A couple of weeks back the band dropped by the New York studios of Oliver Jeffers and Mac Premo, the creative duo behind the ‘Ordinary Love’ lyric video. Oliver and Mac have now come up with a new cut of the video, this one to accompany Paul Epworth’s version of the track.
Find out what New York City’s Times Square is all about by talking to the characters that pass through it during the night. Shot and cut by Michael Tapp http://www.michaeltapp.com/#flickr Produced by Michael Tapp and Bill Novak http://www.williamnovak.com/ Bill and I are freelance and based in NYC. This one wouldn’t be half as good without Bill’s help. Thanks for helping me out! Shot in s-log2 on the Sony A7s.
Jolly Jordan
Posted in: Animation
Travel to an adorable miniaturized version of Jordan in 4 minutes. See the amazing desert scenery of Wadi Rum, the incredible wonders of Petra and the cities of Amman and Aqaba like you have never seen it before. Lawrence of Arabia meets Indiana Jones and Gulliver’s Travels 🙂 A tilt-shift film by Joerg Daiber shot in Jordan. WATCH HD AND FULL SCREEN! Facebook: https://www.facebook.com/MiniatureFilms Twitter: http://www.twitter.com/spoonfilm YouTube: http://www.youtube.com/littlebigworld Web: http://www.spoonfilm.com You can license raw footage clips from the Little Big World series here: http://www.gettyimages.com/Search/Search.aspx?contractUrl=2&language=en-US&assetType=film&p=spoonfilm Music: Danse Bacchanale by Camille Saint-Saëns. Shot with Lumix GH2 and Blackmagic Pocket Camera, Gorillapod, 14-140mm and 7-14mm Lumix Lenses. Postproduction with Adobe Creative Suite Production Premium.
GREEN EYED – Short Film
Posted in: Animation
In the Summer of 1980 a successful yuppie faces an existential crisis when a Nosferatic ghoul joins his social circle and undermines his social status. WINNER – Grand Jury Award – Best Short Film – LITTLE ROCK FILM FESTIVAL – Horror Picture Show, Little Rock, AR, USA 2014. NORTH AMERICAN PREMIERE – Official Selection – FANTASTIC FEST, Austin, TX, USA 2013. Starring: MARK LEONARD WINTER PENELOPE MITCHELL BENJAMIN RIGBY LUKE BROWN SHANE LUTHER and JOHN BENTON Written and Directed by NATHANIEL LINDSAY Produced by ANNA KOJEVNIKOV Original Soundtrack Written and Performed by BEN BROWNING and MARK WILSON Director of Photography: SHELLEY FARTHING-DAWE Production Design: SALLY ADDINSALL Costume Design: MIA VEUR Editor: FLORENCE HOLMES Sound Design: DANE CODY and TODD BUDDEN SPFX Makeup by: PAUL SMITS STUDIO URGE Poster Artwork by DAVID WADELTON ©MMXII All Rights Reserved Title: GREEN EYED Running Time: 15mins Country of Production: Australia Date of Completion: April 2012 Language: English Aspect Ratio: 2: 35.1 Sound: 5.1 Surround Facebook: facebook.com/greeneyedshortfilm Production Images (HD): flickr.com/photos/greeneyedshortfilm/ Contact Producer – ANNA KOJEVNIKOV – anna.kojevnikov@gmail.com Director – NATHANIEL LINDSAY – nathanielmlindsay@gmail.com Press Short of the Week: http://www.shortoftheweek.com/2014/11/03/green-eyed/ Fangoria Magazine: http://www.fangoria.com/new/short-nathaniel-lindsays-monstrous-yuppie-satire-green-eyed-now-online/ Twitch FIlm: http://twitchfilm.com/2014/11/jealousy-is-a-monster-named-philippe-watch-stellar-short-green-eyed-now.html First Showing: http://www.firstshowing.net/2014/watch-nathaniel-lindsays-ghoulish-comedy-short-film-green-eyed/
A group of young artists specialized in an array of multimedia gather up to create a new viewing phenomenon inspired by LG’s new 34-inch Curved IPS UltraWide monitor. The curved design and features of 34UC97 become main source of the artists’ inspiration, changing the way they collaborate and transforming a car drift scene into the ultimate 360-degree viewing immersion. Curious how they pulled it off? See for yourself and be blown away!
