Post Production Engineer – Method Studios- LA

Based in Los Angeles, with locations in London and New York, Method is a leading post production facility providing a full range of visual effects services. As an artist driven company Method is built around an exceptional team of VFX professionals who have created award winning visual effects for Feature Film, Commercials and Music Videos.
Recent feature credits for Method include; “Nightmare on Elm Street”, “Sorcerer’s Apprentice”, “Let Me In”, “Life as we Know it” and “Gulliver’s Travel”.
Current shows in production include, “Captain America”, “X-men”, “Cristiada”, “This Means War” and “Wrath of the Titans”.
Description:
As a member of Method Engineering team you will be responsible for supporting, troubleshooting, maintaining and developing Method Systems and Video infrastructure that includes, but not limited to storage systems, Autodesk systems, various audio and video equipment, render farm and CG/Desktop compositing workstations.

Education (either/or):
B.S in Computer Science, Video Engineering, Electrical Engineering or Color science
Any certification is a plus

Required Skills:
– Advanced knowledge and understanding of computer hardware.
– Knowledge of Redhat based Linux or any other Linux distro.
– Knowledge of TCP/IP based networking.
– Understanding of storage systems.
– Remote administration.
– Basic understanding of color science and video standards.

At least 2-3 years in post production/vfx industry is required.

Preferred Skills:
– Knowledge of Windows and Mac OSX.
– Shell or Python scripting.
– Knowledge of storage systems administration, specifically SAN.
– Knowledge of SQL databases (MySQL, Postgres) administration.
– Knowledge of Autodesk systems and software (Flame, Smoke).
– Knowledge of video engineering (video routing systems, VTRs)
– Team player
– Good communication skills
– Work well under pressure
– Flexibility with working hours

Resumes can be sent to: method-la-recruiting@methodstudios.com

VFX Animation Supervisor – Method Studios – LA

Based in Los Angeles, with locations in London and New York, Method is a leading post production facility providing a full range of visual effects services. As an artist driven company Method is built around an exceptional team of VFX professionals who have created award winning visual effects for Feature Film, Commercials and Music Videos.
Recent feature credits for Method include; “Nightmare on Elm Street”, “Sorcerer’s Apprentice”, “Let Me In”, “Life as we Know it” and “Gulliver’s Travel”.
Current shows in production include, “Captain America”, “X-men”, “Cristiada”, “This Means War” and “Wrath of the Titans”.
Duties and Responsibilities
• Supervise the FX team and mentor artists to ensure the creation of high quality FX.
• Responsible for directing the overall FX quality in shots and conducting rounds to determine which shots are ready to show to Director.
• Conduct script breakdowns for FX and develop appropriate schedules to work with available resources and to prioritize tasks.
• Work with CG Supervisor to determine which technology will be required to meet the needs of the FX department.
• Collaborate with other departments and supervisors to resolve technical problems.
• Proactively communicate any information about FX to other departments as necessary.

Qualifications
• Bachelor’s degree in Computer Science or related field or equivalent work experience.
• Advanced knowledge of particle systems and fluid dynamics in Maya and/or Houdini.
• Expertise in compositing theory, concepts, and techniques. Nuke experience a plus.
• Knowledge of surfacing, modeling, lighting, and rendering in CG.
• 6+ years of production experience with 2+ years in a lead or supervisory role on a feature film.
• Strong communication, interpersonal, and multi-tasking skills.

Reels/Resumes can be sent to:
method-la-recruiting@methodstudios.com

HOUDINI FX Artist (mid-sr) – Method Studios – LA

Based in Los Angeles, with locations in London and New York, Method is a leading post production facility providing a full range of visual effects services.
As an artist driven company Method is built around an exceptional team of VFX professionals who have created award winning visual effects for Feature Film, Commercials and Music Videos.

Recent feature credits for Method include; “Nightmare on Elm Street”, “Sorcerer’s Apprentice”, “Let Me In”, “Life as we Know it” and “Gulliver’s Travel”.
Current shows in production include, “Captain America”, “X-men”, “Cristiada”, “This Means War” and “Wrath of the Titans”.

PRINCIPAL DUTIES AND RESPONSIBILITIES:
· Design and animate high quality, photo-real effects (dust, fire, smoke, explosions, debris, clouds, etc.) that meet all technical and aesthetic standards for the project
· Work within the show structure and production deadlines to complete all tasks
· Integrate created elements into scenes with lighting, shadows, reflections, etc.
· Work closely with Lighting Artist and Compositors to ensure all effects will work smoothly within the show pipeline
· Produce look tests based on provided reference materials
· Has good communication skills and is able to take direction from FX Leads and FX TDs
· We are looking for enthusiastic, dedicated team players who are looking to start their careers in Feature and Commercial VFX

EXPERIENCE AND SKILLS REQUIRED:
· Degree in Animation, Arts, Fine Arts or equivalent production experience
· Working knowledge of Houdini
· Knowledge of any and/or all of the following: rigid body and particle dynamics, volume modeling and rendering, procedural geometry generation and fluid dynamics
· Strong understanding of physical dynamics and natural phenomena
· Experience with one or more other professional software packages such as Maya, Nuke is a plus
· Proficiency in shading and rendering techniques, ideally both Mantra and Renderman
· Requires strong technical knowledge and organizational skills
· Python scripting is a plus

PLEASE INCLUDE DETAILED BREAKDOWNS WITH ALL SUBMITTED REELS.

