Senior Database Architect @ MPC London

Description

MPC is looking for a senior software architect and developer to join the infrastructure group within our Software team. Over recent MPC has grown from a London based VFX production house to a global organisation with offices in Vancouver, LA, New York and Bangalore.

As we continue to transform our software stack to support the growing business, we are looking for a person to help redesign our underlying database schemas to enable a truly global view of our metadata. Our databases are core to our entire business; from production scheduling tasks, VFX assets, to storing statistical information of our high performance compute farm stats. On a daily basis we generate, maintain and analyse terabytes of a multitude of different, large datasets. Storing and classifying these datasets within our custom asset management systems and providing high performance, stable and robust interfaces for our users and applications around the world is critical to our continuing success and this new position will play an important role.

Duties and Responsibilities:

* As part of a team, design and develop software for core services.
* Develop next-generation in-house digital- asset/content management system
* Developing next generation of our multi-site replication setup
* Analyse and improve existing database schemas
* Deployment of these systems across multiple facilities
* Maintaining and providing support for these systems
* Working with Systems team to ensure software and infrastructure are developed hand in hand to maximise performance and reliability.

Requirements:

* Proven experience with developing business critical, highly scalable database systems processing high volumes of transactions.
* Experience of all aspects of the development process of such systems from design, development, deployment to maintenance and support.
* Digital asset management systems experience would be an advantage.
* Computer Science graduate
* Solid development experience with Python, C++ and RDBMS such as MySQL.
* Systems administration experience with UNIX/Linux systems,

if you are interested, please apply online at:

http://www.moving-picture.com/index….rticle&id=1060

Systems Developer @ MPC London

Description
Systems Developer
Start Date – Immediate

We are currently seeking a Systems Developer to join our Software team to develop and maintain tools to help manage our critical technical resources. Working closely with our team to top-notch systems administrators and developers you will work on projects such as managing hundreds of TBs of high performance storage, increasing efficiency of our render farm and improving management of our overall system operations.

This role would suit an experienced system administrator looking to take on a development role, or an experienced developer wanting to get more involved in system operations.

Key Tasks/duties:

* Work with the Systems and Software teams to develop, maintain and support in-house tools with a particular focus on data management
* Ensure systems software can continue to scale reliably
* Help drive the strategy for our in-house system operations tools

* Troubleshooting issues that affect production
* Help identify upcoming business requirements, recommend and implement solutions, and provide input for the design of next generation technology.
* Maintain documentation for in-house software
* Ensure software written is compliant with in-house coding standards.
* Improve quality of software, implement automated tests for software developed

Essential Skills and Experience:

* At least 3 years experience of scripting language development in either Perl or Python in a Linux or UNIX environment.
* Proven experience of working on complex projects involving networking, databases, large data structures and generally pushing the limits.
* Strong database development skills, ideally MySQL, with experience of techniques such as replication, proxies and sharding
* Good knowledge of Linux including NFS, rsync, Apache, networking, backup techniques
* Experience of developing with SOA / web services
* Know your way around version control systems like Subversion and git.
* Good knowledge of low level systems development with C, system calls, make, patch etc.
* Pro-active approach to solving problems, improving systems.
* An enthusiasm for understanding how we make high end VFX and how we can make it better.
* Great communication skills, able to talk to technical peers and non-technical users alike and gain their trust and respect.

Salary: Competitive remuneration package

This is an exciting opportunity to work in the movie industry at the leading edge of VFX production, continually pushing the limits of technology. If you are interested please apply online at:

http://www.moving-picture.com/index….rticle&id=1060

Online Matte-Painting & Concept Art Instructors required!

Hi Everyone, 🙂

A newly launched institution in Hyderabad, India is in search of online instructors in the fields of Matte-Painting and Concept Art. Each class will be of 1 hour duration. The remuneration per class is US$ 200.

