Compositors, matte painters and the like needed for indie film

highland rogue films needs fx artists to help in post on their film Plague of the damned.
The job does not pay but offers back end revenue on sale of the film.Plus scenes worked on will be given for demo reel and artists will recieve Imdb credit. The film is a post apocalyptic zombie wesTern. We need artists to help us design the post apocalyptic landscapes for the film. if interested please contact jesse at highlandroguefilms@yahoo.com

Shake Compositing Instructor needed

Looking for and experienced Shake Compositor for teaching in a VFX and animation school in Beijing, China. English speaker okay. Bachelors or higher in arts or computer media preferred.

Concept Artist / Illustrator for Sci Fi Feature Film Promo

We are a Los Angeles based company creating a promotional reel for an upcoming sci-fi feature film project. We need intense and beautiful technical designs and concept illustrations, both at a detailed mechanical, technology and cybernetic level and a broad world imagining level. This will include some character design.

This is meant to be very slick and a real imagining of the future, and we need artists with a cutting edge wild aesthetic.

This job is a short term contract job that begins immediately. An online portfolio is a MUST, please send in addition to resume, to mkfilmsvfx@gmail.com

K0R3 – shortfilm teaser

The KOR3-Team is looking for a skilled and experienced

3D-Artist to bring a future world alive on film. You will have

to be able to create realistic-looking and very detailed

models that blend in with filmed material on a highly
professional level.

The work you will be doing has a high chance of being

exposed to an international audience in various film
festivals all over the globe. We are open to discuss fees.

If you are interested in working together with the

KOR3-Team, please take a look at:

http://access.wemakeyouwonder.com/KOR3_3D.pdf

Visual Effects Producer (Film and Broadcast)

The visual Effects department at Pepper is expanding and we are looking for a Visual Effects Producer with 3+ years of experience to work alongside our Head of VFX. You will be preparing bids for, negotiating and scheduling Visual Effects business for both Film and Broadcast projects. Working alongside Peppers Picture and Sound Producers your role will also be to share (with vfx supervisor) the responsibility of allocation and scheduling of won business to the permanent and freelance crew with responsibility for keeping to schedule. You should be competent with an Excel and Filemaker based shot allocation workflow. Please send your CV and a cover letter to chris.mortimer@pepperpost.com ENTERING ‘vfx producer’ as the ‘Subject’ .

Modeling, Rigging & Texturing Supervisor

C.O.R.E. Digital Pictures located in downtown Toronto has an immediate opening for an experienced Modeling, Rigging and Texturing Supervisor to work on a comedic animated series that will be aired on a major U.S. television network.

The company was founded in 1994 and is one of Canada‘s leading digital visual effects and animation studios. Over a decade later, C.O.R.E. has successfully built three divisions: C.O.R.E. Digital Pictures, C.O.R.E. Toons and C.O.R.E. Feature Animation. Over the years, with the underlying philosophy that a studio designed by artists for artists fosters the best creative environment, C.O.R.E. has produced award-winning work for more than 55 Feature Films, 24 Television Series and 24 Movies of the Week.

C.O.R.E. offers an exciting work environment; our open work structure allows for creativity and fun at the same time. The continuous flow of interesting new projects that are awarded from major studios and production companies makes working at C.O.R.E. a unique and fulfilling experience.

Qualifications and Skills:
·Expert ability to create geometric model assets and rigs using industry standard techniques
·Excellent knowledge of creating UVs and applying textures
·Advanced knowledge of industry standard 3D production packages and various support tools
·Ability to assess shot requirements, flag potential problems and facilitate solutions
·Expert experience and understanding of asset management protocols and software
·Excellent ability to write or edit procedural scripts and tools
·Expert ability to understand/interpret the creative guidelines to create accurate representations in 3D or to direct others to do so
·Ability to collaborate with supervisors, directors, production management staff and peers
·Post graduate diploma in animation
·5 + Years Experience in animation production in a leadership role
·Must be legally authorized to work in Canada

