Mtv – restyling

Anche se non è una notizia freschissima, non potevamo esimerci dal parlare della nuova identità televisiva di MTV, che è stata ideata e realizzata da direttore creativo Roberto Bagatti in collaborazione con lo studio inglese Universal Everything e directors sparsi in tutto il mondo.

Il primo elemento che ha vissuto la “rinascita” è stato il logo, semplice, in bianco e nero, senza estrusioni, sfumature, pattern, in pratica hanno ripreso il vecchio logo del canale. Cambiata anche la tipografia (American Typewriter Light Italic, Balloon Bold, Bigcity Maxi, Cozzap Open, Flash ND, Futura SB Bold Italic, Sahara Bodoni and Signpainter House Brush, Pharma Bold Condensed) , in alcuni casi è utilizzata in un nuovo layout che posiziona il logo sempre in alto a sinistra e alla sua destra compare il titolo del programma in corso (su sfondo blu). Già come accade adesso (ad esempio durante i videoclip) si saprà il contenuto successivo (su sfondo giallo) e quello successivo ancora (sfondo rosa). Altre scritte compariranno sullo schermo, saranno dei messaggi ed in base al loro mood sarà utilizzata una font che rispecchi appunto le caratteristiche del messaggio.

Stile pop ed elementi mantra si uniscono, prendono ispirazione dal mondo che ci circonda, dall’architettura, dalla gastronomia, dalla biologia… Via libera ai video e ai vostri pareri.

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SyFy House of Imagination

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Say what you will about SyFy’s new name, but the House of Imagination trailer does a fantastic job getting the rebrand off to an epic start. With vfx by the Moving Picture Company and direction by 4Creative’s Brett Foraker, the entire two-minute video is an inviting trip to a place I genuinely wish I could visit.

The companion website for the House of Imagination teases me with just such a wish, but ends up being a collection of mini-games and behind-the-scenes featurettes—and that’s a pretty sweet consolation prize.

It also points to SyFy’s understanding of its core audience. The inclusion of these making-of gems starring the cast members of SyFy’s shows is essentially like putting DVD extras on the web—something that the decidedly cultish fans of SyFy’s programming will respond to. When the name change was announced, I was concerned that SyFy would abandon the geekier clicks of its viewership, but if House of Imagination is any indication of the future, it appears the opposite is true. That’s good for the fans, and that’s good for the brand.

Incidentally, a high-dollar project like House of Imagination underscores something I heard more than once at Promax|BDA this year: commercial projects aren’t coming through the doors of studios and prodcos as often as they used to, and there’s something of a broadcast design renaissance starting to take form. The new broadcast work, however, is deeply tied to the web and is focused more on branded narrative experiences than IDs and show packages.

With viewers watching an increasing amount of programming on the web (and through web-enabled technologies), that makes perfect sense to me. As platforms edge closer together, like tectonic plates of media, it seems only natural that they will collide, forming new landscapes and, hopefully, new reasons to take creative risks.

For more on the SyFy rebrand, check out Proud Creative’s portfolio, which encompasses the entire new branding scheme.

Credits
Director: Brett Foraker
Creative director: Tom Tagholm
Executive Producer: Shananne Lane
Business Director: Olivia Browne
Producer: Roberts Jones
Production Designer : Tino Schaedler
Director of Photography: Larry Fong
Editor: Adam Rudd
Sound design and composer: Rich Martin

From MPC:

Jay Lichtman – Executive Producer
Paula Da Costa – Producer
Marcus Wood – VFX Supervisor (2D Lead)
Steve Moncur – VFX Supervisor (3D Lead)

Posted on Motionographer

Mainframe Rebrand Nickelodeon

Nick Rebrand

London based Mainframe recently showed what they are capable of with an epic rebranding of Nickelodeon. Unusually for Nick, they let the design take the centre stage, with their flagship characters tagging along to enjoy the ride.

View Rebrand
View Breakdown

I had chance for a quick catch-up with Mainframe’s Managing Director Adam Jenn and team Mainframe for a little Q&A session:

What tools did you use to create the spots?