Mill+ Directors Bif, made up of Fabrice Le Nezet and Jules Janaud, recreated the spirit of this year’s Playgrounds International and Digital Arts Festival title sequence. The directing duo created the concept of a ‘digital playground’, transforming environments made from scratch into elegant and warped landscapes. Find out more about the project: http://bit.ly/PlgrdF
Riot Games "The Harrowing"
Posted in: Animation
Client l Riot Games Design Studio: Elastic Director: Andy Hall Designer(s): Rustam Hasanov, Michael Relth, Max Ulichney, Yi Jenn Liu, Jon Forsman, Leanne Dare, Henry DeLeon Producer: Carol Salek Executive Producer: Jennifer Sofio Hall CG Supervisor: Max Ulichney 3D Artists: Erin Clark, Christian Sanchez, Jason Monroe, Joe Paniagua, Jose Limon, Sam Ortiz, Abel Salazar, Kevin Calhoun, Frantz Vidal, Wendy Klein, Ian Rufhass, Katie Yoon, Dustin Colson, Jon Balcome, Joao Rosa, Adam Carter, Nick Shiotelis, Ardy Ala, Andy Wilkoff PreViz: Halon Composite: Shahana Khan, Maciek Sokalski
WdKA: Creating Pioneers
Posted in: Animation
Follow the creative process of an art academy student; the highs and lows, postponing a project, insecurities, working late, failing and starting over. We made this film to show new students of the Willem de Kooning Academy what’s in store for them. Watch the making of: https://vimeo.com/106150589 Credits: Concept, copy, design and production From Form Music & Sound Design Audionerve Voice Over Matthew Kalish Special thanks: Kevin Verbeek Nicky Tempel Peter vd Werve Wilco Lamberts
Xsens Releases Redesigned Motion Capture Product Line for Professional Animators
Posted in: AnimationWed 5th Nov 2014 | News
Xsens, the leading innovator in 3D inertial motion tracking technology, introduces a new wearable motion capture product line to deliver fast, production-ready 3D data to professional animators at a more affordable price.
Featuring two fully redesigned systems and a 4.0 version of its software, the new Xsens MVN product line brings faster set-ups, cleaner data, and tougher materials designed for daily use in demanding production environments. With customers actively engaging in the product design process, the updated Xsens MVN line brings accessibility and high-quality performance to a production-ready workflow.
“We started using the MVN system over five years ago while working on ‘Paul’ and have continued to use it ever since,” says Simon Kay, motion capture supervisor at Double Negative. “Xsens MVN has been a fantastic tool for previs and animation blocking. After experiencing the new MVN systems first hand, we can’t wait to introduce it into our production pipeline.”
“From the first moment we used the new system, we were amazed how intuitive it was and we were able to set it up in no time,” says Alex Kiesl, creative director of Unexpected. “The new features and possibilities are really compelling, we now love it even more!”
“The portability of the MVN system allows us to get true interplay between a CG character and the rest of the cast,” says Webster Colcord, motion capture specialist on ‘Ted.’ “This is particularly important in comedy, where improvisation and timing are everything.”
The New Xsens MVN Product Line:
The three pillars of quality data, robust hardware and easier interactivity led Xsens to redesign its motion capture systems and software into a production-ready solution:
MVN Link: Xsens’ full-body, camera-less mocap suit has been rebuilt to handle more strenuous conditions. Kevlar-reinforced wires, ultra-small and lightweight trackers, fast on-body data buffering, and a battery life of 9.5 hours round out a robust design that is ready for any on-set production.
MVN Awinda: Xsens’ strap-based system is ideal for animators who want to capture motions on the fly. Individual wireless motion trackers are attached to straps that can be quickly snapped on over clothes or easily exchanged among actors to record for up to 6.5 hours.
MVN Studio 4.0: Xsens’ widely used software package featuring patented 3D motion tracking technologies. Thanks to a massive update to Xsens’ mocap engine, it now tracks height in real-time and delivers exceptionally clean data.
The MVN Studio pipeline integration has also been greatly expanded to solidify its mocap data in VFX and animation workflows. Now MVN Studio is even more accessible to industry-standard software pipelines such as Autodesk Maya, Autodesk 3ds Max, MotionBuilder, Houdini, UDK and Unity3D.
“Seven years after developing the world’s first inertial motion capture suit that quickly became the industry de facto standard tool for animators, Xsens has once again taken the motion capture market in an exciting new direction,” says Hein Beute, product manager for Xsens. “Motion capture is now affordable and accessible anywhere in its easiest and most powerful form yet. All you need is an idea.”
To find out more on Xsens and the new Xsens MVN product line, visit www.xsens.com.