Olive oil material
Posted in: MayaI’m trying to create an olive oil material for an liquid simulation that I’m doing.
I’m looking for something like this:
http://www.vray-materials.de/all_mat…&Submit=Search
I’ve started with an dielectric material for the first tests and with an phong shader where I set the diffuse level to 0, reflectivity and transparency to 1…
But at the moments the results are simply a crap.
Can someone give me a tip where to start.
I would really appreciate.
Thanks