prior to delivery to client. They will also be involved in review sessions with client studios and be responsible for communicating those requests to artists. Finally, the Stereographer will be responsible for ensuring that artists understand the change requests and work with the compositing supervisor to confirm that the changes are implemented.

Responsibilities

– Works with the Director/Studio to determine the scope of work for each 2D to 3D conversion title, the works with production team to establish costs and pipeline and develop a stereoscopic script/depth plan that supports the storytelling of the film
– Supervises and optimizes the implementation of this stereo continuity depth script across an entire title.
– Determines the best tools, techniques, treatments, and work flow approach to solving the complexity requirements for converting each project segment and communicates this to critical staff across all production facilities.
– Leads stereoscopic reviews and give all creative notes and technical direction on shots
– Runs stereoscopic screenings and meetings
– Gives expert advice regarding stereoscopic technology: hardware, software, tools, and peripherals
– Develops stereoscopic 3D related software tools as well as VFX/Pipeline tools, working with VFX Supervisor, Pipeline Supervisor and R&D team leads.
– Keeps track of all new technologies and ascertains best practices.
– Regularly reviews completed sequences to ensure that all quality standards and client expectations have been met.
– Supervises all Stereo Conversion Leads

http://www.smoothdevil.com/index.php?page=job&job_id=1550

closes: 13 Feb 2011

Senior Lead 3dsMax Artist Needed – Chicago

Overall Purpose of the Role
Pipe Dreams 3D is one of the industry’s most pioneering animation and previs studios and the first to introduce these previs techniques to advertising in the UK. With offices in London and Chicago we work with most of the leading advertising agencies globally, as well as with major brands such as P&G, SC Johnson, Diageo, Mars, Wrigley and many more, covering just about all products in all sectors.

Our job is to translate words and concepts into animated films, an integeral part of the advertising process that helps the final advert make it to TV or a cinema near you! It is vital to be able to read a script and understand what the creative teams are trying to convey and be able to translate that into moving images. It makes it an exciting and ever changing job, with no brief the same.

An exciting opportunity now exists for a self-motivated, talented and enthusiastic Senior Lead Artist to lead our team in Chicago. If you have a passion for animation and a genuine interest in 3D art, with an instinctive creative ability and artistic eye read on.

The Senior Lead Artist is responsible for the overall look of the animations and will supervise the teams output and also ensures that the work gets done according to schedule. Working alongside the Production Manager, the Senior Lead Artist should be able to anticipate problems and plan for any contingencies in our Chicago studio.

It is this combination of creative development and management that makes the Senior Lead Artist’s role unique. You will get to turn your hand to every part of the film process, from modeling, texturing, lighting and animating to directing, cinematography, editing and compositing so strong experience in these areas is a must. The fast pace of advertising also means that you will need to be great at organizing the team, the production schedule and delivering to deadline. Attention to detail in 3D makes the difference between OK and blooming marvelous. As we only deal in marvelous you will need to demonstrate your attention is near obsessive levels.

We mostly work in the advertising industry and commercials have at most, 30 seconds to make their point and sell their product. For us, long show reels won’t work. Show us that you understand your craft and how brilliant you are at it. Demonstrate that you understand what we do and why we would be absolute fools not to employ you.

We can’t wait to see your CV and showreel ASAP to JobsUSA@pipedreams3d.com.

Essential Knowledge and Skills

The Senior Lead Artist will be an artist who can inspire and motivate a team of creative talent. They must understand the abilities within the studio and also of any outsourced contractors. They must also build good working relationships and communicate clearly with senior managers and teams. They also need an understanding of the technology, its capabilities and constraints.

This is not an entry level role. Pipe Dreams 3D Senior Lead Artists need at least 10 years industry experience, usually acquired in different industries and various roles within an art department, culminating in a senior or team leadership role.Your experience, skill set, knowledge and talent should be wide and varied: Modelling (characters & environments), animation, lighting, editing, cinematography, directing, storytelling, compositing and generally the eye for making our films look fantastic…

They should be able to use the various software packages and have a thorough understanding of the technologies.