Anyone interested, kindly please e-mail me at : kaustavsinha10@gmail.com

Thanks,
Kaustav

Luma Picture – Lighting Artists

Luma Pictures is looking for Lighters

Luma Pictures is an artist centric feature film VFX studio located two blocks from the beach in Santa Monica, California. *We maintain a unique culture with an amazingly talented staff and are always on the lookout for exceptional people for full time and project positions.

* * RESPONSIBILITIES:
* * – Lighting look development for integration of CG elements into Live Action
* * – Lighting look development for full CG shots
* * – Creation of tools and scripts to facilitate workflow
* * – Develop methodologies for reduction of render time and improving quality of results

* * QUALIFICATIONS:
* * – Artist must know Maya and MentalRay extremely well
* * – Understanding multi pass 3D compositing required
* * – Knowledge of Renderman or Air a plus
* * – Artists must be able to take direction and work in a team focused environment, good communication skills are a must
* * – Strong time management skills and extremely organized.
* * – Solid work ethic and a positive attitude in the face of challenging situations.
* * – Los Angeles Residents or willingness to relocate preferred • Relocation assistance may be available subject to negotiation

If you think you fit the bill and want a quick response, upload your reel/portfolio and a shot breakdown to*www.lumapictures.com/jobs. If you prefer to send hard copies, you can submit a resume, reel, shot breakdown and cover letter to:

* * Attention: Recruiting – Lighters
* * Luma Pictures
* * 1424 2nd St*
* * Santa Monica, CA 90401

* * Submitted materials will not be returned and no phone calls please.

Luma Pictures – Sr Lighting/Comp TD

Sr Lighting/Comp TD

Luma Pictures is an artist centric feature film VFX studio located two blocks from the beach in Santa Monica, California. *We maintain a unique culture with an amazingly talented staff and are always on the lookout for exceptional people for full time and project positions.

Luma is on the hunt for an experienced supervisor who has a substantial track record of leading teams technically and artistically through complex visual effects for film. A great eye and steller problem solving skills are a must.

Extensive production experience in all the following areas: layout, animation, modeling, texturing, rigging, fur/hair, cloth, effects, lighting, and compositing. *Must have an exceptional*eye for taking*shots from conception to final.

Evaluates the creative requirements of a project, determines their technical implications, and makes high-impact operational decisions.

Expected to*be attentive to emerging industry technologies and production techniques, and determines practical applications for these advancements in order to improve production.

Strong aesthetic sense; demonstrates ability to make creative and aesthetic judgment calls quickly and under significant pressure..

Ability to manage time and balance priorities, often amidst the pressures of busy, deadline-driven production.

Ability to communicate effectively with a wide variety of personalities, both written and verbal.

– Must understand anatomy and perspective
– Proper modeling and texturing techniques*
– Knowledge of rigging
– Complex shader network design and setup
– Lighting, rendering and optimization
– Capable of executing complex multi-layered comps
– General compositing knowledge inside Nuke

Ultimately, the successful candidate has extensive production experience, the ability to identify both current and potential technical challenges, and the ability to command high-level technical strategy across a potentially large (feature-film) production team.*

Do not apply if you do not meet all the criteria above.

SUBMISSIONS:
If you think you fit the bill and want a quick response, upload your reel/portfolio and a shot breakdown to*www.lumapictures.com/jobs If you prefer to send hard copies, you can submit a resume, reel, shot breakdown and cover letter to:

Attention: Recruiting – Sr Lighting/Comp TD
Luma Pictures
1424 2nd St
Santa Monica, CA 90401

Submitted materials will not be returned and no phone calls please.

Luma Pictures – Technical Director

LUMA PICTURES is looking for a TECHNICAL DIRECTOR with a focus on Maya.* A brilliant mind is more important than experience.* You must have a keen logical mind with an insatiable need to solve problems and the ability to think creatively.* The ideal candidate does not simply find the quickest route to squash a bug, but takes the time to understand the problem and develop complete and generalized solutions.* You will be expected to wear many hats and learn new skills on the job, but there is plenty of room to explore your own strengths and interests. This is a great opportunity to have a direct impact on one of the best pipelines in the industry.