The main tool of choice was Maya for all the 3D modeling, rigging and animation. Each shot was tracked using SynthEyes and outputted to Maya for the main scene work and also to After Effects for the later compositing stages. Once the animation was completed, an average of 5-6 different render passes were outputted allowing a greater level of fine tuning within the composite. Final colour grading was all handled within After Effects.

On a project of this magnitude you must of had to please a lot of people. Could you please give us a little insight into the whole creative process?

When the process started we were commissioned by the UK team to create the idents just for the UK channel. As the project developed other territories got behind the work but at present we’re not allowed to talk about which other countries will be using the idents.

The idea devised by our client—the creative director at Nickelodeon, Peter Drake—was to try and really connect with the fantastical side of kids’ imagination. Mainframe was brought in to work with in-house Art Director, Akin Akinsiku, to produce all of the idents from Akin’s ideas and the commissioned illustrators’ sketches.

It was never the intention to create something for other designers to marvel at; it was always about something that would blow the kids away. Akin is a very exacting guy to work with, but I really think the results merit all the hard work everyone put into the project.

Technically, working for so many markets was pretty challenging with each ident having to be reversioned with kid, without kid, Nick branded + Nickelodeon branded, HD, SD 4:3, SD 16:9, PAL and NTSC frame rates. That’s quite a number of variations for each ident.

Each sting seems to have it’s own unique look to it, yet retains an element that keeps it all under the same umbrella. Was this a conscious decision from the start? How did you go about coming up with the look / looks?

When the project started, the idea was to commission as many as ten different illustrators to bring their own look and feel to each ident. As the boards started coming in, it was clear that although there was some amazing work coming back it wasn’t really sitting very well together as a rebrand, and the work of Will Barras was really standing out.

It was a pretty tough decision to make but the client opted to proceed with Will’s illustrations for all of the idents. One of our major tasks was to bring Will Barras’s sketches to life and build environments that they’d sit comfortably in. Because of the sheer quantity of work, our 3D team also created a lot of extra characters and environments for the scenes from scratch.

Many of Nick’s well-known characters make subtle cameos in the these vignettes. This is unusual (and refreshing) considering the way most network rebrands (see Cartoon Network) put the characters up front and center under a blazing spotlight.

Did the idea to treat Nick’s characters in this way come from Mainframe? Or did it come from Nick?

Originally there weren’t going to be any of the Nickelodeon properties in the idents at all but in the end Nickelodeon felt that a subtle nod to the characters was the way to go. The clients wanted to connect with the audience and entertain them rather than sell to them.

CREDITS:
Channel: Nickleodeon UK
Nickleodeon Clients: Peter Drake (Creative Director+Original Concept), Akin Akinsiku (Director And Art Director)
Nickelodeon Producers Will Poole, July Knight

Mainframe:
Producer: Adam Jenns
Animation Team:
Marcus Moresby
Carl Fairweather
Arvid Niklasson
Jimmy Johansson
Mickael Abensur
Jerone Dernoncourt
Call Allman

Illustrator:
Will Barras

Sound:
Ian Chatham at Blue Post Production

Posted on Motionographer

Capacity: Cartoon Network Rebrand

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LA-based Capacity proved their ability to think big and follow through with their breakthrough NBC rebrand back in 2006. Since then, they’ve been kicking out ambitious projects with consistent attention to detail and huggable charm.

The latest jewel in their crown is a massive rebrand for Cartoon Network built around Noods, blank Dunny-esque figures created by the crew at Kidrobot. Props to CN for dreaming up such a clever, collaborative concept.

Capacity’s CN montage starts off in a minimal white space but builds in complexity and vibrancy as more characters, environments and seasons are introduced. My favorite stretch is the Halloween segment, with its moonlit figures and cute sight gags. I also love Yoda reducing General Grievous to a puddle of paint—a clever way to deconstruct the underlying concept of the rebrand.

The frenetic soundtrack (also created by Capacity) tinges the entire montage with a playful 8-bit tone and moves things forward with a cheery optimism befitting such a grand undertaking. Nice job all around!

Posted on Motionographer

Capacity: Cartoon Network Rebrand