Keyframes Copy/Paste : Simply broken?

I posted a while back about having trouble with copying and pasting keyframes in the curve window. I was told it was a broken feature. Now I am running 6.3, and it still seems to be broken! Am I doing this wrong? Select keyframe, Edit->Copy->Copy selected keyframes, and then nothing happens en paste! Arggh. It’s hard to get by without copying and pasting keyframes! Help!

avi import error

Hey Guys,
im trying to import an AVI file into nuke 5.2(64 bit on 64 bit windows)
Its giving me an error: No combination of intermediate filters could be found to make the connection.

its cinepak codec if that makes a difference

Q : about Vray passes

hi, how do you guys comping the sss from vray with raw files?

i try, Lighting + GI + SSS (screen) + spec + reflec, its seems correct, the output its exactly like the 3d render, but

when i try comping with raw files, its seems trouble

(diff filter* raw light) + ( diff filter* raw GI) + SSS (screen) + spec + reflec, the result is too bright, i notice that somehow the result skin color from Lighting pass is more darker than (diff filter* raw light), im trying to minus that raw files but seems didnt working either…hmmm.. did i miss something?

Nuke slowing down during session requiring restart.

Hi guys,

Been having a problem with Nuke slowing down during a session, as I use it, and as I preview. Consecutive refreshing gets painfully slow – and it’s back to being fast after a restart. Are my memory settings for Nuke wrong? Any idea what may cause this?

I can recreate this on both 6.3 and 6.2 64-bit, on different machines. But all are running OSX Snow Leopard. Appreciated if someone could chime in on this.

seeking efficient approach for small smoky fire

Hi,

I am searching an efficient solution for creating decent looking smoky fires on tree trunks/twigs appeared in foreground and background for a war-zone type of shot. I pull a still frame from a FXPHD term intro video to better describe the effects I am after: Basically small smokes here and there, and smoky fire on tree trunks.
I’ve searched some possible solutions for that include (I put the concerns from my perspective):
1. GenArts Monsters GT
2. Tracode Particular for Nuke
3. particles in NukeX 6.3
4. Maya fluids: highest learning curve and probably take longer to render?
5. pull keys from stock footage: most fire stock footage with dark background has no smoke in it, whereas live-action smoky fire on wood can be difficult to pull a clean key?

Since I have no experience in any of above, I am wondering which approach would be the most efficient one with little learning curve that creates descent results of fire and smokes effects?

Please, any comment is very welcome!

– Jason

accessing points on a cruve

Hey,

Anybody got any ideas how you can acces points on a curve in a colorLookup node with either TCL or python.

Say for example i have a curve with 5 points and i want to have to each point with expression links.

Random request, just curious.

cheers

Animating roto feathers is breaking

I am animating a feather to dampen for a few frames and return to normal value. The problem is after making the three keys (ie. 500 – 200 – 500) the feather can’t be be changed. I’ll adjust the values but nothing is updated in the viewer. I did the same thing in a fresh Nuke file and it worked fine in both Roto/Rotopaint nodes.

The next nodes after the RotoPaint is a Pre-Mult and OFlow then Merge. Any ideas why?

Problem with PositionToPoints

helly everybody,

i’m playing around with the PositionToPoints node. so far i’ve rendered a beauty pass and a position pass from maya and connected everything to the node. everything works fine when i’m in nuke’s 3d-view. but when i’m rendering my scene with a scanline renderer it seems that i can’t control the point size any longer. what am i missing?

thanks

ARRI FOOTAGE IMPORTING

Hi there,

Dunno if this topic has been actually treated before. I got some Alexa Arri prorres 444 footage, QT. format, and i´m wondering how to properly import this footage into nuke.

Would these settings work?

-ColorSpace on Reader: Alexav3logC

-Viewer´s LUT: Rec709

-Write´s ColorSpace: Rec709

I really doubt this setting is the proper one, but the facilitie i´ve just begun working for has told me to import the footage this way.

Any informed opinion or help?

Thanks in advance

Nuke version of Photoshop Layer style effects.

I wonder if there is guide or source that will help me to implement the basic Photoshop Layer style effects in Nuke.
Inner\Outer Glow (ok, Glow it straight forward )
Inner\Outer Shadow
Bevel\Emboss
and so on ….

B.