Death Planet
Posted in: Gallery“What if the Empire used planet Earth as a disguise for the Death Star?
“What if the Empire used planet Earth as a disguise for the Death Star?
I setup a simple rubik’s cube in a maya scene, made it a active rigid body, gave some gravity and turbulence. Play animation and it simulates fine and fast
Now, I match move a scene and import the FBX into Maya. Then I import my rubik cube animation into this scene and the animation is fine and plays fast.
But the imported scene (rubik’s cube) is too large for the FBX imported scene, so I try to scale and match the camera. The moment I scale, the simulation of the Rubik’s cube becomes very very slow, 1 minute per frame on the viewport??
Is there any reasoning behind this? Is this the right work flow?
I hope that you have all had a great week!!!
The Autodesk Smoke for Final Cut Pro users video series is now half way with videos covering the following:
Part 1 covers XML importing from Final Cut Pro 7 & Colour Correction
Part 2 covers Keying and Garbage Masking in Autodesk Smoke
Part 3 covers Basic Editing and transitions.
Part 4 covers Trimming
Part 5 covers Change Speed
Definitely worth a watch!
You can check out the episodes at http://area.autodesk.com/blogs/discreetuk.
You can also see the videos on my YouTube Channel – CREATIVEFINISHING – http://www.youtube.com/creativefinishing
Or Follow me on Twitter – discreetuk – http://www.twitter.com/discreetuk*
Or Follow Autodesk ME on Facebook – https://www.facebook.com/AutodeskME
Please post your feedback and requests to the comments column and Ill be back before you know it!
Have a great weekend!
Regards
Grant
After asking around I have found out the best way for a 3d guy to get into VFX is through matchmoving…
I’ve got a few books on the subject and been through quite a lot of tutorials so I’m ready to produce my matchmove reel.
I’m going to apply for positions everywhere (cinesite first, as they’re recruiting matchmovers for world war z I think) but I just wanted a little inside info as to what would be something "standout" on a matchmove reel, i.e what would the person viewing it like to see…?
Thanks for your help guys..
The character moves a lot.I want the jacket to be on fire.
Initially what I thought is I will object track the jacket and add fire through fume FX(Which I am very proficient with)
But I am wondering It will be easy if I take the 2d approach.
Here is what I think:
Create a matte for the jacket and add some fire stock into it.Is there a better approach for this kind of shot.