WeWereMonkeys : Coheed and Cambria: The Broken

WeWereMonkeys were so struck by the energy of the new Coheed and Cambria song, “The Broken,” that it inspired them to create an epic sci-fi saga of vast proportions.

Death-match between cyborg titans? Check. Spaceships and mechanical beasts fighting to fulfill an ancient prophecy? Got it.

But the best part of all, you ask? They built all of this from remote-controlled vehicles, kitchen utensils, electrical components, and 50 scale-model kits.  From these parts, they managed to custom-create a total of 15 models over two days, followed by an airbrushing and weathering technique, giving the models the battle-scarred look you see in the final piece. They then shot stills and video of the models in their green screen studio, before assembling the post-apocalyptic world in Photoshop and After Effects.

In a word, awesome! It’s always inspiring to see a tactile approach when so many before have chosen the CG path. For the full wow factor, be sure to look at these amazing process stills after the jump, ranging from the creation of the models to the composting and finishing of the final.

Credits
CLIENT
Coheed and Cambria

RECORD LABEL
Sony/Columbia

DIRECTORS
Davide Di Saro & Mihai Wilson (WeWereMonkeys)

PRODUCER
Marcella Moser (WeWereMonkeys)

PRODUCTION STUDIO
Vision Entertainment

EXECUTIVE PRODUCER
Geoff McLean (Vision Entertainment)

U.S. REPRESENTIVE
Randi Wilens (R.W. Media)

COMMISSIONER
Saul Levitz (Columbia Records)

Posted on Motionographer

Supinfocom :: OCEANSIZE

oceansize

This massive 8-minute offering from four Supinfocom Arles students may be the most ambitious student piece I have ever seen—and it’s my favorite to date.

Amazing attention to detail, exquisite lighting, and epic matte paintings are just the beginning of this oil rigging adventure gone wrong.  The suspense follows 2 futuristic oil riggers, one barring a remarkably close resemblance to Romain Jouandeau himself, as they square off against what they are looking for in the first place. Unfortunately for their sake, it finds them.

Created in 10 months by Romain Jouandeau, Adrien Chartie, Gilles Mazières and Fabien Thareau, this project has some truly beautiful moments.  It also boasts a very high level of skill in the technical department, with an awesome combined use of Realflow and the 3D Max plug-in, Dreamscape.

For a behind the scenes look at the making of Oceansize and other delectable goodies, be sure to look here at the official site.  For even more excellent sketches, concept art and matte painting work, have a look at Romain’s personal site.

Posted on Motionographer