Lagoa Launches, Blows Minds

I was invited to the beta of Lagoa.com (then called TeamUp) several months ago, and even in that early stage it blew my mind. As I toyed with a test scene, I couldn’t help feeling that I was staring into the future of CG — or at least a very interesting aspect of its future.

So what is it?

LagoaFerrariGarage
At it’s core, Lagoa is a cloud-based, photoreal CG renderer. In the simplest possible terms: You upload a scene from your favorite 3D package, hit render and watch the magic happen. With incredible speed, Lagoa produces photoreal imagery in seconds.

It’s incredibly satisfying to watch physically-based light glisten through your crystalline objects in about as much time as it takes to microwave some popcorn. (Or less.)

But wait, there’s more

Lagoa-UI

Lagoa is really a comprehensive, shared CG workspace. There’s a functioning node editor, a robust material system (bring your own or use Lagoa’s), an asset browser, an integrated chat room — all in your browser with no plug-ins required.

You can invite team members to collaborate in real-time or give you feedback on renders. I saw this happen during my testing period, and it reminded of the first time I collaborated edited a Google Doc. Except in this case, it was a 3D scene, which only made it that much more astounding.

Questions?

Lagoa’s not paying me or Motionographer to write this. I’m genuinely impressed by the software. But I’m also not a super demanding CG professional; I’m (at best) a hobbyist.

So I’m curious: What do you guys think about this? How would you use it? Do you have questions for the Lagoa team?

Posted on Motionographer

Tutorial: MAX script animated voxel tree

A good introduction to MAX script, showing how to animate a voxel tree. Watch part II here.

Danny Yount: Semi-Permanent Portland 2013 Titles

New piece from one of my favourite motion designers of all time, Danny Yount.


SEMI-PERMANENT 2013 TITLES from Danny Yount on Vimeo.

Thanks for the tip, Filipe. 

Posted on Motionographer

Tax Free Film: Omega Watches “Co-Axial World”


Given the equation, “it’s a world made of ________”, solve for watch parts and set quality to high. Parma-based Tax Free Film creates this beautiful piece for Omega Watches.


Credits
Commercial produced by Tax Free Film for Omega Watches
taxfreefilm.it
Directed by Franco Tassi & Andrea Gasparo
Agency: HMNS
Andrea Lazzarotti (design materials, texturing, models & lighting),
Brian Chinnery, Alessandro Bandinelli, Giorgia Baldissera, Mauro Baldissera (models & lighting)
Guido Zatti (models & lighting e lighting CG Watches)
Fabrizio Cuppini, Federico Tosi (concept design),
Federico Ghirardini (compositing and color grading)
Giulio Leoni (producer)
HMNS:
Luca Albanese and Francesco Taddeucci (Creative Directors)
Alessandro Palmieri and Fabio Milito (Art Directors)

Posted on Motionographer

Tutorial: Max ~ Particles To Splines

Kicking off our first tutorial post: From Nick Moutafis: 3ds Max Particles To Splines with free downloadable tool, to use or extend.

Now opening up our categories to include tutorials which will eventually include all relevant animation and vfx tools. Know of a good tutorial? Send it our way ; )

Cristian Acquaro: MTV France

New collection of sound graphics made for MTV France Hd from Milan based Cristian Acquaro.

I Love Dust – Cast Software | Harmony

Cast Software – Harmony from ilovedust on Vimeo.

The team at I Love Dust do it again enjoy…

Lucinda Schreiber for Telstra

Great stop motion paper animation from Lucinda Schreiber for Telstra.


Directed and Animated by Lucinda Schreiber

Posted on Motionographer

Conor Whelan: Windows & Midnight Over Sanctaphrax


Two personal projects by Dublin-based Conor Whelan. Windows meditates on the happy loneliness of traveling alone, while Midnight Over Sanctaphrax deftly uses depth mattes to reveal a magical city.

Posted on Motionographer

BKYC & Théoriz crew: Extrapolis


BKYC and Théoriz crew combine traditional drawing with interactive animations in the pulsing landscape of Extrapolis.

Credits

BKYC (bkyc-visual.com)

Direction artistique & illustration: Olivier Bonhomme
Production & animation: Etienne Guiol
Communication: Arnaud Pottier

Théoriz crew (theorizcrew.org)

Direction artistique & développement : David Chanel
Production & animation 3D : Jonathan Richer

Sound design & musique : Nessim Zghidi (soundcloud.com/nazalmusic)

Illustration 3D : Tristan Spella (tristanspella.com)

Remerciement spécial à AADN ( aadn.org) pour son soutien

Posted on Motionographer