Q : about Vray passes

hi, how do you guys comping the sss from vray with raw files?

i try, Lighting + GI + SSS (screen) + spec + reflec, its seems correct, the output its exactly like the 3d render, but

when i try comping with raw files, its seems trouble

(diff filter* raw light) + ( diff filter* raw GI) + SSS (screen) + spec + reflec, the result is too bright, i notice that somehow the result skin color from Lighting pass is more darker than (diff filter* raw light), im trying to minus that raw files but seems didnt working either…hmmm.. did i miss something?

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