Job Duties and Responsibilities:
·Review provided material and direction guidelines for production assets, negotiate complexity with clients, estimate required effort for artists, assign and manage tasks to artists
·Create clean, production ready models, directory structures, file handling protocols, and procedures for the team
·Ensure team submits completed/tested model elements to the production stream using approved studio submission tools and procedures
·Ensure that timely corrections to asset team’s work are completed when required
·Explore/test related available tools and plug-ins from online forums and vendors
·Regularly contribute advanced technical and creative suggestions for the project and studio, and participate in regular management meetings related to modeling asset production
·Document relevant information for team and studio archives
·Participate in employee review process and production post mortem meetings
·Additional duties as assigned

Qualified applicants can email their websites to recruiting@coredp.com or mail their demo reels including breakdown to:

C.O.R.E. Digital Pictures Recruiting
461 King St. West
Toronto, Ontario
M5V 1K7

We would like to thank all applicants for their interest however only those under consideration will be contacted. No phone calls please.

3D Studio Max Generalist

A creative studio in Lancashire, UK, who specilaise in 2D and 3D animation and illustration are currently seeking a 3D Studio Max Generalist. You must have excellent all round skills in Max including modelling, texturing, lighting, rendering and animation.

http://www.smoothdevil.com/index.php?page=job&job_id=788

closes: 5 Apr 2009

SR Flame-artist (LA), permanent or long contract.

Long Term/ Full Time
Freelance agency UtopiaPeople (www.utopiapeople.com) is recruiting a rockstar CG Supervisor and Flame-artist for a hip postproduction boutique company located in Los Angeles, California.


Relocation & Visa Asssitance is offered.

The ideal candidate should have an extremely strong background in
commercials, working with top brands. We prefer you to have a background
working with top of the line European/US brands and that you are used to
working with client supervised sessions.
We are looking for a candidate that does elegant and beautiful work,
work that is highly estetically pleasing. You will work with demanding
customers that will expect nothing but the best, but likewise, this will
be a wonderful career opportunity for the right candidate.
You probably have a background as a senior artist from a top
postproduction facility.

Our client works with some of the planet’s best directors and wish that
you have also worked with A-list directors and have a reel (viewable
online) that is smoking hot to prove it.

DEADLINE FOR APPLICATION : 090206

TO APPLY:
Use link :http://www.utopiapeople.com/forms/re…/register.html
AND email job@utopiapeople.com write "Los Angeles" in subjectline.
Please specify your demands for salary and starting date.
You will be notified by email or phone if you are on our shortlis).
You can also use link to register for future joboffers from UtopiaPeople.

TD

Spin VFX Toronto has an opening for an experienced TD.

Applicants must have:

Knowledge of Maya a must

General RenderMan experience, to include:

– knowledge/experience with RenderMan (AIR especially but 3Delight or PRMan are in the same family). This also includes experience writing renderman shading language (RSL) code, writing tools to generate RIB or RenderMan procedurals.

– prior work with MayaMan or another similar tool for converting Maya scenes to RIB (eg. PRMan’s tools or 3Delight for Maya)

– experience with version control tools such as CVS or subversion.

Experience in a heterogeneous computing environment, development using farm management software like Qube

Programming abilities, languages such as C/C++, python, MEL

General computing background, eg. a degree in Computer Science.

– Highlight any experience in research or development of image processing, databases, simulation, distributed computation, or interface design. A background in mathematics would be a plus.

Experience with multiple operating systems, including Windows NT, Linux, and Mac OSX

Experience with other VFX programs (other 3d apps such as XSI, 2d apps such as Fusion, Shake, etc.) is an asset

Ability to work with artists, producers, and all levels of management

Considered to be definite assets:

Knowledge of programming languages such as Java, XML/XSLT

Experience with SQL databases such as MySQL or PostGreSQL

Experience with networks and blades, including gigabit networks/switches, blade systems and IBM xCat

This is a full time position to start as soon as possible.

Please submit resumes to toronto-resume@spinpro.com.

Due to the large number of resumes being received only qualified applicants will be contacted.

No phone calls or drop-ins please.

www.spinpro.com.

Senior Particle Specialist

A leading German based studio is currently seeking a Senior Particle Specialist who works in 3ds Max and Fume assist on a current project.

http://www.smoothdevil.com/index.php?page=job&job_id=778

closes: 28 Mar 2009