About Luma:

Luma is a small company (65 staff) with an A-list portfolio (Thor, XMen-First Class, Captain America) located just off the Promenade in sunny Santa Monica, CA. Luma goes the distance to maintain its unique, fun-loving culture, including company outings, beach days, and incredible 3-5 day wrap parties to places like Las Vegas, Tahoe, and Hawaii.

Qualifications:
– 1+ Years Python experience
– comfortable with OO programming
– in-depth knowledge of Maya
– expert problem-solving and troubleshooting skills

Responsibilities:
– learn and extend the pipeline
– design and develop tools for artists

Bonuses – Experience with the following:
– Linux/OSX
– python scripting in Nuke
– GUI building with PyQT
– databases, particuarly mysql
– PyMEL
– C/C++
– Maya/Nuke Plugins

SUBMISSIONS:
If you think you fit the bill and want a quick response, upload your resume to*www.lumapictures.com. If you prefer to send hard copies, you can submit a resume and cover letter to:

Attention: Recruiting – Technical Director
Luma Pictures
1424 2nd St
Santa Monica, CA 90401

Technicolor Beijing: Lead Compositor

Job Description

Lead Compositor

Location: China, Beijing

Job Summary:
Reporting to the VFX Supervisor the Lead Compositor is responsible for leading the team
of Compositors throughout the VFX process. The Lead Compositor is also responsible
for developing looks and compositing processes required for individual projects.
Works within a very collaborative team environment that encourages open communication and
knowledge sharing.

Job duties and Responsibilities:
– Participate in the bidding process estimating time and resources required for VFX shots.
– Allocate shots and tasks to appropriate compositing artists.
– Communicate and collaborate with the VFX Supervisor and other members of the VFX team.
– Develop looks and techniques required for each project.
– Seek out new techniques and processes which help to increase efficiency and enhance
the overall look of a shot.
– Collaborate with the VFX technical staff to develop and enhance pipeline tools.
– Act as a mentor and teacher to the more junior staff.
– Integrate CG and live action elements seamlessly with background plate.
– Enhancing, extending and duplicating elements in a photo-realistic manner.
– Work together with the VFX Supervisor and Senior VFX members scheduling staff
during production and also during downtime.
– Assist in covering the responsibilities of Senior VFX staff when required.
– Foresee, troubleshoot and communicate potential problems.
– Other duties as required.

Required Skills / Experience:
– 7+ years experience, preferably on feature films.
– An eye for composition, lighting and color with respect to photo-realistic integration.
– Ability to work and lead in a collaborative Team environment.
– Strong problem solving skills.
– Highly detail oriented.
– Demonstrated ability working with Shake, Nuke and/or Combustion.
– Strong communication skills, with the ability to take and apply direction.
– Effective individual time management skills with respect to sensitive deadlines.

Desired Skills:

– English speaking definitely an asset
– Fine Arts and or photography background a plus.
– Willing to relocate.

If you are interested in this position, please feel free to contact at technicolorbjhr@technicolor.com

Houdini FX Artist – for Method Studios LA

Based in Los Angeles, with locations in Vancouver, London and New York, Method is a leading post production facility providing a full range of visual effects services. As an artist driven company Method is built around an exceptional team of VFX professionals who have created award winning visual effects for Feature Film, Commercials and Music Videos.

Recent feature credits for Method include; “Tree of Life”, “Captain America”, “Nightmare on Elm Street”, “Sorcerer’s Apprentice”, “Let Me In”, “Fast Five”, “Life as we Know it” and “Gulliver’s Travel”.