In addition to the above, artists must have;

• art and design skills
• creativity and imagination
• awareness of colour, modelling and texturing techniques
• attention to detail and observation skills
• good communication skills
• the ability to lead a team and work independently
• ability to work to a style guide and storyboards
• organisational skills and the ability to work to deadlines

• 3dsMax (Animation, Modelling, Characters, Mental Ray)
• Photoshop
• Premiere
• Fusion prefered (or Similar)

Experience and Professional Qualifications Required

Experience in either the games,films industry or similar is required. High competency in 3D Studio Max is vital. Experience and strong technical expertise in Mental Ray, Photoshop, Premiere, Compositing (Fusion prefered) is essential, with a proven ability in how to use these packages in all aspects of modelling, texturing, compositing and animation and editing fundamental.

Additional Information

– Candidates must have a flexible attitude towards working hours
– Some evening and weekend work may be required from time to time
– Candidates must be wiling to travel; visits to overseas studios may be required

Motion Designer/ AE Animator

Ingenuity Engine (http://www.ievfx.com) is looking for a freelance motion graphics designer/animator to work on site at our Hollywood, CA Studio. Position is available immediately and will go until February 15th. Please inquire at jobs@ievfx.com

VFX Compositor

A Canadian based vfx studio is looking for a digital compositor for a VFX-heavy film project. This is a contract position, beginning in late January 2011 and ending in mid-May 2011, with a possible extension. Compensation to be discussed based on experience.

http://www.smoothdevil.com/index.php…ob&job_id=1544

closes: 12 Mar 2011

3D Lighter/shader///London/Shanghai

UtopiaPeople is a freelance agency for postproduction and production specialists, we represent 8500 freelancers around the world. For more information about us please visit www.utopiapeople.com

AGENCY OFFER REFERENCE CODE: 3D Lighting/shader London/Shanghai

Jobtitle: 3D Lighting/shader
No of positions: 1
Location: London (trial period approx 3-4 weeks), Shanghai at least 6 mon contract.
Dates: Starting ASAP (please write when you are available)
Software/Requirements: Maya, Mental ray
Genre: High end TVC
Salary: Depending on level (client will provide with flights, hotel and relocation)
Deadline for applications: 110121 – 09:00 CET (the faster we can have your application the better!)
Workpermit: All nationalities welcome to apply,

Information about the client:
One of the greatest facilities in the world. Postproduction company with offices in New York, London and Shanghai. Extreme high-end work,

Information about the project:

Our client is looking for a skilled young and social (teamplayer) lighter/shader experienced working with Mentalray. They need you ASAP and the contract will be in Shanghai, however they want to test you out for a couple of weeks in their head office in London before commiting to a long term contract overseas. Client will help you out with relocation and of course pay for transport. Salary is up to discussion directly with our client if you make it to the shortlist. Please write in your email when you are free to do a trial (of course paid) in London.

To apply for this gig:
The sooner we can get your application the better, so please send in your application as soon as possible.Email job@utopiapeople.com write the reference code for this joboffer as a subject. You must be registered as a freelancer in our books to apply (http://www.utopiapeople.se/register/) You will get notified if presented to our client. Update your CV at:http://account.utopiapeople.com/account before applying.

MPC Vancouver: Head of Technology

Position Summary:

MPC (The Moving Picture Company) leads the world in post production and visual effects for the Feature Film, Advertising, Digital and Television industries. With offices in London, LA, New York, Vancouver and Bangalore, technology is instrumental in allowing our highly talented artists to collaborate across timezones to create the exceptionally high quality effects that our clients expect.

Due to continued growth, we seek to appoint a Head Of Technology for our Vancouver studio which focuses on feature VFX work for our clients based on the west coast. This key role will report into the local business manager and work closely with the London-based technology management team.

