Blokdust: Kalimba Pulse
Posted in: Animation
Some more messing around using a laptop mic & BlokDust. This time playing a Kalimba (thumb piano) and using Pitch Shift & Chopper (tremolo) effects.
Some more messing around using a laptop mic & BlokDust. This time playing a Kalimba (thumb piano) and using Pitch Shift & Chopper (tremolo) effects.
In my last video compiled scenes where the lights have a special role within the stranger things. The lights of lanterns are important because they help in the search for the missing child, the series takes place in dimly lit places like the forest. Christmas lights are the means by which Joyce (Winona Ryder) can to contact her missing son. And when the lights flash very quickly it is because the presence of eleven or monster is near. The music used in this video is the version of the David Bowie/Brien Eno classic ‘Heroes’ covered by Peter Gabriel.
Our studio’s website: https://www.uspstudios.co/
USP Studios is home to more than 50 animated characters designed for making learning a fun activity. It was set up with a motto to develop and promote e-learning for young audiences across the globe while making it easily accessible.
Initiated to educate and entertain kids, with over 8,000,000,000 views in total, and growing, USP studios is one of the top three ‘Kids video content’ producers worldwide.An extremely qualified and highly experienced team is responsible for the entire production of all the content that goes online under the USP banner. Today, the organization is listed as one among the few preferred partners for Google.
Job descriptions
3D Animator
Softwares- Autodesk 3Ds Max or Autodesk Maya
Experience- 2 years plus
3D Modeller
Softwares- Autodesk 3Ds Max or Autodesk Maya
Experience- 2years plus
3D Rigger
Softwares- Autodesk 3Ds Max or Autodesk Maya
Experience- 2 years plus
Contact details
Please ask the candidates to send their show-reel along with their resumes.
Mail at: nathani.urvi@gmail.com
Contact number: +919004344120/+919167826061
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Blizzard Streaming is now live as a small update patch hit the Battle.net engine yesterday. This would be the company’s primal venture into the world of live streaming of games.
This is the result of the deal between Blizzard Entertainment and Facebook which will now allow players of Blizzard games like Overwatch, Hearthstone, World of Warcraft, Heroes of the Storm, Diablo 3 and Starcraft 2 to live stream their game almost effortlessly over Facebook.
The press release from blizzard read, “Once you’ve updated your Blizzard Client on PC, simply click the stream button, use Facebook Login to allow permission for Blizzard to post to Facebook, and you can stream your gameplay! Mac support for Blizzard Streaming is coming soon.”
The feature is currently available at Americas, Southeast Asia, Australia, and New Zealand. The company’s press release has stated that it will soon be available worldwide.
The new feature allows users to play around with the settings like enabling webcam or microphone and choosing the audience before jumping into streaming games on Facebook. Users can also stream the content over pages that they own as the feature is not restricted to profiles.
It is quite evident that Facebook is putting more and more efforts to blend in to the gaming scene, recently it was revealed that the social media giant is creating a gaming platform with Unity. This move seems to their first take on Amazon’s Twitch, which more or less leads the charts when it comes to game streaming services.
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Players were really excited on knowing more about the Resident Evil 7: Biohazard game after it was revealed at E3 this year. Now a twitter user named Wario64 has spotted some of the details that had been posted by the Entertainment Software Ratings Board (ESRB) on their site, which have since been removed from the board’s website.
The list pretty much gave away an idea about the story and combat manoeuvres which have been implemented in the game. It mentions that players will be able to use a plethora of weapons like “pistols, shotguns, flamethrowers, explosives, and chainsaws” in order to obliterate the mutated beings that they encounter.
The note also mentions that we can expect some pretty extreme graphic violence, including some brutal chainsaw and shovel action and a sequence where a shovel is impaled through a character’s face. Apart from that, you can expect scenes interspersed with absolute gory where distorted corpses with their guts sticking out would be laying around. Adding on to that would be words like ‘f**k’ and ‘s**t’.
The protagonist is apparently a man by the name of Ethan who must scavenge a “derelict mansion” in search of his wife. The name might ring a bell to people who have watched the game’s latest (Lantern) trailer where a woman is heard calling out to him.
The has been M-rated for mature and thus we can expect it to be tainted with a lot of violence. According to Polygon, the rating was accurate and has been confirmed by the ESRB.
Developed by Capcom, the survival-horror game is slated to release over PlayStation 4, Xbox One and PC on 24 January, 2017.
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Continuing its yearly tradition of imparting knowledge to the young aspiring artists of tomorrow, TASI’s (The Animation Society of India) Anifest India 2016 kicked off its three day long event yesterday by showcasing Laika’s recent release Kubo and the Two Strings for the first time in India, and the response which came post it was something that keeps the adrenaline pumping in the hearts of the event organisers. The Day 2 of Anifest portrayed what it truly stands for, an event ‘For the Animators. By the Animators’.
The Jai Hind College auditorium was filled with inquisitive students yearning for information which was going to be disseminated by the industry professionals the entire day. The Day 2 of Anifest was lined up with four sessions; Interactive Light Animation Workshop, Blender and it’s potential, Photogrammetry 3D Scanning and its application in the Film and Gaming Industry and Behind the Scenes of ‘The Jungle Book’. Due to some unavoidable circumstances the Photogrammetry 3D Scanning session had to be pulled down, nonetheless the remaining three sessions were worth the time.