PRINCIPAL DUTIES AND RESPONSIBILITIES:

· Design and animate high quality, photo-real effects (dust, fire, smoke, explosions, debris, clouds, etc.) that meet all technical and aesthetic standards for the project
· Work within the show structure and production deadlines to complete all tasks
· Integrate created elements into scenes with lighting, shadows, reflections, etc.
· Work closely with Lighting Artist and Compositors to ensure all effects will work smoothly within the show pipeline
· Produce look tests based on provided reference materials
· Has good communication skills and is able to take direction from FX Leads and FX TDs
· We are looking for enthusiastic, dedicated team players who are looking to start their careers in Feature and Commercial VFX

EDUCATIONS, EXPERIENCE AND SKILLS REQUIRED:

· Degree in Animation, Arts, Fine Arts or equivalent production experience
· Working knowledge of Houdini
· Knowledge of any and/or all of the following: rigid body and particle dynamics, volume modeling and rendering, procedural geometry generation and fluid dynamics
· Strong understanding of physical dynamics and natural phenomena
· Experience with one or more other professional software packages such as Maya, Nuke is a plus
· Proficiency in shading and rendering techniques, ideally both Mantra and Renderman
· Requires strong technical knowledge and organizational skills
· Python scripting is a plus

PLEASE INCLUDE DETAILED BREAKDOWNS WITH ALL SUBMITTED REELS.

Reels/Resumes can be sent to:
method-la-recruiting@methodstudios.com

TD GENERALIST

Double Negative is a full-service VFX facility capable of handling projects from initial design through on-set supervision and production to post-production. All key post-production technologies are available in-house to allow for maximum flexibility. Our R&D Department is constantly developing groundbreaking software to ensure we remain at the cutting edge of global VFX.

We have recently finished production on Harry Potter and the Deathly Hallows and Captain America: The First Avenger.

We are currently in production on John Carter Of Mars, The Dark Knight Rises, Total Recall and Snow White.

* Job Title: Technical Director – Generalist
* Department: 3D
* Location: London
* Closing Date: N/A
* Reports To: Head of 3D
* Direct Reports: N/A

Key Purpose of the Job

To handle any general 3d tasks required. We would expect a broad knowledge that covers as many areas of 3d as possible, or at least the basics (modelling, texturing, animation, lighting and rendering).

Needs To Do

* Cover the more general 3d tasks such as modelling, animation, texturing, lighting and rendering. At times, they may be asked to learn a proprietary system or a new piece of software, and we would expect them to be flexible enough to handle this

Needs To Know

* Thorough knowledge of the principles of 3D (animation, FX, modelling, texturing, lighting, scripting, shading, rendering, rigging). We appreciate that the candidate may have varying levels of knowledge in these fields
* Full working knowledge of Maya and/or Houdini
* You would need to be comfortable with the more technical aspects of CG work, and have a good sense of the artistic side as well Programming or scripting skills (e.g. mel, python) would be beneficial, but not essential
* Familiarity with pipeline issues and a typical post production environment
* Minimum of 1 years experience on feature films. Experience in other areas of visual effects (TV, games) would also be taken into account

Needs To Be

* Pro-active
* Team oriented
* Adaptable

Measures of Performance

* On time delivery
* Continuous improvement

Please send applications to Holly Simms at 77 Shaftesbury Avenue, London, W1D 5DU.

If you have any questions please contact jobs@dneg.com

We look forward to hearing from you!

3D Maya Generalist needed

I’m seeking a 3d Maya Generalist (who can also render and light 3D models) for a short film. There are 4 shots that need compositing (a total running time of 10 seconds). Two different 3D models would need to be rendered/composited. Additional rigging on one of the models is needed.

  • Minimum 3 years experience in both broadcast and major feature films
  • Expertise in Maya/Nuke/Zbrush etc is essential.
  • A strong combined technical and creative background
  • Careful attention to quality control and continuity.

Pay plus IMDB credit

If you’re interested, email Moviestuff@hotmail.com for more information. Los Angeles County only

Minimum 3 years experience required