path animation ?
Posted in: Digital Fusion / DFX+like positon on path in text node under layout menu
fuzzy edge blur
Posted in: Digital Fusion / DFX+anyone who know how can i get a fuzzy edge blur. I would like to use it for 3d pillow or something to match it better in a real scene. i tried a edge blur in combination with grain, but that doesnt give a fuzzy edge.
Any ideas?
Little Expression question
Posted in: Digital Fusion / DFX+I would like to animate the center of the Transform1 node and have the center of the Transform2 node move the opposite way. (i.e. (1-Transform1.Center))
Could anyone tell me how to achieve that?
Thanks in advance 🙂
Prime Focus was established in 1997, with a small team in Mumbai, and has grown into the worldÂ’s leading end-to-end Visual Entertainment Services company, employing over 2,250 staff in India, the U.K., and North America. Prime Focus offers cutting edge services and technology across its sixteen facilities in Los Angeles, New York, Vancouver, Winnipeg, London, Mumbai, Hyderabad, Chennai, Goa, and Bangalore.
“Fusion has been the workhorse of our established VFX pipeline and our new View-D pipeline and I am pleased that Prime Focus has decided to commit itself to maintaining that key relationship with eyeon Software moving forward. Our intention to increase our current Fusion seats by 100% worldwide will allow Prime Focus to continue to provide world class visual effects and 2D to 3D conversion services to our clients.”
~ Daniel Rosen, International Chief Technology Officer, Prime Focus
Continuing to lead VFX software development, eyeon recently released Fusion 6.1, in line with the companyÂ’s new OpenCL GPU supercomputing development roadmap. Fusion continues to be the necessary fit for Prime Focus and other multi-national companies due to its pipeline and highly-effective approach that utilizes the powerful, low-cost GPU to create assets in real time. The extensive tool set imports scenes from 3D animation packages and allows for a much tighter integrated workflow between departments and applications.
“The decision made by Prime Focus to expand their use of Fusion as their main compositing software confirms what the team here has strived for from the beginning, to offer the most innovative and efficient software possible.”
~ Steve Roberts, CEO eyeon Software Inc.
Prime Focus divisions have contributed to the production of blockbuster films, broadcast projects, commercials, music videos, and much more. With a strong focus on the Stereo 3D sector of the production industry, it is evident that their choice in Fusion confirms what eyeon has successfully achieved, a VFX software of global appeal.
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Press Contact:
Susan Samonig
eyeon Software Inc.
1-416-686-8411 ext 270
sue@eyeonline.com
About Prime Focus
Prime Focus is a global Visual Entertainment Services group that provides creative and technical services to the film, broadcast, commercials, gaming, internet and media industries.
The group offers a genuine end-to-end solution from pre-production to final delivery – including previsualisation, equipment hire, visual effects, video and audio post-production, digital intermediate, digital asset management and distribution.
Prime Focus employs more than 2250 people with state-of-the-art facilities throughout the key markets of North America, the UK and India. Using its ‘Worldsourcing’ business model, Prime Focus provides a network that combines global cost advantages, resources and talent pool with strong relationships and a deep understanding of the local markets.
Prime Focus is a public stock company with shares traded in the Mumbai and National Stock exchanges in India (Symbol – PFOCUS). Prime Focus also owns and operates Prime Focus London plc (Symbol – PFO), which is publicly traded in the LSEÂ’s AIM market. For more information, please visit www.primefocusworld.com.
About eyeon Software
eyeon Software Inc. develops applications for the VFX and postproduction communities. eyeon products include Fusion™, an award-winning compositing application used on thousands of feature film and broadcast projects for over 20 years; Rotation®, a rotoscoping system and Vision®, a suite of tools designed for broadcast. Fusion artists have contributed significant work to recent box office successes such as The A-Team, Avatar, 2012, Clash Of The Titans, Alice in Wonderland, Kick Ass, New Moon, The Imaginarium of Dr. Parnassus, G.I. Joe, X-Men Origins, Twilight, Tropic Thunder, Iron Man, Journey To The Center Of The Earth 3D, 300, Spiderman 3, Harry Potter and the Order of the Phoenix, Happy Feet, Sin City, and many others. www.eyeonline.com
http://www.vfxtalk.com/forum/paint-o…on-t27117.html
one suggestion was to:
– 3d track the camera
– put a plane in 3d space where the table would be and project the footage onto it
– create a 2nd camera (your new rendercam) and put it over the table looking 90 degree down. this render will give you the table without movement, only the reflection on the table changes.
now i have a pretty good track for this footage, but when i import the track to fusion, whatever i put as an image, the image plane/projector doesn’t follow the camera movement. i tried connecting paths to the cameras translation and rotation, but that didn’t seem to work.
So my main question for this is, how do I make a 180 degree pan track work in fusion?
ZDepth via Channel Boolean
Posted in: Digital Fusion / DFX+I have been using Fusion 5 for quite some time now. Very recently I tried Fusion 6.1 and I did not need to set up DoF there until now. Today I tried the very frequently used technique of copying luminance (which they now seem to call lightness) of depth pass and copying it to Channel Boolean’s ZDepth channel. To my surprise, Fusion still kept saying it has no ZDepth. The original rendered depth pass is an EXR. So, under channel’s I set ZDepth to RED (later I also tried Green and Blue). When I try to see the ZDepth of that EXR, I see just pure white. But doing this on alpha works just fine. (I understand this would not be the correct representation, but I expected to see something definite, but there is nothing showing.)
Is there something I am doing wrong? Has something changed in Fusion 6?
I thought you guys might be interested in a new tutorial I just made on how to run Fusion on OSX. I use a combination of tools in order to approach this problem.
Take a look here if you want to check it out:
http://vfxhaiku.com/2010/09/how-to-r…on-in-mac-osx/
If you have any comments or questions, just let me know!
Thanks!
quicktime gamma problem
Posted in: Digital Fusion / DFX+I want to render out my current fusion project in quicktime Foto-JPG or h264. The problem, if i view the finished mov in quicktime, then it looks like a gamma problem, the video looks much brighter and flat. What can i do to get the same result how i can see it in fusion?
If i render it out with quicktime tif, then all looks ok…..
maybe a stupid question, but how can i put 2 videosequences with alpha channel together?
For example, i have a videosequenz(tif) from 1-200frame and another videosequenze from 201-800frame. i used global in and global out to play the correct timeframe, but if the first videosequence stops, then i have no picture or if i use the "hold last frame" feature for the first frame, i get two pictures overlapped.
What can I do? And sorry for my ugly english ;))
thx