Smoke Fluids and Live action

Hi guys I was wondering if I can get some advice. I have someone on gs and I was want smoke to go around him while he walks. What I am think of is building a fluid container to make my smoke. I would use a cylinder for his legs as proxy geometry, and animate to the way the person walks, then hide the primary visibility when it comes times to render. Do you think will give me a good result ?
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