There are various techniques of animation that are at disposal to an animator enabling him to convey his/her story in the way he/she wants. These include traditional hand drawn animation, claymation, sand animation, digital 2D/3D animation, stop motion animation, so on and so forth. However, there’s one form of animation which lets us manipulate and play with light. Though not a widely used form of animation in India due to various reasons, light animation has its own distinctive style attached to it, and educating more about it were Vaibhav Studios, founder, Vaibhav Kumaresh and Ranjit ‘Tony’ Singh.
The session started off by them describing what ‘light animation’ is all about and later a live demonstration was made with the help of two sporting participants – Nikhil and Jharna. Light animation is nothing but basically series of images being painted with the help of light. Some of you might be well versed or might be having a fair idea of light photography. Light animation is just an extension to that wherein short films or sequences are made by capturing images shot by shot, compiling them to form a beautiful animated short. In this technique, there are just two basic requirements to begin with; a camera whose shutter mode can be manipulated with and torch. The trick to get the shot right is the co-ordination between the camera handler and the person who will be painting with canvas with the help of light, the timing of the shutter and the exposure. One thing that’s crucial while doing light animation is that the shoot should take place in a pitch dark environment; be it indoors or outdoors.
It’s the ‘imperfections which make the end product endearing’ over here. And to get that end product, one needs to plan out each and everything precisely. Right from detailed storyboard, animatics, breakdown of shots to whether one wants simple lateral movements of light or complicated, everything should be planned and tested many times before beginning with the actual production process. At the end of the session, post the question answer round, Kumaresh and Tony showcased the final output of the live demonstration, carried out on stage in that one hour with the help of young enthusiasts Nikhil and Jharna, leaving the audience awestruck.
A different world of software was introduced at the fest as the next presentation ‘Blend it with Blender’ widened the horizons of the audience. Weybec studio, co –founder, Pratik Solanki and technical director, Niyal Parmar introduced the software Blender to the young aspirants with all its features and user friendly interface.
“First of all, Blender is a free open source software which is easily accessible without any installation procedure. Secondly, it has a typical standard CG pipeline inclusive of modelling, texturing, lighting, editing, compositing and rendering,” encouraged Solanki. “You can even run it on a pendrive; there is no need to even install it,” added Parmar.
The duo highlighted the various aspects of Blender like its tools, new add-on’s and development incorporated through various versions. Also, the Blender community is quite well knit and ever ready to help the upcoming artists with all their queries. “If you are stuck anywhere while working on the software, you can write to the community and the artists will respond willingly,” assured Solanki.
The duo also showcased India’s first open source 3D animated film Monkaa along with other Blender worked films like Big Buck Bunny and Cosmos Loundromat. “Blender as a software should be learned along with the standard softwares like Maya or 3ds Max,” asserted the duo.
The Jungle Book film was created majorly in India. If some of us were not aware of this fact then MPC, head of compositing, Amit Sharma clearly explained the efforts of the Indian artists in his presentation which followed after the tea break. Sharma explained the creation of various primary characters like Bagheera, Baloo and Shere Khan and the diverse backgrounds and the whole idea of key frame animation.
“All the characters apart from Mowgli have been created using animation. In fact at some instances even Mowgli or parts of him were digitally doubled to suit the scene,” highlighted Sharma. Getting the most organic interaction of Mowgli with the digital animals, authentic forests backgrounds using number of references and creating a whole photorealistic feel was the constant challenge that Sharma and his team faced at MPC, Bangalore.
The second day of TASI’s Anifest 2016 concluded with a pool of knowledge to take back home. The fact that the Q&A time after the sessions were lengthy and full of fruitful questions by the audience portrayed the level of interest and served the purpose of the fest. We await in hunger for more knowledge, questions and answers for the third day of the fest tomorrow.
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Download Pattern on the App Store: pattern.is/download Create beautiful, precise, design drawings – Pattern is a simple, focused, drawing application for early stage design and ideation. It focuses on simple design tools rather than fancy brushes and effects. By using gestures to draw, create shapes, and erase, Pattern allows you to spend more time drawing, and less time switching between modes. Features: • Fast and precise gestural shape tool. • Full Apple Pencil support. • Four dot grid sizes for more accurate drawing. • Finger-as-eraser setting for Apple Pencil users. • Continuous auto-save. • Full orientation and multitasking support. • Export to Mail, Photos, Airdrop, iCloud, Dropbox and more. • Optimized for the iPad Pro. Replace your sketchbook with Pattern. Music: Neu Balance – Second Helpings
directed & edited by Scott Cudmore produced by Rob Allan photography by Peter Hadfield art direction by Thea Hollatz wardrobe by Muska Zurmati make up by Natalia Zurawska fx by Jake Owens colour by Clinton Homuth at Alter Ego casting by Ashley Hallihan 1st AC: John Ker 2nd AC: Rico Moran gaffer: Julian Samuals best boy electric: Bryan Angarita key grip: Adam Belyea best boy grip: Jeff Kaczmarek location manager: Gary Nicolucci production coordinator: Piper McCutcheon production assistant: Jade Woo Giroux executive producer: Richard Cureton executive producer: Luc Frappier CAST Female Android – Avaah Blackwell Male Android – Chuck Ezeokonkwo CEO – Victor Roy Young Male Company Employee – Connor Kivi Older Male Company Employee – Ted Shier Female Company Employee – Alexandra Milne Female Sleeping Android – Alexandra Hames Male Sleeping Android – Steve Rausa