Duties and Responsibilities:

  • Ensuring the needs of productions are met by MPC’s technology
  • Work with Head Of Film and Head Of Production to oversee overall day to day operations and business strategy
  • Capacity planning and management for technical resources
  • Consult with production and creative staff to ensure best practices are followed
  • Work with MPC technology management team to define and execute technical strategy
  • Manage technical development projects, both for local business and for select global projects.
  • Manage local facility services such as HVAC, electrical and construction projects.
  • Overall management of the Data, Systems and Software teams, ensuring on-time and on-budget delivery against production requirements
  • Building and tracking technology budgets
  • Manage technology purchasing to ensure on-time delivery within budget

Requirements:

  • A minimum of 5 years experience of managing technical operations and development
  • Strong knowledge of VFX and HPC technologies.
  • Proven track record of successfully managing software development projects
  • Excellent communication, negotiation and problem solving skills
  • Highly structured and organised approach to managing a diverse range of tasks
  • Ability to earn the respect and trust of production and technology people alike.

Details:

  • Location: Vancouver, Canada
  • Start Date: As soon as possible

If this position sounds of interest then please apply via our website.

We look forward to hearing from you!

Character Animation Instructor

Hi there,

we are a brand new VFX training school here in Beijing aiming at providing world-class CG education therefore looking for individuals who would be interested to come over on a short term contract
base (3-6 months) to teach various topics related to VFX.

If you are a graduate of VFS, Gnomon, Bournemouth and others and want challenge yourself living in a booming 20m city you are definitely welcome too.

What we can offer you is:

– comfortable and international (bi-lingual) driven environment with competitive salaries depending on your previous industry (teaching) experience

– a return ticket

– fully covered health insurance

– a working visa (in case you committ yourself for more than a year)

– a comfortable appartment satisfying your daily necessities like internet, close proximity to convenient stores, bars :niceone: and international restaurants

– the opportunity to become full-time employed

etc.

What we expect from you:

– a proficiency in all 12 principles of character animation
– a showreel demonstrating your character animation skills
– be able to sketch poses and give life-drawing classes
– develop a curriculum for a 6/8 month character animation program
– open minded willing to adapt to the Chinese environment
– at best previous teaching experience in a college

– you don’t need to be bi-lingual, teaching is in English with sequential translation into Chinese

Our terms has started on Jan. 17th and we are expecting a max. of 300 students per year. Average class size is going to be 15-20 max.

Happy to hear from you guys and if you would like to know more, please send me a PM.

Thank you and have a nice day.

Senior Lead Compositor/Generalist for 3D conversion & Compositing

GENERAL DUTIES AND RESPONSIBILITIES:
Strong understanding of stereoscopic imagery and diagnosing visual disparities.
Overall knowledge of After Effects, Nuke experience a plus.
Fast paced production savvy problem solving.
Teach and mentor Junior compositors/generalists.
Work closely with producers, stereographer and stereoscopic supervisor.
Help trouble shoot production pipeline issues.
Team Player.

QUALIFICATIONS:
Software knowledge requirments: After Effects, Syntheyes or PFtrack, nuke experience a plus
Basic knowledge of a 3D application: Lightwave or Maya, 3Ds Max a plus
Previous Film production experience
Good at paint an clean plate creation.
Ability to communicate effectively with Team and producers as well as manage junior artists
Ability to get high quality scene tracking data using Syntheyes or PFtrack

Onsite work only
Facility is located in Westlake Village, California 91361

Submission Process:
Send an email to yael@stereoscopicfx.com
Subject Line should be the desired position
Include resume, desired compensation, and shot contribution list in the body of the email and a link to online Demo reel

3D Generalist with compositing experience

RESPONSIBILITIE & QUALIFITCATIONS:
Create high quality camera and object tracks using Syntheyes or PFtrack
Create rough models of scene assets, including but not limited to: Human & animal features, vehicles, scene geometry, using Lightwave or Maya
Work with and optimize Lidar scan data of sets for specific sequences.
Create assets for compositors to use for 3D conversion and Compositing.
Work closely with producers, stereographer and stereoscopic supervisor

Onsite work only
Facility is located in Westlake Village, California 91361

Submission Process:
Send an email to yael@stereoscopicfx.com
Subject Line should be the desired position
Include resume, desired compensation, and shot contribution list in the body of the email and a link to online Demo reel