Reels/Resumes can be sent to:
method-la-recruiting@methodstudios.com

Matte Painter- Method Studios-LA-NYC-Vancouver

Based in Los Angeles, with locations in London and New York, Method is a leading post production facility providing a full range of visual effects services.
As an artist driven company Method is built around an exceptional team of VFX professionals who have created award winning visual effects for Feature Film, Commercials and Music Videos.

Recent feature credits for Method include; “Nightmare on Elm Street”, “Sorcerer’s Apprentice”, “Let Me In”, “Life as we Know it” and “Gulliver’s Travel”.
Current shows in production include, “Captain America”, “X-men”, “Cristiada”, “This Means War” and “Wrath of the Titans”.

Required Skills & Experience:

  • Expert working knowledge of photoshop
  • A minimum of 3 years VFX industry experience as a digital matte painter in a feature film, tv or commercials environment
  • Experience creating digital paintings of photo realistic environments based on concept art and/or photo reference
  • Demonstrable experience integrating matte painting’s into 3D environments using Maya and/or Nuke is beneficial
  • Possess a strong understanding of light, colour and perspective
  • Possess excellent artistic communication skills as well as an excellent eye for detail
  • Sound knowledge and understanding of visual effects pipelines, production and implementation, as well as the ability to work well in a team
  • A good understanding of 2D and 3D workflows within a feature film environment
  • Knowledge of Vue software a plus
  • Maya and Nuke software a plus

All candidates must be able to demonstrate prior experience working on high-end VFX projects with the submission of a show reel and detailed shot breakdown.

Reels/Resumes can be sent to:
method-la-recruiting@methodstudios.com

Lucasfilm will be at SIGGRAPH 2011!

ATTENTION 2011 SIGGRAPH ATTENDEES!

The Lucas Companies will be in Vancouver at SIGGRAPH 2011!! Stop by to talk to a recruiter about the opportunities available to you in our Northern California and Singapore studios. We will be located in the Job Fair at booth numbers 1 and 16.

We will also be holding interviews at SIGGRAPH and are particulary interested in talking to individuals about roles available in the following Lucasfilm divisions:

INDUSTRIAL LIGHT & MAGIC

FX Technical Directors
Lighting Technical Directors
Digital Compositors
Creature Technical Directors
Creature Assistant Technical Directors
Computer Graphic Technical Assistants
Animators
Matchmove/Layout Artists
Digital Matte Artists

LUCASFILM ANIMATION

3D Story Artists
Concept Designers
Production (Associate Production Managers, Production Coordinators, Production Assistants)
Software Engineers
Assistant Technical Directors
Technical Assistants

LUCASARTS SINGAPORE

Studio Creative Director
Project Creative Director
Senior Software Engineers
Senior FX Artists
Senior Designers

LUCASFILM ANIMATION SINGAPORE

Lead Animators (Feature)
Senior Animators (Feature)
Lead Lighting TDs (Feature)
Lead Compositors (Feature)
Senior FX Artists (Feature)
Senior Cloth and Hair Artists (Feature)
Senior Crowd Sim Artists (Feature)
Assistant Production Managers (Feature)

ILM SINGAPORE

Production Managers
Lead Assets Artists
Lead Lighting TDs
Lighting TDs
Mid-level and Senior Compositors
Texture Artists
Senior Digital Matte Artists
Senior FX TDs (Houdini)
Creature TDs

TECHNOLOGY SINGAPORE

Lead Production Engineers (R&D)
Production Engineers (R&D)

If you plan on attending and would like to be considered for an interview let us know by applying here!

dpm for red project….please help

Hi all,

I am due to shoot some footage on RED at 4K or 3K we are not sure yet.

I was wondering if anyone could help me with some basic information about
what technical specs i should be asking for when we get around to asking for dmp from artists

like pixel type and size,resolution and anything else technically i should be asking for (not artistically).

I am assuming that the dmp will be brought into nuke , so what file type should the delivery be in.

the project will be for either THEATRICAL release or HDTV or both.

thanks in advance

nuker

Reset Default Layout !

Hi buddies,
I recently changed my nuke default layout to my costomized one, now i want to reset it back to the original one.After reinstalling also i cant reset it as it is getting the settings from a ui text file or something, help pls:confused:.Thanks

3d artist xsi

Hi
I am a 3d Artist (xsi), with more than ten years of experience in the visual effects field, and commercial visual FX
In the past years I developed the skills to work creatively as 3D
modeler, Illustrator and mattepainter. This is my strength.

I base in London.
and I’m Looking for job
This is my Reel:

http://vimeo.com/13497844

http://www.grimvfx.com

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